Client Module Classes

bindlistener -> Listener -> Class

activebackgroundcolor( Float r, Float g, Float b, Float a )

activebordercolor( Float r, Float g, Float b, Float a )

activeforegroundcolor( Float r, Float g, Float b, Float a )

activesound( String soundname )

align( String arg1, [ String arg2 ], [ String arg3 ], [ String arg4 ], [ String arg5 ], [ String arg6 ] )

bind_alternatekeyheight( Integer height )

bind_alternatekeywidth( Integer width )

bind_commandheight( Integer height )

bind_commandwidth( Integer width )

bind_fillwidth( Integer width, [ String material ] )

bind_height( Integer height )

bind_primarykeyheight( Integer height )

bind_primarykeywidth( Integer width )

bind_width( Integer width )

binditem( String name, String command )

changesound( String soundname )

entersound( String soundname )

header( Integer column_num, String name, String material )

highlightbackgroundcolor( Float r, Float g, Float b, Float a )

highlightforegroundcolor( Float r, Float g, Float b, Float a )

inactivebackgroundcolor( Float r, Float g, Float b, Float a )

inactiveforegroundcolor( Float r, Float g, Float b, Float a )

selectbackgroundcolor( Float r, Float g, Float b, Float a )

selectforegroundcolor( Float r, Float g, Float b, Float a )

titlebackgroundcolor( Float r, Float g, Float b, Float a )

titleforegroundcolor( Float r, Float g, Float b, Float a )

Class

ConsoleHider -> Listener -> Class

floatingwindow_close_pressed

widget_destroyed

CvarFilePickerClass -> FilePickerClass -> USignal -> Listener -> Class

DMConsoleHider -> Listener -> Class

deactivated

floatingwindow_close_pressed

widget_destroyed

Event -> Class

ExecCmd -> USignal -> Listener -> Class

button_pressed

FakkInventory -> UIWidget -> USignal -> Listener -> Class

left_mouse_down( Float xpos, Float ypos, Integer buttons )

mouse_entered( Float xpos, Float ypos, Integer buttons )

mouse_exited( Float xpos, Float ypos, Integer buttons )

mouse_moved( Float xpos, Float ypos, Integer buttons )

right_mouse_down( Float xpos, Float ypos, Integer buttons )

FakkItemList -> UIWidget -> USignal -> Listener -> Class

left_mouse_down( Float xpos, Float ypos, Integer buttons )

left_mouse_up( Float xpos, Float ypos, Integer buttons )

mouse_entered( Float xpos, Float ypos, Integer buttons )

mouse_exited( Float xpos, Float ypos, Integer buttons )

mouse_moved( Float xpos, Float ypos, Integer buttons )

right_mouse_down( Float xpos, Float ypos, Integer buttons )

right_mouse_up( Float xpos, Float ypos, Integer buttons )

widget_destroyed

FakkMiniconsole -> UIWidget -> USignal -> Listener -> Class

size_changed

FilePickerClass -> USignal -> Listener -> Class

deactivated

listbase_item_doubleclicked( Integer index )

listbase_item_selected( Integer index )

invlistener -> Listener -> Class

ammo( String ammo_name )

barheight( Integer barheight )

baroffsetx( Integer width )

baroffsety( Integer width )

barshader( String shader )

barwidth( Integer width )

bg( String shader )

bg_tile

bgshader( String shader )

button_shader( String shader )

checkammo( Boolean bool )

command( String command )

equip( String use, [ String use ], [ String use ], [ String use ], [ String use ], [ String use ], [ String use ], [ String use ], [ String use ], [ String use ] )

height( Integer height )

hover_shader( String shader )

hudangledeltas( Vector angles )

hudangles( Vector angles )

hudanim( String anim )

hudcompassangles

hudcompassneedleangles

hudmodel( String name )

hudmove( String movetype )

hudoffset( Vector offset )

hudrotateoffset( Vector offset )

hudscale( Float scale )

inv_align( String side )

inv_cascade( String side )

inv_changesound( String soundname )

