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Command and Conquer

Introduction
Visitors Hints and Tips
GDI Walkthrough
NOD Walkthrough

Introduction
This Essential Command and Conquer Guide was made specifically for The Command and Conquer Index. We provide you with a simple, easy to read, step by step guide to Command and Conquer - courtesy of the C&C Index.
If you have any really good hints, tips or tactics
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Visitors Hints and Tips
C&C: Base Defence
GDI: Build 4 Advanced Guard Towers (A) and surround them by walls, then build at least two Guard Towers (G), block the paths leaving only one entrance (ENTR), reinforce with Rocket Launcher Tanks and Mammoth Tanks.

A G A ENTR A G A
(Surround base with walls also, don't leave any other open spaces.)

Nod: like above, but use Obelisks and turrets, reinforce with light tanks and recon bikes and maybe flame tanks.

Submitted by:
ROSEP963@aol.com

GDI Walkthrough
Mission Guidelines
Mission 1: Estonia Very Easy. Just kill all infantry and buildings. The base is located north of the landing spot.
Mission 2: Estonia (Parnu) Destroy Nod Refinery and base. Engineers can also be used to capture buildings. Similar to previous mission. (NOD base located north of GDI base)
Mission 3: Latvia Destroy all SAM sites. They are located in the east and north of the NOD base. then use air strike to destroy the base (location is north of your base).
Mission 4(a): Poland (left arrow) The objective is to capture some equipment that was stolen by the Brotherhood of Nod. At the beginning, the units will be attacked by Nod buggies and rocket infantry coming from the north west. Their attacks will be aimed at the Hum-Vee so ensure that it is adequately defended by the infantry provided. Move the infantry units into the APC before proceeding west. Move west through the weir to the other side. Keep on moving west until the units arrive at the left end of the map. Some infantry may be encountered as you progress through to this side. Now unload the APCs and move the group north. Once the base appears, move one of the faster units near the communications centre. A crate will appear to the right of the structure. If these units fail, reinforcements will arrive which should guarantee success in completing the mission.
Mission 4(b): Poland (right arrow) Protect the townsfolk. The location of the town is at the bottom left of the map. To get to the town, move down the hill (south), before proceeding to the right of the screen. At the same time, look out for infantry. You will arrive at a bridge. Cross the bridge, while keeping a close eye on rocket infantry, (located in the trees). Use grenade infantry to attack the rocket infantry. In addition there are dune buggies which should be killed by all personnel. There are also mini-gunners which can be killed by using the APC to squash the infantry, as well as a dune buggy. Once all enemies are killed proceed to the bridge but do not cross it. At this point, NOD forces located in the north will proceed and destroy the barn. A buggy and some infantry will be present. Destroy the buggy using the APCs and Hum-Vees before using the infantry. Then line the APCs where you first killed the rocket infantry and wait for the infantry to come to the area. Once the infantry has been crushed, let one APC cross the bridge and use it to crush the rocket infantry that will be seen running to the town. If your APC is still intact, then move it towards the town (left of the bridge). Reinforcements will arrive which can be used to kill the two tanks.
Mission 4(c): Belarus This is the hardest of the three missions, since it requires quick reflexes. Obtain the crate located over the hill to the east. At the start, NOD buggies will make their way to your area and attack you. Make sure you keep the infantry in front of the vehicles. Once the buggies have been destroyed, move all men into the APC. Now manoeuvre the vehicles to the north while at the same time keeping a look out on all incoming enemy. Ignore any enemy that attacks you, this mission is best completed using the speed of the vehicles. When you reach the end of the hill, move east and follow the road. This road leads down to the NOD base. As you proceed downward, a tank will appear. Destroy the tank using the infantry. Once done move all surviving forces west to get the crate. To get the crate, follow the shoreline until you are at the bottom of the screen. Then use one of the vehicles to get the crate.
Mission 5: Germany (Top arrow)/Ukraine Repair the base. The base is located east of starting position. While the base is being repaired, build and assemble a group of ten grenadiers. Move the men north , while taking a close eye on any appearing enemy infantry. A bridge will soon appear. Cross this bridge and blow up the SAM sites that appear. Note that a olive-coloured box is placed below the cliff. Move the men off the cliff and towards the box by clicking on the box. Again, keep a lookout on enemy infantry. When you arrive at the box, your side will receive 2000 credits. The enemy base location is in the north west. Attacks will usually come from the east side of the base as well as the west. Make sure all units are distributed evenly at the base entrances.
Mission 5(b): Germany (Bottom Arrow) The same objective applies in this mission as in the previous one. However, the terrrain is different and the attack group starts from the top of the map. Move the attack group south. Opposition such as a light tank and NOD buggies will come and attack as well as other enemy NOD infantry. Cross the bridge that appears and move the group east until the base appears which should be immediately repaired. At the same time, build ten grenadiers and some Hum-Vees. Attacks will mainly come from the south and enemy units appear to cross the weirs on the right and the bridge you previously crossed on the left. This is because the enemy base is located on the top right corner of the map. The base can be approached undetected by going up the hill on the top right corner of the map. Here a construction HQ, power stations, a SAM site and airfield will appear. If you have enough units, initiate attacks from there. The entrance appears to be guarded by a SAM site and two cannons, the defence barrier is made of sand bags. Another SAM can be found in the middle of the map. Tiberium is located on the bottom left, bottom right and the middle of the map. Initially, the last two patches are guarded by NOD buggies and tanks but can be easily eliminated.
Mission 6: Czech Republic Firstly, some initial hints when using the Commando:
1. When destroying buildings, place the bomb in the middle of the structure.
2. Once the bomb is set, you will see the structure flash. Quickly move the commando away from the structure.
3. When killing vehicles in this mission, there is a piece of land that cannot be accessed. Move the commando here and wait for the vehicles to arrive. Because the vehicles do not as much range as the commando, the commando should easily destroy them.

