Olympic
Handball: The Game Itself
The
easiest way to explain it is....
For
those of you who dont know what Olympic Handball is the easiest
way to explain it is that it is a mix between soccer and basketball.
How? Well it is like soccer in that you have two teams trying to
score in opposite goals (there is seven on a team). And like basketball
in that you pass and dribble the ball (but with a bit more contact).
Come along to training and well
give you a proper demo.
The
complete rules of handball are published by the International Handball
Federation. What follows is a simplified version explaining the
basic rules and regulations.
Playing
Area
The
playing area is 40 metres long and 20 metres wide. Line markings
are as indicated in Fig 1, namely: Goal line, Goal area line, Penalty
line, Free throw line, Side line, Centre line.
The
goal line is 8cm wide. All other lines are 5cm wide and form part
of the area they enclose.
Playing
Area (Fig 1)

Ball
The
ball consists of a rubber bladder encased in single-coloured leather,
the mens model being 15 to 17 ounces in weight and 23 to 24
inches in circumference. Corresponding figures for ladies and youths
are 11.5 to 14 ounces and 21 to 22 inches.
Goals
The
goals are 2 metres high and 3 metres wide (internal dimensions),
of wood or synthetic material, painted on all sides in two colours
(usually red and white stripes) with a securely attached net. Goal
posts and cross bars measure 8cm X 8cm in cross-section.
Players
A
team has twelve players of which seven may be on court at the one
time. One of these seven players must be nominated as goalkeeper.
Substitution
Players
may enter as substitutes at any time and as often as required. A
substitution may not be made until the player leaving play has left
the court. Players must enter and leave the playing area in their
own half of the court and within 3m of the half way line.
Dress
All
players dress similarly, but the goalkeeper must be distinguishable.
Players numbers may range from 1 to 20. Jerseys must be numbered
both front and back. Watches, rings, bracelets etc. are not permitted.
Duration
of the game
The
game consists of two halves each of 30 minutes, with a 10-minute
interval. Each team is entitled to call one one-minute time-out
per half. The referees may also call time-outs at their own discretion
for interruptions in play, injury to players etc. Teams change at
half time. In the case of a draw, where it has been agreed there
must be a winner, a period of extra time, consisting of two periods
of 5 minutes with no interval, is played.
Starting
the game
At
the start of a game the captain winning the toss has the choice
of ends or throw-off. The throw-off must be taken at the centre
line. All players must be in their half of the court. The nearest
opponent must be at least 3 metres from the ball.
Scoring
A
goal is scored when the referees decide that the whole of the ball
has crossed the goal line under the bar and between the two posts,
provided the attacking team has not committed an offence. The game
is restarted by a throw-off from the centre line, taken by the team
who has just conceded the goal. Throw-offs following a goal being
scored differ from a throw-off at the start of the game in that
the opposition players are not required to be in their own half
of the court.
Goal
area
The
goal area is that part of the court bounded by and inside the 6-metre
goal area line (fig 1). Only the goalkeeper may play on the floor
area in this zone. Any ball that enters and leaves the goal area
without being touched by the goalkeeper remains in play. If a player
deliberately plays the ball into his own area the referees will
award the following:
- A goal
if the ball enters the net
- A penalty
if the goalkeeper stops the ball crossing the goal line
- A 9 metre
free throw in all other cases
Players
entering the goal area are penalised as follows:
- A free
throw if the attacker has possession of the ball
- A free
throw if an attacker without the ball gains a clear advantage
- A penalty
if a defender enters deliberately to gain a clear advantage
Goalkeeper
The
goalkeeper may use any part of his body to defend his goal. He has
no restriction in the goal area regarding number of steps or time,
but outside he is subject to the rules of court players. A penalty
is awarded if a goalkeeper brings the ball into his goal area. A
9-metre free throw is awarded if a goalkeeper leaves his goal area
while in possession of the ball.
Playing
the ball
A
player is permitted to:
·
Stop, catch, throw, bounce or strike the ball in any manner and
in any direction using hands (fists or open hands), arms, head,
body, thigh and knees
- Hold the
ball for a maximum of 3 seconds
- Place
the ball from one hand to the other
- Pass the
ball whilst standing, sitting, kneeling or lying on the ground
- Stop the
ball with one or two hands then catch it without moving
A
player is forbidden to:
- Touch
the ball more than once unless it touches the ground, another
player, or the goal, is fumbled, or placed from one hand to
the other
- Touch
the ball intentionally with his leg (i.e. below the knee)
- Dive for
the ball as it lies or rolls along the ground
- Deliberately
play the ball over the side or goal line
N.B.
the goalkeeper is free from some of the above restrictions.