inv_height( Integer height )

inv_horiz_offset( Integer offset )

inv_rejectsound( String soundname )

inv_selectsound( String soundname )

inv_vert_offset( Integer offset )

inv_width( Integer width )

invangledeltas( Vector angles )

invangles( Vector angles )

invanim( String anim )

invmodel( String name )

invmove( String movetype )

invoffset( Vector offset )

invrotateoffset( Vector offset )

invscale( Float scale )

item( String item_name )

modelwindow( Float x, Float y, Float width, Float height )

sel_shader( String shader )

selitem_shader( String shader )

selitem_shaderontop

typedef( String type )

width( Integer width )

{

}

Listener -> Class

commanddelay( Float delay, String command, [ String [arg1] ], [ String [arg2] ], [ String [arg3] ], [ String [arg4] ], [ String [arg5] ], [ String [arg6] ] )

delete

immediateremove

remove

LODSpawnerClass -> FilePickerClass -> USignal -> Listener -> Class

MapRunnerClass -> FilePickerClass -> USignal -> Listener -> Class

Menu -> Listener -> Class

hidemenu

showmenu( [ Boolean activate ] )

MenuManager -> Listener -> Class

lock

pushmenu( String menuname )

unlock

MpMapPickerClass -> USignal -> Listener -> Class

deactivated

listbase_item_doubleclicked( Integer index )

listbase_item_selected( Integer index )

PlayerModelPickerClass -> USignal -> Listener -> Class

deactivated

floatingwindow_close_pressed

listbase_item_doubleclicked( Integer index )

listbase_item_selected( Integer index )

Script -> Class

SoundPickerClass -> FilePickerClass -> USignal -> Listener -> Class

StatsUpdater -> Listener -> Class

updatestats

ToggleCVar -> USignal -> Listener -> Class

button_pressed

UIAddToRotationButton -> UIButton -> UIButtonBase -> UIWidget -> USignal -> Listener -> Class

left_mouse_up( Float xpos, Float ypos, Integer buttons )

UIBindButton -> UIButton -> UIButtonBase -> UIWidget -> USignal -> Listener -> Class

any_mouse_down( Float xpos, Float ypos, Integer buttons )

bindcommand( String cmd )

UIButton -> UIButtonBase -> UIWidget -> USignal -> Listener -> Class

UIButtonBase -> UIWidget -> USignal -> Listener -> Class

hovercommand( String string )

hoversound( String soundName )

left_mouse_down( Float xpos, Float ypos, Integer buttons )

left_mouse_up( Float xpos, Float ypos, Integer buttons )

left_mousedragged( Float xpos, Float ypos, Integer buttons )

mouse_entered( Float xpos, Float ypos, Integer buttons )

mouse_exited( Float xpos, Float ypos, Integer buttons )

mouseawaycommand( String string )

UICheckBox -> UIWidget -> USignal -> Listener -> Class

checked_command( String command )

checked_shader( String shader )

left_mouse_down( Float xpos, Float ypos, Integer buttons )

left_mouse_up( Float xpos, Float ypos, Integer buttons )

mouse_entered( Float xpos, Float ypos, Integer buttons )

mouse_exited( Float xpos, Float ypos, Integer buttons )

unchecked_command( String command )

unchecked_shader( String shader )

UIChildSpaceWidget -> UIWidget -> USignal -> Listener -> Class

UIConsole -> UIWidget -> USignal -> Listener -> Class

print( String string )

size_changed

UIDialog -> UIFloatingWindow -> UIWidget -> USignal -> Listener -> Class

UIDMBox -> UIWidget -> USignal -> Listener -> Class

size_changed

UIDMConsole -> UIConsole -> UIWidget -> USignal -> Listener -> Class

UIFakkBindList -> UIWidget -> USignal -> Listener -> Class

filename( String filename )

stopbind

UIFakkBindListLabel -> UILabel -> UIWidget -> USignal -> Listener -> Class

left_mouse_down( Float xpos, Float ypos, Integer buttons )