At the beginning, kill all the infantry that you can see. Then destroy the SAM sites that are located east and west of the bridge. Remember to put the bomb cursor in the middle of the SAM site. Once destroyed, a Chinook Helicopter will arrive. Move the Commando into the helicopter and direct the helicopter across the river. Land the craft near the flare ( yellow smoke ) and destroy all enemy infantry visible in this area. If you don't, the chopper will be killed by SAMs. Move the commando up to the SAM site located on the ledge of the cliff and destroy it. Destroy any rocket infantry guarding the area. Now the Helicopter is able to land away from the flare. Land the helicopter with the commando in the valley. Look out for enemy troops. Using the commando, move up the screen and eliminate all rocket infantry in the area. Now move the helicopter to the hill. If any enemy troops, tanks and buggies start appearing, then quickly get the commando back into the helicopter and escort him to the island where the first SAM sites had been destroyed. The army will move to the area opposite the island. Destroy the army using the hints above. Once the army has been destroyed, move the commando and helicopter to the same hill. Do not land the helicopter near the base, as again it will be shot down by SAM sites. Now move the commando into the base and destroy the construction site or any of the buildings around the area. Again place the bomb in the middle.
Mission 7: Czech Republic The aim here is to destroy all buildings. At the beginning of the mission, enemy infantry will attack from the east and the north. Tiberium fields are located at the North and North East of the playing area. Look out for the tanks, buggies and rocket infantry guarding some of the tiberium nearby. In addition there are gun turrets located on a hill overlooking a village east of your landing area. To the North East there are gun turrets located on the top and bottom hill (the one filled with Tiberium) and a SAM site on the bottom hill. The base is located in the North East. There are two main entrances, one on the west side and another on the south side of the base. The entrance is guarded by two gun turrets. Although the terrain is different, the base configuration is basically the same.
Mission 8(a): Austria (left arrow) Destroy the NOD base and repair your base. The GDI base is located in the East. Move the reinforcements to the base and start repairing all vehicles and buildings. Once everything is repaired, move some of the grenade and rocket infantry, two tanks and a rocket launcher to the bridge located north of the base. Destroy the flame tank guarding the bridge. Now move the team up north. While moving, keep a close eye on any enemy tanks in the area. Use the grenade or rocket infantry to destroy the tanks before using your own tanks. After this point, another bridge will appear. Again this bridge is guarded by tanks and infantry. Once these are destroyed, move the men to the edge of the cliffs. Part of the NOD base will appear which you can destroy. The above description only looks at the weak spot of the base. To attack the base, move all your attacking forces to the North West. The base is guarded by two gun turrets.
Mission 8(b): Slovakia (right arrow) The objective in this mission is to protect Dr Mobius, the civilians and the hospital from NOD attacks. Any civilians killed, and you will fail the mission. At the start of the mission, move some units across the bridge located on the left of the starting position and move west. The units will soon arrive at the hospital which must be protected from any NOD attack. It is advisable to send the rocket and grenade infantry, a rocket launcher and a tank to protect the hospital. Upon arrival, a tank will be seen around the area. Use the units to destroy the tank. Once destroyed, sandbag the blossom tree after the collectors have taken all the available tiberium. Do this by building the sandbags across the bridge and to the hospital. If you like, you may want to build a guard tower to protect the hospital from any enemy landings. Attacks are usually concentrated at the starting position from the north. Attacks also occur around the hospital and flamethrowers and rocket infantry are frequently seen leaving the helicopters. This is why a rocket launcher should be placed around this area, as it will shoot down the helicopter. Tiberium can be found near the hospital. and at the bottom right of the playing area. There is also a patch of tiberium on a hill at the bottom right of the playing area. The enemy has two bases located at the top of the playing area:

Base 1: Base 1 is located on the top right of the playing area. Base 1 is protected by two gun turrets at the south side of the base.
Base 2: Base 2 is located on the top left of the playing area. Base 2 is protected by two gun turrets on the right side of the base.
Mission 9: Hungary In this mission there are two groups of infantry. One is located at the bottom of the playing area and the other is at the top, along with a construction site. Using the team at the bottom, seek out and destroy any cannons present. For the team at the bottom, build rocket and grenade infantry to destroy gun turrets present in the area. When the gun turrets at the bottom are attacked, gunboats will appear which can help you destroy the targets more easily. Once everything is complete, a helicopter will arrive which can be used to escort the infantry at the bottom back to the top. Tiberium is located in the west and south. The enemy base is in the bottom left corner of the playing area. To attack the base, go across the weir in the west, then proceed south and cross the bridge. This is the weak spot of the base since there is no tower present. Look out for the flamethrower infantry and the artillery guarding the bridge. Once inside, use your army to destroy any power stations so that the tower cannot be powered up. There is also a airfield and construction site on the west side of the base which can be captured easily.
Mission 10(a): Slovenia (left arrow) The objective is to take out all NOD enemy using the Orcas. There is a cannon south of landing area, ( one of five cannons located on the east side of the centre hill). Destroy the turret when you have sufficient men. The first attack is from a NOD buggy approaching east, so move your mini-gun infantry there to cover for the Hum Vee. In addition to the above gun turret, two are located south on the hill to the left of the playing area and, two are located on the east side, west side and south side of the hill in the centre of the area and two are located on the hill to the right of the playing area. It is advisable to build Orcas to destroy the turrets. Keep a close eye on the hill north of the base as sometimes the enemy will send tanks to destroy the buildings below. Tiberium fields are located in the east, south and south east. The enemy base is located in the south east. The base is guarded by two gun turrets on the western side. To enter the base without being attacked by the Obelisk of light, send some tanks to the blossom tree located at the bottom of the playing area. Now send some grenade and rocket infantry to destroy the gun turret closest to the bottom of the playing area. After this, get tanks to make a entrance for infantry to the base by destroying a part of the concrete wall. Do not send tanks into the entrance. If you haven't already done so, build engineers and APC so that you can send your engineers quickly and safely through the secret entrance you made in order to capture some buildings. It is advisable to get the power stations, construction site and the airfield so that you can disable the tower easily.
Mission 10(b): Romania (right arrow) Same objective but different terrain. Expect enemy attacks to come from the north. There is a gun turret located just north of the starting position. With reference to this gun turret is another one located on the right. Just above these two are about three others. One is located on hill on the leftmost part of the playing area and another just above this one on the same hill. The other one is located on another hill to the right. Use three grenadiers and rocket infantry to destroy these turrets. The enemy will also attack from the south on a hill just below the starting position. The best thing to do is to put a tank in this area and some rocket infantry - as long as the unit has medium range. Tiberium is located in the north and east of the map . The enemy base is located in the north east. This can be accessed by going through the valley and turning east into the next valley. The enemy base has only one entrance. Their defence systems include one Obelisk Of Light and two gun turrets. To disable the Obelisk of Light, move your attack units down to the south (once you see the turrets - do not move any further east), then move to the rightmost part of the playing area. Now move north and destroy the power stations or capture them using engineers (latter hint suggested). If you have the opportunity, capture the construction site and airfield that appears. Be aware that a Hand Of NOD is located north of the base, so expect heavy opposition from enemy infantry coming from the north.
Mission 11: Greece The aim of this mission is to rescue Delphi. Hence, destroying the base is not a requirement. At the beginning, your troops must get through NOD security. Do not destroy the gun turrets. Instead move your troops and the MCV east along the shoreline . A tank will soon appear which can be destroyed by the units available. Once this is complete, move your units north through the valley, making sure that you avoid the gun turrets. Once out of the valley, move the units east again until you find a suitable site to build your base. If you deploy your MCV in this area, a bridge can be found in the north which is guarded by a flame tank. Once destroyed your troops will have access to the weak spot of the base which is the south side of the enemy base. Tiberium is located on the bottom, right and left of the playing area. The left patches are guarded by gun turrets and a flame tank. The enemy base is located in the north west. The entrance is guarded by two gun turrets and an Obelisk of light. Power stations are located on the south side of the base just near the entrance. Use your tanks to search for these. Once everything in the enemy base is disabled, move your men to the east until you reach the rightmost part of the playing area. This is where you will find Delphi.
Mission 12(a): Albania (left arrow) The goal is to rescue Mobius who has been recently discovered by NOD agents. Once reinforcements have arrived, a helicopter will arrive. Unfortunately you will see it blow up. Whatever you do don't panic! At this point, repair your power stations, communications, factory, defence systems, repair facility and barracks. Sell the hospital. Use all remaining funds to build a armoured division (ie tanks). While you are creating your armoured division, destroy all enemy units guarding the bridge. There should be a flame tank and other infantry in this area. Now using the APC, move north and cross the weir that will appear while avoiding the enemy tank fire. It is advisable to destroy these tanks as the APC can be used to protect Mobius and also the tanks will follow the APC Proceed east and cross the next weir. Then move south until you see a town. In this town, a money box should be present which can further help you in building tanks. When all funds have been used, sell the factory and other things you do not need but do not sell the barracks and leave one power station behind. Use all monies to build infantry. Move your new army to top of the playing area. Move some of the tanks and rocket launcher to the west and destroy the buggies. These units should be now at the top of the enemy base. Destroy the power stations that are present. Now any unit can approach the SAN sites without being obliterated by the laser. There are S.A.M. sites in the bottom part of the playing area as well as one in the west and east side of the enemy base. Once all these S.A.M. sites are destroyed, another helicopter will arrive to take Mobius out.
Mission 12(b): Bulgaria (right arrow) This mission has the same objective as the above. However, this one is much harder. When reinforcements have arrived, get the APC to cross the bridge on the north side of the GDI base. Now proceed north until the APC reaches the top of the playing area. Then move east and cross the weir. Keep on moving east until you find the money crate. Then quickly move out of the area before your APC gets destroyed by the gun turret. Use the money to build your armoured division. Using the tanks you have created, move north until you approach the first weir (do not get this confused with the top one, this is below the hill). Cross the weir and move north around the hill then east so that your tanks and rocket launcher are above the enemy base. Now destroy the power stations using the rocket launcher. This will disable the laser.
There are two ways in claiming this base:

1. Brute force :
Basically means selling off everything you own, first the weapons factory (after building your tanks), some power stations, repair facility, communications and defence systems. Then build infantry to guard the APC Mobius is in as well as use some to destroy the gun turrets. (located on the west side of the enemy base). After this, the tanks and remaining infantry sit it out until the enemy cannot attack before destroying the S.A.M. SITES (located near GDI base, the NOD base and where the APC took the money crate).

