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Druids filled the roles of judge, doctor, diviner, mage,
mystic, and clerical scholar. In other words they filled the
religious roles in their culture. To become a Druid, students assembled in large groups for instruction and training, for a period of up to twenty years. The mythologies describe Druids who were capable of many magical powers such as divination and prophesy, control of the weather, healing and levitation. It was also believed that they were shapechangers and could take on the forms of animals. The Druids saw the Oak tree as special and thought that it gave special powers. They also worshipped the wren - telling the future by interpreting its flight. Unfortunately for the wren they believed that by eating them they could share in their powers. Druidism must be understood in the context of the culture that created it. Only the Celtic people called their religious professionals Druids. Other cultures had other names for their clergy, and expected different duties from them. Druids were not an ethnic or cultural group in themselves, but part of a larger society in which they participated. In the pre-christian era of Celtic culture, the Druids were members of a professional class. Before the coming of Christianity to Ireland there was also some form of sun worship. This is why we have the circle at the intersection of the pieces of stone on the high crosses. Christianity and Sun Worship were merged together into one religion in Ireland alone and not in any other parts of Europe. Every winter solstice at Newgrange, the great burial chamber, the light shines through and brightens up the whole passageway. This prooves that the people of Ireland had a great place Sun Worship in their lives. Like the Romans and the Greeks, the Irish had their own pagan gods who they worshipped and prayed to for guidance. Some of these included: Aine - goddess of love Donn - god of the dead or the "dark one" Banbha, Eriu and Fodla - the three godesses who lent their names to Ireland Nechtan - water-god whose sacred well was a source of knowledge Nemhain - goddess of war and battle Oenghus - god of youth and love Tuatha De Danaan - the race of gods who descendeed from the godess Danu; patrons of magic and arts. |