UIFakkLabel -> UILabel -> UIWidget -> USignal -> Listener -> Class

clearinvitemref

invmodelhand( Integer handindex )

invmodelname( String name )

itemstat( Integer itemstatValue )

maxplayerstat( Integer maxPlayerstatValue )

modelangles( Vector angles )

modelanim( String anim )

modeloffset( Vector offset )

modelrotateoffset( Vector offset )

modelscale( Float scale )

playerstat( Integer playerstatValue )

playerstatalpha( Integer playerstatValue )

playerstatconfigstring( Integer playerstatValue )

rendermodel( Boolean bool )

statbar( String orientation, [ Integer min ], [ Integer max ] )

statbar_endangles( Float startang, Float endang )

statbar_needlewidth( Float width )

statbar_rotatorsize( Float width )

statbar_shader( String shader )

statbar_shader_flash( String shader )

statbar_shader_marker( String shader )

statbar_tileshader( String shader )

statbar_tileshader_flash( String shader )

UIFAKKLoadGameClass -> UIListCtrl -> UIListBase -> UIWidget -> USignal -> Listener -> Class

deletegame

listbase_item_doubleclicked( Integer index )

listbase_item_selected( Integer index )

loadgame

nodeletegame

removegame

savegame

UIFAKKServerList -> UIListCtrl -> UIListBase -> UIWidget -> USignal -> Listener -> Class

cancelrefresh

connect

lanlisting

listbase_item_doubleclicked( Integer index )

listbase_item_selected( Integer index )

refreshlanserverlist

refreshserverlist

updateserver

UIField -> UIWidget -> USignal -> Listener -> Class

left_mouse_down( Float xpos, Float ypos, Integer buttons )

SetIPField

SetMaxChars( Integer numChars )

SetNumeric

UIFloatingConsole -> UIFloatingWindow -> UIWidget -> USignal -> Listener -> Class

floatingwindow_close_pressed

UIFloatingDMConsole -> UIFloatingWindow -> UIWidget -> USignal -> Listener -> Class

deactivated

floatingwindow_close_pressed

UIFloatingWindow -> UIWidget -> USignal -> Listener -> Class

activated

floatingwindow_close_pressed

floatingwindow_minimize_pressed

left_mouse_down( Float xpos, Float ypos, Integer buttons )

left_mouse_up( Float xpos, Float ypos, Integer buttons )

left_mousedragged( Float xpos, Float ypos, Integer buttons )

size_changed

UIGlobalGameList -> UILanGameList -> UIWidget -> USignal -> Listener -> Class

UIGMBox -> UIWidget -> USignal -> Listener -> Class

size_changed

UIHorizScroll -> UIWidget -> USignal -> Listener -> Class

left_mouse_down( Float xpos, Float ypos, Integer buttons )

left_mouse_up( Float xpos, Float ypos, Integer buttons )

left_mousedragged( Float xpos, Float ypos, Integer buttons )

mouse_entered( Float xpos, Float ypos, Integer buttons )

mouse_exited( Float xpos, Float ypos, Integer buttons )

UILabel -> UIWidget -> USignal -> Listener -> Class

linkcvartoshader

linkstring( Integer value, String string )

loopingsound( String soundName, Float start_volume, Float hold_start_time, Float ending_volume, Float ramp_time )

mouse_entered( Float xpos, Float ypos, Integer buttons )

mouse_exited( Float xpos, Float ypos, Integer buttons )

oneshotsound( String soundName, Float soundTime )

outlinedtext( Integer outlined )

shader( String shaderName )

tileshader( String shaderName )

UILANGameClass -> UIListCtrl -> UIListBase -> UIWidget -> USignal -> Listener -> Class

joingame

listbase_item_doubleclicked( Integer index )

listbase_item_selected( Integer index )

UILanGameList -> UIWidget -> USignal -> Listener -> Class

connecttoselected

UILanGameListLabel -> UILabel -> UIWidget -> USignal -> Listener -> Class

left_mouse_down( Float xpos, Float ypos, Integer buttons )

left_mouse_up( Float xpos, Float ypos, Integer buttons )