2. Sneaky method :
Again, sell off some of the buildings as above, but build engineers ( about three should do ) Put them into the APC and use about two of your tanks ( not the rocket launcher) to escort it . Move these units east until a bridge appears. Cross this bridge and proceed north until the enemy base appears. Create a secret entrance by destroying some of the concrete barriers and move the APC through the entrance. Using the engineers, claim the construction site ( located at the top left of the playing area, a power station and the airfield. Once done, sell the airfield so that the enemy cannot rebuild it. Move the capture including the tanks back to the base. Any money earned can be used to build more engineers or buildings.
Mission 13: Yugoslavia The objective is to destroy a research facility that Cain is in. There are two bases in this mission. One is in the middle of the playing area (just above the starting position) and another at the top of the playing area. At the top of the playing area the facility is located at the top right of the playing area and is also not guarded by any S.A.M. SITES or defence system. Hence there is no need to destroy both bases. In this mission, there are tiberium patches in the north, north west and west. Attacks will usually come from the north and west. When there is enough money, build Orcas (about five to six). Make sure the S.A.M. sites located in the middle base are all destroyed (they are both located in the south side of this base). Move a Hum-Vee up to the north east until it arrives at a cliff. Then get the Orcas to fly to this area. Destroy the facility (the one with a radiation symbol on it) using the Orcas.
Mission 14: Yugoslavia The objective is to destroy all escaping enemy infantry. Move a Hum-Vee to the North West until a weir appears. Cross the weir and proceed south east and seek out the enemy mobile artillery. Once found, get a rocket launcher to fire near the artillery. Do not target the artillery. This can be done by pressing control and positioning the cursor at the desired area. Usually the launcher will over shoot and destroy the artillery. After everything is destroyed, move the launcher north while at the same time seeking and destroying artillery units located below the hill. Once destroyed, set up a road block using the tanks at the bottom of the bridge (located in the east). Use one of the Hum-Vees to move north through to the end of the valley to attract the enemy's attention. Place the rocket launchers at the hill overseeing the bridge. As soon as the enemy appears, move the Hum-Vee back to the bridge and re create the road block. Enemy tanks and other vehicles will come down and fall into your trap. When everything is destroyed, move your tanks and one rocket launcher out of the valley so they are facing the east valley. Reconstruct the road block at the bottom of the bridge using your Hum-Vees and APC's so that your stealth tanks will not crush your infantry in case they decide to come down to attack. Using the rocket launcher, seek out the artillery hiding in the north part of the hill on the north east. Once found, do not attack the artillery, but fire near the cannon so that any rockets that overshoot will damage and destroy the cannon. There are two artillery units to be found. When everything is destroyed, stealth tanks might appear. Use the tanks to destroy them. At the same time, start moving all your units, including the rocket launcher to where the tanks are. Using the tanks, move them east until a bridge appears. Then move to the bottom of the playing area then west. Stealth tanks will appear which can be killed easily by the tanks. Move all available units over the other side of the bridge. Move the tanks north and seek out any enemy tanks and stealth tanks in the area. Again, get all units to move west until a bridge appears. This bridge is guarded by buggies which can be easily destroyed by all units. If there are no enemy units present on the map, then get all units to do a wide sweep of all hills and valleys just in case there are stealth tanks present.
Mission 15: Bosnia/Herzegovina (Attacking from the north east) The objective is to destroy the Temple of NOD. Move the tank and the MCV to the left and start building the barracks and refinery. While the refinery is being built, build some infantry and engineers. Attacks will be made soon by the enemy from the south. There are also gun turrets just below the starting position. In addition, a S.A.M. site and a gun turret exists on a hill further below the gun turrets above. 3 Grenade and 2 Rocket infantry units should be sufficient in dealing with the gun turrets while tanks should be used to destroy the gun turret and S.A.M. further below. When NOD starts building some of their buildings in your area, quickly capture the buildings with engineers. The enemy will launch its first attack from the south and use its engineers to capture your base. Although the enemy's first attack is from the south, many attacks will be made from the west. Thus, it is advisable to build your defence systems on the west side of the base. There are two bases in this mission. One is just west of your previous starting position and the other is at the bottom of the playing area where the temple is located. The first base has two entrances, one at the north side of the base and the other one at the south. The north is the strongest side as there is a obelisk of light on guard. The south can be approached by crossing the bridge just west of your base, destroying the gun turrets guarding the bridge, before going round the hill. Both sides are guarded by gun turrets. Inside the first base there is a airfield, S.A.M. SITES, a refinery and power stations on the western side and the communications, obelisk of light and Hand of NOD at the east side. To capture the first base, use an APC and two to three tanks as well as two groups of 2 rocket and 3 grenade infantry units. Before approaching the base, move a Hum-Vee to the left of the playing area. It should get hit by the Obelisk Of Light so quickly move the unit away from the area before it gets destroyed. Build the Advanced Communications Facility and use it to destroy the Obelisk Of Light. Now move the army you created above to destroy the gun turrets guarding the facility. Use the infantry units. Once destroyed, get the tanks to create a secret entrance giving the APC access to the refineries and power stations located in the west. Use the engineers to capture some structures, then start building barracks and a weapons factory. As you get more money, build more engineers and facilities to capture the structures. It is important to build a repair facility in this captured base. In addition, there is a enemy construction site located about north east of the base. It can be accessed by crossing a weir. This construction site is guarded by the obelisk of light. Just above the main base is a power station with a Obelisk Of Light on guard. To attack this area, use Orcas but only when the first base is