**THIS README IS OUTDATED**
Requirements
ONSPlus requires the v3369 patch for Unreal Tournament 2004, or higher.
Installation
Copy the following files to your client/server's System folder:
- ONSPlus.u
- ONSPlus.ini
- ONSPlus.ucl
You can run ONSPlus on your server as a mutator by placing
Mutator=ONSPlus.ONSPlusMutator on the server startup script command line.
Optionally you can add ServerActors=ONSPlus.ONSPlusServerActor to the
ServerActors list in the [Engine.GameInfo] section of your ut2004.ini file.
This will make sure ONSPlus is added to the mutator list all the time
regardless of whether it is in the command line or not.
About ONSPlus
I have always made it a point to make Epic aware of bugs (minor or
otherwise) that I have encountered while playing UT2k4, most especially
those that exist in Onslaught. Every time there has been a beta patch put
into work and released for testing I have mailed in my list of bugs to the
UT2k4 mods mailing list and while this has resulted in some important
fixes in the past (thank you Epic! :) ) there are still, understandably, a
lot of bugs Epic did not have the time to fix.
Thus I started work on ONSPlus, to iron out all those little nagging
problems/bugs that I still see in Onslaught and to add some enhancements to
the game. Since the initial versions of ONSPlus, Epic has included some of
its fixes in their patches.
Features
The Onslaught (ONS) and VehicleCTF (vCTF) game types have
had (configurable) improvements and fixes:
Improvement / Fix |
Game Type |
v1.0 Features |
Drop Checks: If an exit point of your vehicle is at a
long drop you will not get out of that exit point unless all points are
at a drop. |
ONS/vCTF |
Dodge Style Exit Selection: You can now choose which
side of your vehicle you want to get out from - Added configurable
options for how this should function. (Client side and server side) |
ONS/vCTF |
Enhanced Radar Map: It now shows all
vehicles that have re-spawned at your teams nodes. And you can select
specific vehicles so you spawn closer to them |
ONS |
Shared Node Scoring: When linking with teammates,
the score is shared evenly. This includes destroying nodes as well as
building them. (and optionally, vehicles too) |
ONS |
Score Bonus: Score for repairing occupied vehicles and
turrets (configurable bonus). |
ONS/vCTF |
Score Bonus: Score for damaging occupied vehicles and
turrets (configurable bonus). |
ONS/vCTF |
Lift Beacons: Added command to call vehicles for a
lift, when activated a 'Thumbs Up' beacon will appear over your head to all
drivers on your team (and on all drivers HUD map). |
ONS/vCTF |
The stuck 'Missile Lock' warning has been fixed. |
ONS/vCTF |
Scorpian turret sometimes getting stuck as charged even
when vehicle is empty has been fixed. |
ONS/vCTF |
Fixed not being able to enter vehicles while ducking. |
ONS/vCTF |
Fixed Raptors spinning around when you look up/down too
far. |
ONS/vCTF |
You can turn off peoples ability to select a preferred
team (helps prevent balance problems). |
ONS/vCTF |
- |
v1.1 Features |
Lock-on Check: Added an option to stop raptor
missiles from locking on to respawned vehicles. |
ONS/VCTF |
Added checks to stop vehicle cameras going outside the
map (was exploited so that fog disappeared). |
ONS/vCTF |
The accuracy of the 'Missile Lock' display has been
greatly improved. |
ONS/VCTF |
Added vehicle plugin system so custom vehicles can be
recoded with ONSPlus improvements. |
ONS/VCTF |
Fixed not being able to enter the Manta even when
touching the edge of the wing. |
ONS/VCTF |
Fixed ECE vehicles giving wrong death messages. |
ONS/VCTF |
Shot down AVRiL's will credit kills to whoever
destroys them and won't explode when shot by teammates. (i.e. if an
enemy player dies after you shoot his AVRiL rocket then you get a kill)
|
ONS/VCTF |
Most of these options are configurable both serverside (through .ini and
WebAdmin) and Clientside (the ONSPlus button on the Game tab within the Main
Menu).
Note: Other fixes that have been included in Epic patches are
not listed here.
Credits
Titan Onslaught -
http://ut2004.titaninternet.co.uk
Slaughter's Place -
http://slaughtersplace.com
Many many thanks to the members of the Titan Onslaught community who
helped me build this mutator :) This was tested entirely on the Titan 32
Player Onslaught server and by the people who play there. Many
features/fixes/tweaks in this are a result of the feedback I have gotten
from this great and dedicated community. Without their help and ideas
ONSPlus would not exist!
Some of the people who have been of special help with this: (no order)
Piglet - Titan server admin, Piglet has continuously given me help with
running and testing ONSPlus since I started writing it
Keith - Owner of Titan's servers, which is the place that got me working on ONSPlus and where it's been running since I started it
Slaughter/enDLine - Many thanks to these two for going to the trouble of creating the fancy HTML readme's. ;)
EULA
You may not redistribute this mod for money or take code from the mod
without my permission. 99% chance I will allow you to use the code, just
be nice and ask ok? Nobody likes to find their code ripped. :p
And I can't be held accountable for any damages it may cause and whatever
other legal bullshit people put at the end of readme's.
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