UILayout -> Listener -> Class

menu( String name, Float width, Float height, String direction, [ Float motion_time ] )

UIList -> UIWidget -> USignal -> Listener -> Class

additem( String itemname, [ String command ] )

left_mouse_down( Float xpos, Float ypos, Integer buttons )

left_mouse_up( Float xpos, Float ypos, Integer buttons )

UIListBase -> UIWidget -> USignal -> Listener -> Class

UIListBox -> UIListBase -> UIWidget -> USignal -> Listener -> Class

addconfigstringitem( Integer index, [ String command ] )

additem( String itemname, [ String command ] )

deleteallitems

font( String title )

left_mouse_down( Float xpos, Float ypos, Integer buttons )

left_mouse_up( Float xpos, Float ypos, Integer buttons )

UIListCtrl -> UIListBase -> UIWidget -> USignal -> Listener -> Class

left_mouse_down( Float xpos, Float ypos, Integer buttons )

left_mouse_up( Float xpos, Float ypos, Integer buttons )

left_mousedragged( Float xpos, Float ypos, Integer buttons )

mouse_entered( Float xpos, Float ypos, Integer buttons )

size_changed

UIMapListBox -> UIListBox -> UIListBase -> UIWidget -> USignal -> Listener -> Class

RefreshMapList

UIMapRotationListBox -> UIListBox -> UIListBase -> UIWidget -> USignal -> Listener -> Class

RefreshRotationList

UIMultiLineEdit -> UIWidget -> USignal -> Listener -> Class

edit( Boolean bool )

left_mouse_down( Float xpos, Float ypos, Integer buttons )

left_mouse_up( Float xpos, Float ypos, Integer buttons )

left_mousedragged( Float xpos, Float ypos, Integer buttons )

size_changed

updatecvar

UINotepad -> UIFloatingWindow -> UIWidget -> USignal -> Listener -> Class

floatingwindow_close_pressed

openfile( String nameOfFile )

UINotepadEdit -> UIMultiLineEdit -> UIWidget -> USignal -> Listener -> Class

left_mouse_down( Float xpos, Float ypos, Integer buttons )

UIPickFileClass -> FilePickerClass -> USignal -> Listener -> Class

UIPopupMenu -> UIWidget -> USignal -> Listener -> Class

deactivated

left_mouse_up( Float xpos, Float ypos, Integer buttons )

mouse_exited( Float xpos, Float ypos, Integer buttons )

mouse_moved( Float xpos, Float ypos, Integer buttons )

UIPulldownMenu -> UIWidget -> USignal -> Listener -> Class

highlight_bgcolor( Float r, Float g, Float b )

highlight_fgcolor( Float r, Float g, Float b )

left_mouse_down( Float xpos, Float ypos, Integer buttons )

left_mouse_up( Float xpos, Float ypos, Integer buttons )

left_mousedragged( Float xpos, Float ypos, Integer buttons )

UIPulldownMenuContainer -> UIWidget -> USignal -> Listener -> Class

addpopup( String menuname, String title, String type, String string )

highlight_bgcolor( String menu, Float r, Float g, Float b, Float a )

highlight_fgcolor( String menu, Float r, Float g, Float b, Float a )

menushader( String menuname, String shader )

popup_bgcolor( String menu, Float r, Float g, Float b, Float a )

popup_fgcolor( String menu, Float r, Float g, Float b, Float a )

popup_highlight_bgcolor( String menu, Float r, Float g, Float b, Float a )

popup_highlight_fgcolor( String menu, Float r, Float g, Float b, Float a )

selmenushader( String menuname, String shader )

virtualres( Integer usevirtualres )

UIRadar -> UIWidget -> USignal -> Listener -> Class

UIRemoveFromRotationButton -> UIButton -> UIButtonBase -> UIWidget -> USignal -> Listener -> Class

left_mouse_up( Float xpos, Float ypos, Integer buttons )