destroyed. For the base with the temple, the temple is located, on a island separated from the main base, the bottom left corner of the playing area. The island is guarded by S.A.M. sites and the Obelisk of light. On the south side of the main base (just next to the island), the construction site, power stations , the Obelisk Of Light, a S.A.M. (on the bottom left of the base) and airfield can be found. The north side of the base has the Hand of NOD, two refineries, power stations, a S.A.M. (destroy using Stealth Tanks or any other tank) and the Obelisk Of Light. There is also a S.A.M. just above the base (destroy using tanks). The only entrance to the base is to the east. Again the entrance is guarded by gun turrets as well as the lasers mentioned above. This base can be attacked by destroying the power stations located on the north side of the base. This will disable the Obelisk of Light. Once this is done, quickly destroy the construction site above. If you captured an airfield then build stealth tanks (about four) and create a medium force to divert most of the NOD forces away from the stealth tanks. Using Orcas (about 10 due to S.A.M. SITES present) to attack the construction site as well as the Ion cannon will prove even more useful. It is advisable to destroy all the S.A.M. SITES present in the north part of the base which are mentioned above. Tiberium is located on the south of the starting position. If you capture the first enemy base, tiberium can be obtained just below this base.
Mission 15: Bosnia/Herzegovina (Attacking from the South) Same objective, but different terrain. At the beginning, a bridge guarded by a flame tank and Rocket infantry are present. Use the tank to destroy the flame tank while the MCV crosses the bridge. While your tank duels with the flame tank, quickly deploy the MCV and start building the base. Build a group of grenade and rocket infantry to take out the gun turret located on the hill above the base and tiberium patch. There is also a gun turret to the north of the previous one. In addition, gun turrets can be found on a hill ( located in the north east of where you deployed your base). As you move further east towards the right part of the area there will be another turret located on a hill. Attacks are made by the AI from the North West, North East and East through the valley exits. So it is advisable to build the defence systems in these areas. It also helps to build a defence system on the eastern part of the hill (located in the North East) as this is where the NOD makes their first attack. Make sure the bridge at the bottom is well guarded as NOD will unload its engineers here to capture the base. Also, during the game, NOD will build a power station, Hand Of NOD and Obelisk Light on the hill located east on the bottom of the playing area (This is done if most of the tiberium has been collected on this hill). Build two engineers and move them to this location so that these buildings can be captured. Use the "Prison" strategy to disable the Obelisk Of Light. There are two bases. One is the main base located on the top of the playing area. The other is north east of the starting position ( just next to the tiberium patch with the blossom tree). The weak spot of this base is just at the bottom right of the playing area where the tiberium patch is. Destroy any power stations visible, then capture the base. The entrance is on the west side and is guarded by gun turrets and the Obelisk Of Light. The Airfield and Power Station is located on the south side, while the Hand Of Nod, power stations and S.A.M. sites are on the north. A good strategy is to capture the airfield and build a defence system around the airfield. Make sure you build the defence systems first before you capture the airfield. The main base is the same as the one above so the same techniques can be applied. The construction site described above is also there (the top right corner of the map). It is guarded by gun turrets.
Mission 15: Bosnia/Herzegovina (Attacking from the North West) Same objective, but different terrain. At the beginning, move the medium tank to the entrance of the bridge, but do not block the entrance. Once the flame tank arrives, use the medium tank to attack it while your MCV crosses to the other side of the bank. Use the MCV to squash the rocket infantry. Attacks are usually from the south at the left part of the playing area and from the east. In addition, two enemy tanks patrol the middle area of the map. There is a gun turret to the east of the starting position located on a hill. Use grenade and rocket infantry to destroy the gun turret. There are also two gun turrets located south of the one above and another on the hill to the left of the map. The latter is always rebuilt so use the "Prison" strategy to build a defence barrier on that location once you have destroyed. Alternatively, if you have a airfield, build a stealth tank and move it to the location. In addition, there is a S.A.M. site on the hill located in the middle of the playing area. Tiberium is located to the east and south of the starting position. There are patches of Tiberium near the gun turrets mentioned above. In addition, there are silos just under this area, which can be captured but is really not worth it, since an engineer costs 500 to build compared to the silo being 150 in value. There is enemy base just in the middle of the playing area. Build some engineers and APC'S to carry the infantry and engineers. Also build about 8 tanks and 2 rocket launchers. Using these units, move to the east side of the enemy base ( where the two gun turrets are). Expect mild opposition: rocket infantry, flamethrowers and stealth tanks. Before entering the base, get a Hum Vee to locate the Obelisk Of Light. Once located, use the Ion Cannon to destroy the Obelisk Of Light. Now enter the base starting with the tanks and infantry then the engineers. Remember to build defence systems so that once you have captured a building, the system can be initialised immediately. The buildings on the west side are the airfield and power stations. Capture these first before getting the Hand Of Nod. In addition, there is a construction site at the bottom left of the map. There are also gun turrets guarding the area. Use Orcas to destroy them, then get an APC with engineers to capture the buildings. The temple is located on the bottom right corner of the map. The base guarding the temple has two entrances, one on the north side and one on the west side of the base. Both are guarded by two gun turrets and an Obelisk Of Light. Getting into the base is pretty hard as you are attacked on both sides. So it is best to guard the base you captured with tanks, especially Mammoth tanks. Also use artillery or rocket infantry to destroy the S.A.M. site on the north of the base ( just next to the refinery ). Since the attacks are very heavy, a repair facility, as well as all the Orcas should be sent to the base you captured. Use the Orcas to destroy the construction site at the bottom of the playing area.

