FAQ

HOME

A-Z

LINKS

FAQ

Etiquette Tips

Proper Etiquette

  • Do not leave your ball in the hole when you make a putt/chip. Golfers are a superstitious lot and many think that their ball will not fit in the hole if there is already another one in there.

  • If you putt/chip your ball near the hole and do not plan to putt out, mark your ball with a coin or ball-marker. Aside from being a distraction, other players will incur a 2 stroke penalty if they play a putt from the green and their ball hits yours.

  • As much as it may interest you, do not stand directly behind another player's intended target line. This is a violation of the rules if the player is your partner and otherwise distracting because the player can usually see you out of the corner of his/her eye.

  • When playing for the first time with someone, be conservative at first about complimenting or critiquing a shot. Follow the lead of his friends, pay attention to his comments, and wait until you have a good understanding of what is a good and bad shot for a particular player. Don't assume that everyone's standards are the same as yours.

  • Invite faster groups to play through.

Slow Play

  • Be ready to play when it is your turn. Proceed to your ball as soon as it is safe and begin preparing for your shot. On the green, survey the contours and grain while other players are putting if you can do so without being distracting.

  • Do not write your scores on the scorecard until you reach the next tee.

  • When playing from a cart, drop one player off at his/her ball with several clubs and, if it is safe, drive the cart to the second players ball. This way, the two players sharing the cart can both prepare for their shots at the same time.

  • If you take a cart and you are not allowed to leave the cart path, drive the cart until it is roughly even with your ball and take several clubs (maybe the one you think you will need and one above and one below) with you to your ball. If you really have no idea what club you will need, pull your bag off the cart and take the whole thing with you to your ball.

GOLF JARGON

What is a push/pull fade/draw hook/slice?

Push

A ball whose flight path is straight, with negligible sidespin, that ends up right of the target. The incidence angle of the clubface is x degrees to the right of the target , and where the PATH of the clubface is also x degrees to the right of the target (inside to outside path).

Pull

The opposite of push: A ball whose flight path is straight that ends up left of the target. The incidence angle of the clubface is x degrees to the left of the target, and where the PATH of the clubface is also x degrees to the left of the target (outside to inside path).

Fade

A straight shot with some sidespin, such that there is slight but noticible left to right travel by the ball at the end of its flight. The key words are slight sidespin. Since the forward energy force must be much greater than that of the sidespin, such that as the ball slows down at the end of its flight, using up the forward direction energy, the sidespin takes over and gives the ball its left to right 'fading action'. The club face is generally open a few degrees at impact, but the club path is straight along the intended path (directly at the target).

Slice

A curving shot from left to right whereby severe sidespin has been imparted to the ball such that this spin is of a great enough rate to govern its direction in a more Left to Right mode than straight. The clubface is open several degrees relative to the club path.

Draw

The opposite type of shot than a fade. A straight shot with a minimum of sidespin, such that there is slight but noticible right to left travel by the golf ball. at the end of its flight. The key phrase is slight sidespin. Since the forward energy force must be much greater than that of the sidespin, such that as the ball slows down at the end of its flight, using up the forward direction energy, the sidespin takes over and gives the ball its right to left 'drawing action'. The club face is generally closed a few degrees at impact, but the club path is straight along the intended path (directly at the target).

Hook

The opposite of a slice. The clubface is closed more than a few degrees relative to the club path.

TOP