UIRotationApplyButton -> UIButton -> UIButtonBase -> UIWidget -> USignal -> Listener -> Class

left_mouse_up( Float xpos, Float ypos, Integer buttons )

UIRotationMoveItemDownButton -> UIButton -> UIButtonBase -> UIWidget -> USignal -> Listener -> Class

left_mouse_up( Float xpos, Float ypos, Integer buttons )

UIRotationMoveItemUpButton -> UIButton -> UIButtonBase -> UIWidget -> USignal -> Listener -> Class

left_mouse_up( Float xpos, Float ypos, Integer buttons )

UISlider -> UIWidget -> USignal -> Listener -> Class

autodec

autoinc

left_mouse_down( Float xpos, Float ypos, Integer buttons )

left_mouse_up( Float xpos, Float ypos, Integer buttons )

left_mousedragged( Float xpos, Float ypos, Integer buttons )

leftshader( String shader, [ String depressed_shader ] )

mouse_entered( Float xpos, Float ypos, Integer buttons )

mouse_exited( Float xpos, Float ypos, Integer buttons )

rightshader( String shader, [ String depressed_shader ] )

setrange( Float min, Float max )

slidertype( String sliderType(float|integer) )

stepsize( Float stepsize )

thumbshader( String shader, [ String depressed_shader ] )

UIStatusBar -> UIWidget -> USignal -> Listener -> Class

realign_widget

size_changed

UIVertScroll -> UIWidget -> USignal -> Listener -> Class

left_mouse_down( Float xpos, Float ypos, Integer buttons )

left_mouse_up( Float xpos, Float ypos, Integer buttons )

left_mousedragged( Float xpos, Float ypos, Integer buttons )

mouse_entered( Float xpos, Float ypos, Integer buttons )

mouse_exited( Float xpos, Float ypos, Integer buttons )

UIWidget -> USignal -> Listener -> Class

activate

aliascache( String alias, String realPath, [ String arg1 ], [ String arg2 ], [ String arg3 ], [ String arg4 ], [ String arg5 ], [ String arg6 ] )

align( String alignment )

bgcolor( Float red, Float green, Float blue, Float alpha )

bordercolor( Float red, Float green, Float blue, Float alpha )

borderstyle( String style )

clicksound( String soundName )

direction( String direction, [ Float time ] )

disable

dontlocalize

enable

enabledcvar( String cvar_name )

fadein( Float fadetime )

fadesequence( Float delay, Float fadein, Float hold, Float fadeout )

fgcolor( Float red, Float green, Float blue, Float alpha )

font( String title )

hide

hidecommand( String command )

hovershader( String shaderName )

initdata( String datastring )

linkcvar( String cvarname )

name( String name )

noparentadjust

noparentclip

ordernumber( Integer num )

pressedshader( String shaderName )

rect( Float x, Float y, Float width, Float height )

scalecvar( String cvar_name )

shader( String shaderName )

showcommand( String command )

size( Float x, Float y, Float width, Float height )

stopsound( String soundName )

stretch( String stretchdir )

stuffcommand( String command )

textalign( String alignment )

tileshader( String shaderName )

title( String title )

virtualres( Integer usevirtualres )

UIWidgetContainer -> UIWidget -> USignal -> Listener -> Class

bgfill( Float red, Float green, Float blue, Float alpha )

fullscreen( Boolean fullscreen )

vidmode( Integer vidmode )

UIWindowManager -> UIWidget -> USignal -> Listener -> Class

UIWindowSizer -> UIWidget -> USignal -> Listener -> Class

left_mouse_down( Float xpos, Float ypos, Integer buttons )

left_mouse_up( Float xpos, Float ypos, Integer buttons )

left_mousedragged( Float xpos, Float ypos, Integer buttons )

USignal -> Listener -> Class

View3D -> UIWidget -> USignal -> Listener -> Class

activated

deactivated

left_mouse_down( Float xpos, Float ypos, Integer buttons )

ViewSpawnerClass -> FilePickerClass -> USignal -> Listener -> Class

78 Client Module Classes.
353 Client Module Events.