NOD Walkthrough
Mission Guidelines
Mission 1 The first mission is really easy. You should be able to complete it without any heavy losses. Just remember to attack the GDI Hum Vees in groups . Proceed to the bottom of the playing area while looking out for any GDI infantry. Then go west until you see a bridge. Cross this bridge after you have destroyed the infantry and Hum Vee. Move all surviving infantry north and go up the hill where Nikoomba is hiding and kill him.
Mission 2: Egypt Attack the GDI base which is located north west of the starting point. Tiberium fields are located north and west of the starting point. The enemy base isn't heavily guarded so a well planned strike should destroy the enemy base. Just remember to keep your own base defended. (Note: If you destroy the enemy harvester they will no longer be able to produce more units)
Mission 3: Sudan Tiberium is located north of starting point (just across the bridge). The enemy base is located north west of the starting point. When capturing the prison, seek and destroy the guard tower just beside the prison. You will be able to free the prisoners by using engineers to capture the prison.
Mission 4(a): Chad (top arrow) Unlike the last three missions, speed is critical in completing this mission. Go to the bottom of the playing area and go around the hill and proceed north to the enemy base. Destroy the base to prevent refugees from escaping. There are guard towers located on the west side of the base. Use rocket infantry and cycles to destroy the guard towers from a distance. Once everything is destroyed, seek and destroy any remaining civilians.
Mission 5: Mauritania There are Tiberium fields located east of the starting point. Build about two to four S.A.M. sites together on the north, south, east and west side of the base. As you get more money, spread your group of S.A.M.s so that they cover most of the playing area. This should stop any enemy air attacks. (Note: The enemy aircraft will automatically target the most northward unit . So if you haven't enough S.A.M.s up just place a lone infantry unit northwards of your base . Also be careful to keep your harvester protected by an escort .) The enemy base is located in the north west. There are also guard towers on the south side of the base.
Mission 6(a): Ivory Coast (left arrow) The objective is to get the nuclear detonator which is located in a crate in the GDI base. This base is located east of the starting point. The crate is located in the bottom right hand side of the base. In the mission your army is split into two teams, one is on a hill and the other below the hill. The team on the hill will encounter some grenade infantry and some tanks guarding the west side of the base. The team below the hill will encounter tanks, Hum Vees and other infantry. It is a good idea to use one unit to survey the terrain. This gives time locating the enemies and deciding which unit will destroy the enemy.
Use the team located on the hill to break through the base and steal the nuclear detonator. Use the bike to do this. Now using the other team, try and destroy the guard towers or at least distract them so that the one of the team members on the hill can escape with the detonator and meet with the helicopter.
Mission 6(b): Benin (middle arrow) Same objective as the above only there is a different base and terrain.
This mission is the easiest out of the three. The GDI base is located in the east and the crate is located at the bottom of the base. Again get one member to scout the terrain as above. The scout should encounter grenade infantry running from the bottom as well as a tank guarding the bottom of the playing area. Move your army to the bottom the playing area before moving west. A bridge with a tank should appear. Destroy the tank but do not cross the bridge. Now move north west. Destroy the guard towers and retrieve the detonator. Also destroy the guard towers at the bottom of the base. Move one of the army units, preferably the cycle, if not the tank or buggy to the flare located at the bottom so it can meet with the chopper
Mission 6(c): Nigeria (right arrow) Same objective as previous missions.
At the start, there are enemy tanks, rocket infantry and grenadiers. Use hit and run tactics on the infantry. Get rocket infantry then tanks to destroy the enemy tank. When everything is destroyed, to the northern exit of the hill. Look out for a grenadier hiding in the tree just south of this exit and mini-gunners. Again use hit and run tactics. There is a bridge just north of the exit. This is guarded by a tank and some infantry. If you have your rocket infantry, first use these to make the attack before you use the tanks or any other vehicle. Once the tank is destroyed, move a fast vehicle such as the buggy or the cycle, across the bridge and direct it north to attract the Hum-Vee's attention and other infantry. Then move your unit back off the bridge so that the enemy falls into your trap. Move all infantry to the other side. Now use the tanks to seek and attack the guard towers. When they are destroyed, get a cycle to retrieve the detonator, located on the northern side of the base (just above the refinery) . Once obtained, move the cycle to the bottom of the playing area. Alternatively, a buggy can be made to move south first before the detonator is captured by the cycle.
Mission 7(a): Gabon (left arrow) The objective in this mission is to destroy the village and the base. Get tanks to the NOD base which is located north of your starting position. Do this by moving the tanks south until a bridge appears. Cross the bridge and move the tanks westward through the valley. While this is being done, get your remaining men to destroy the village located south just off the bridge.
After travelling west, the tanks should arrive at a village. Get the tanks to seek out and destroy the church. A money crate will appear after it is destroyed. Now get the tanks to cross the bridge located just above the village and move them east. The tanks will arrive at the NOD base. Move one tank to the top of the base as some enemy might attack from the hill above. Tiberium is located south and west of the NOD base. The Tiberium patches in the west are closely guarded by medium tanks. The enemy base is located in the bottom left corner of the playing area ( just below the village ). The base has two entrances, one just below the village and another at the west side of the base. In addition there is a hospital and power station located west of the main enemy base which can be easily captured by crossing the weir to the right of the bridge that the tanks crossed previously. Tiberium is located in the south and east of the starting position.
Mission 7(b): Cameroon (middle arrow) The objective is the same as the one above, except you don't have to destroy the base in this one. At the beginning of this mission, the enemy will usually attack from the south after crossing either a bridge or a weir (located below the small hill to the south). The bridge is guarded by Hum-Vees and some infantry. Once you destroy the Hum-Vee, build a medium force army consisting of about two tanks, two buggies, some cycles and infantry. Move this group to the bridge, then move until you encounter a weir that points north. Move the units through the weir. Then get the units to follow the river until a guard tower is in sight. Use the tanks to destroy the guard towers. Once the guard towers are destroyed, move the units north through the enemy base and cross the bridge. Destroy the village to complete the mission.
Mission 7(c): Central African Republic (right arrow) The objective of this mission is to capture the Orca and use it to destroy a village. In this mission, you will have two teams of units. The first team consists of two cycles, two tanks, two buggies located on a hill. The second flamethrowers, rocket infantry and mini-gun infantry as well as engineers and tanks. At the beginning move team 1 as far south as possible on the hill, otherwise a gunboat (located on the river) will damage them. For team 2, move the group on the hill closest to the right playing area. Using one of your infantry, pick off the grenadier.
Get the tank and rocket infantry in team 2 to move to the end of the hill until the guard tower is present. Destroy the guard tower and make the entrance to the base bigger. Move the tank and rocket infantry to the left hill and destroy the tank at the end of the hill. Now get the whole team to move through the valley and destroy the enemy tank using the tank and rocket infantry.
At this point, the enemy will be alerted so use the other team to create a diversion. This is the chance to send the engineers into the base and capture the helipad. Make sure you take mini-gunners and other infantry with them. Attack the village using the Orca (located in the north). Make sure the gunboat is not present.
Mission 8(a): Zaire (left arrow) The objective is to capture an abandoned GDI base and use it to destroy all GDI forces in the area. Get to the NOD base located in the east. Look out for grenadiers, minigunners and a tank guarding the base. Use minigunners to initiate first attacks. On arrival to the base, a Chinook will land which can be used to send your troops to capture an abandoned GDI base. Sell the construction site, repair the power station and Hand Of NOD while you build some engineers. (Note, There is no need to sell the Hand Of NOD and the power station. In fact, it is encouraged that you keep these structures). Send the engineers and some rocket infantry to the back of the GDI refinery. Use rocket infantry to create some room. At the same time, look out for incoming infantry. Capture the construction site first and build barracks. Remember to capture the refinery once the harvester has docked. Build men to defend the base while you continue to capture more buildings. Tiberium is located in the east and south. The southern patch is guarded by Hum-Vees and rocket infantry while the other patches are guarded by enemy tanks. If you are ready, start capturing the enemy base. The enemy base is located in the bottom right corner of the playing area. There are 2 entrances, one on the north side of the base and another at the east side. The north side is the most heavily guarded of the two with a Advanced Guard Tower on guard, however a gunboat patrols the south side of the base, so it has range to attack you if you wish to attack from the east side. Getting into the base is tricky since there is only one weir leading into each of the entrances. On approach to the base, there are enemy tanks guarding all the hills. Make sure all enemy tanks on the hills are eliminated using rocket and grenade infantry. In addition, Orcas will attack any approaching enemy so build about four rocket infantry to counter their attack along with your attacking units. Once all hills are claimed, get your own tanks and infantry to guard all the hills. Attacking from the north is straightforward but is harder to get in. Get to this entrance by going through the valley which starts from the north. Then move south and destroy the first guard tower that appears. Attacking from the east requiers timing. Move the units south until a river and hill is visible. When the gunboat disappears from the east side, move all units to the east and direct them to the northmost position under the hill. Destroy the guard towers that appear.
Mission 8(b): Zaire (right arrow) Same objective as the above mission, only different terrain. The NOD base is located in the right. As before, you will expect the same opposition. Follow the same method as explained above (ie: sell construction site, build engineers). Again the NOD base is located on the right but is guarded by a enemy tank, grenade and minigun infantry. Once all required units have been built and loaded into the chopper, land them near the refinery and construction site once the harvester begins to dock with the refinery. Unload units and cature the buildings. Start building the barracks to fend off GDI attacks (they will be seen running to the base as soon as the helicopter lands. Attacks are usually from the north east so build the defence systems to counter their attack from this direction. The enemy base is located in the top left corner of the map. There is only one entrance which is guarded by the Advanced guard tower and two normal guard towers. More on the base will be available shortly, but I think there is a way of going around the east side of the base and capturing the buildings. Tiberium is located in the north and east of the abandoned GDI base.
Mission 9: Egypt (any arrow) The objective is to recapture the NOD base taken over by GDI in Egypt and wipe out all villagers living in the area.
At the beginning, there are three teams:

1. Two engineers
2. Four rocket infantry
3. One commando

Using the commando, destroy infantry guarding the bridge. Move him off the bridge and kill the grenadiers seen under a tree just below the cliff to the west. Now move the commando towards the rocket infantry while keeping a lookout for any grenade infantry. Kill the grenade infantry guarding the bridge where the rocket infantry are. Move the rocket infantry across the bridge, then move them to west side of the hill . Destroy the Hum-Vee that will be seen driving towards the infantry using the rocket infantry. Use the commando to quickly eliminate the grenadiers. Move the rocket infantry off the hill then west through the valley. At the same time, move the commando to the south west and kill the minigunners present. Keep moving the commando to the south west until you arrive at the base. Build power stations and Hand Of NOD as well as engineers to capture the refinery (when harvester has docked). Meanwhile the rocket infantry should be attacked by a tank. As soon as this happens, move the engineers south towards the base. Attacks are from the north, north east and east. So build defence systems along these directions. Also there is a gunboat sailing on the river to the south. Build gun turrets to destroy the gunboat. Tiberium is located in the north, north east and east. In addition, there is money crate hiding in a church, located on the top of the map. The enemy base is located in the top right corner of the playing area. There is only one entrance and this is guarded by a Advanced Guard Tower and two guard towers. To attack the base, make your approach from the bridge (where the rocket infantry first appeared), then move east. When the guard tower appears, move south until the tiberium appears then move east. Move the units north and capture the power stations and construction site present. The attack unit should consist mainly of tanks and flame tanks. Do not use mobile artillery until guard tower is disabled.
Mission 10(a): Angola (left arrow) The objective of this mission is to assassinate the scientist, Dr Wang, who is heading the Orbital Ion Cannon project. Move the units north. Use a buggy to survey the area before proceeding. There should be Hum-Vees, and various types of infantry guarding the area. Keep a look out for any enemy infantry moving from the north. A helicopter with grenade infantry will also be encountered. Once all units have moved north, move the tanks and rocket infantry east. There should be a tank and rocket infantry guarding the area. After destroying these units, start moving south when you are at the top of the map (not the top right or top left). This will lead the units to the base. At this point, most of the enemy units that you did not kill on the right, top right and bottom right of the map will come up from behind. These are mostly men and APCs so use the flame tanks to destroy the units. Move to the north side of the base. Use the mobile artillery to destroy the barracks and guard towers present while the infantry takes care of any enemy present in this area. Then make a entrance to the base and destroy everything in sight. After destroying the guard towers on the south side of the enemy base, move the commando south and kill Dr Wong.
Mission 10(b): Tanzania (right arrow) The objective is to destroy the Mammoth Tank research centre. At the nort around the top of the hill there are grenade infantry across the river. Use the commando to destroy the grenade infantry and the other grenade infantry in the east. At the east around the bottom of the hill there are two tanks. Use mobile artillery to destroy them. Move all units to the north through the valley or around the top of the hill. If you are lucky, a Mammoth tank should appear on the other side. Due to its limited range, use the artillery to kill the tank. The proceed east until you see a bridge guarded by a Hum-Vee and grenade infantry ( Do not go around the hill). Use artillery to aim near the bridge. The artillery will overshoot occasionally damaging the units. Move around the hill so that the units can cross to the other side via the bridge. Then move west, at the same time, keep an eye out for infantry. After moving west, the units will encounter a bridge. Cross the bridge and look out for grenade infantry. Then move south until a bridge appears. This is the entrance to the base. Destroy the guard towers and capture or destroy the R&D and Weapons Factory. Then destroy the Mammoth tanks parked on the south side of the base.
Mission 11(a): Nambia(left arrow) The objective is to recapture the R&D facility stolen by the GDI and destroy all enemy units in the area. In this mission there are two teams one in the North West and the other in the South East.