Moving
with the ball
A
player may only take three steps while holding the ball. He may
then stop, bounce the ball once with one hand and then take a further
three steps. He may bounce the ball repeatedly with one hand while
standing or running. Having caught the ball, however, he is allowed
three steps and three seconds to hold it before passing or shooting.
He may catch; bounce the ball again when it has touched another
player or the goal. There is no limit on the number of steps between
bouncing and recatching the ball. A player can, if he wishes, roll
the ball along the ground with one hand.
Tackling
the opposition
Players
trying to dispossess the opposition are allowed to:
- Use hands
and arms to block or gain possession of the ball
- Use an
open hand to play the ball away from an opponent
- Use the
body to obstruct an opponent whether or not he is in possession
of the ball
- Enter
into bodily contact with an opponent, when facing him and with
bent arms, as well as to control and shadow the opponent
Players
are forbidden to:
- Pull or
hit the ball out of the hand of an opponent
- Block
or force away an opponent with arms, hands or legs
- Reach
around, hold, push, run or jump into an opponent
- Deliberately
throw the ball at an opponent or thrust it towards him in a
feint classed as dangerous
Suspension
of players
For
ungentlemanly conduct, dangerous play, or repeated infringements
a player may be:
- Cautioned
- the player remains on court
- Suspended
for 2 minutes - the suspended player leaves the court for 2
minutes and may not be replaced for the duration of the suspension
- Disqualified
from the game - the disqualified player may take no further
part in the game but may be replaced by another player after
2 minutes
- Excluded
from the game - the excluded player may take no further part
in the game and may not be replaced by another player
Suspensions
not completed in one period of play are carried over into the subsequent
period of play.
Goal
throw
The
goalkeeper throws the ball out from inside the goal area if the
ball crossing the goal line was last played by an attacker or the
goalkeeper himself.
Opponents
must be outside the 9-metre free throw line. The ball is considered
in play when it crosses the goal area line.
Throw-in
This
is awarded when the whole of the ball crosses the sideline. The
throw is taken from where the ball crosses the line by a member
of the team in opposition to that of the player who last touched
the ball.
Corner
throw
A
corner throw is awarded when a defender (other than the goalkeeper)
last touched the ball before it crossed the goal line. The throw
is taken at the junction of the sideline and the goal line, on the
side that the ball went out of play. The player throwing must keep
one foot on the sideline and may not play the ball until it touches
another player or the goal. Opponents must be at least 3 metres
from the ball.
Free
throw
A
free throw is awarded for a variety of offences, including:
- Illegally
entering or leaving the court
- Illegally
playing the ball
- Illegal
defence, obstruction or tackling
- Deliberately
playing the ball out of play
- Stepping
into the goal area
- Minor
infringements by the goalkeeper
- Ungentlemanly
conduct
- Infringements
at set throws
- Passive
play
The
free throw may be taken immediately from the place of the offence,
without waiting for the referees whistle. For offences committed
between the 6 and 9 metre lines, the resultant free throw is taken
from the nearest point outside the free throw line. No attackers
may cross the 9-metre line until the throw is taken. Defenders,
as always, must be at least 3 metres from the ball. If the throw
is delayed then it must be executed within three seconds of the
referees whistle. The taker must keep one foot on the floor and
may not touch the ball again until it has touched the goals or another
player. A goal may be scored direct from a free throw.
Penalty
throw
A
penalty is awarded for:
- Destroying
a clear chance of the opposition scoring a goal
- Intentionally
entering the goal area for defensive purposes
- Intentionally
playing the ball to ones own goalkeeper
- The goalkeeper
carrying the ball in to his own area
One
foot of the thrower must remain in contact with the floor during
the execution of the throw, which is taken from the 7-metre penalty
line (fig 1). The thrower may not touch or cross this 7-metre line
until the ball has left his hand. The throw must be taken within
3 seconds of the referees whistle. The goalkeeper may move in his
area but must remain at least 3 metres from the thrower. Attackers
stand outside the 9-metre free throw line and must be at least 3
metres from the thrower. Defenders must also stand outside the 9-metre
line.
Referees
throw
The
game is restarted by a referees throw if:
- Both teams
commit an offence simultaneously
- The game
is interrupted for any reason
- The ball
touches the ceiling or any fixture above the playing area
The
referee throws the ball vertically into the air between two players
- one from each team. All other players must be at least 3 metres
from the ball. The throw is taken from the spot the interruption
took place. If the interruption took place between the 6 and 9 metre
lines, the throw is taken from the nearest point outside the 9-metre
line.
Officials
Usually
there are four officials to control a game of handball
- Two referees
operating a dual system, responsible for enforcing the laws
and for the smooth running of the game
- A time
keeper for controlling the timing of the game, suspensions and
entry of players
- A scorekeeper
who keeps a record of the game
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