1. North West has engineers, infantry and Commando.
2. South East includes mobile artillery and infantry.

In the first team, use the commando to destroy the grenade infantry guarding the bridge. Then use rocket infantry to destroy the Hum-Vee. Then cross the other side and move south east. Get Commando to survey the area first as there is a gunboat guarding the bottom of the map. At the first opportunity, move the infantry to the left of the playing area. Get Commando to seek out Guard Towers. When they are found, send some minigunners to attack the guard tower. Now use the commando to plant the detonator on the guard tower. Move the rocket infantry to where the guard tower got destroyed. Then get the rocket infantry to make the entrance wider so the infantry can get in without being shot at by the other guard tower. Use the engineers to capture the refinery and R&D facility. Build gun turrets to destroy the gunboat and the guard tower. Many of the attacks will come from the south. Tiberium is located in the east and north. There is also a tank located on the north side of the base. The enemy base is located in the north east. To attack the base, the tanks patrolling the base must be destroyed. Build a attack force consisting of rocket infantry, attack cycles,stealth tanks, tanks and flame tanks. This should be able to deal with the enemy tanks and Orcas. Also there is a Mammoth Tank patrolling the area. Once the tanks are destroyed, try and move the units to the east side of the base. Destroy the construction site and power stations.
Mission 11(b):
Mozambique(right arrow)
Same as above, but with different terrain.
There are the same two teams ie: team 1 and 2. Move team 1 right then south once you see the weirs ( do not cross them). Select the commando and rocket infantry and move south to destroy the tank. Send the commando south, crossing the weir. The base will appear. Build some engineers after constructing the Hand Of NOD. Use them to capture the refinery once the harvester has docked. Guard towers will appear at the bottom of the base, which can be destroyed by using the same tactics in Mission 11(a). Look out for enemy grenade and rocket infantry as you move your infantry to the base entrance. Tiberium is located in the north and east. The base is located in the north east. There are 2 entrances, one on the south side and the other on the east side. The east side is the weakest point. A good method is to send a medium sized force along with engineers. At the same time build the Obelisk of Light. Once the force has arrived at this entrance, send the engineers in a capture the buildings. Then place the Obelisk Of Light next to the captured building.
Mission 12: Botswana (any arrow) The objective is to retrieve the firing codes for the orbital ion cannon hidden in the Advanced communications centre. Do not destroy the communications centre. At the beginning, move the army west until you see a bridge. Kill the Mammoth tanks by using the attack cycles to lure them into your trap by setting up a roadblock in the valley. Once the bridge is crossed, move the tank north and seek and destroy the rocket launcher. Start building the base where the rocket launcher got destroyed. Many of the attacks in this mission will come from the North and North East. Take this in consideration when building the defence systems. Make sure there are a large number of SAM sites ( 16-20 ) present together in groups of four. Build Obelisk Of Light to protect them. Tiberium is found in the east, north west, west and north of the base (unless you deployed the base somewhere else). Harvest the west and north west areas first while building the defence system. Once you have at least one Obelisk Of light, harvest the east area as there are tanks guarding the area. The enemy base is located in the north east. The weak point is on the east side. Build a attack force with tanks, artillery and cycles. Move cycles up through the valley and lure the tanks into your base. Once they are destroyed, move all units through the valley then move east. Destroy the towers using the artillery. Then use stealth tanks to destroy the barrier on the north side of the base. When it is destroyed, move the engineers through this area and capture the Advanced Communications Centre. The enemy base is in the North East. To attack the base, do not proceed north across the bridge.
Mission 13: South Africa (left arrow) The objective is to establish the Temple of NOD while annihilating all enemy forces. The units will appear at the bottom left of the map. This area is patrolled by a small enemy base as well as two gunboats located in the bottom and the river just above where your units first appeared. Make sure the MCV is not deployed too close to the rivers. Start building power stations and refineries to build the Obelisk Of Light. These can be used to destroy the gunboats in one hit. Build an airfield as well as some tanks to destroy the base in the area ( just located to the right of the map. This base is fairly easy to capture as it is only guarded by normal Guard Towers. There is, however a tank in the base. When this base is captured, build engineers to capture the helicopters just north of this base. Then transport the engineers as well as infantry to the opposite side of the river and capture the hospital and power station that appears.

There are two bases:
Base 1 : This is located on the top left of the map. There is only one entrance to the base, which is the east side. This is guarded by Advanced Guard Towers and normal Guard Towers. To capture this base, try destroying the power stations at the bottom of the base. Destroying the stations can be achieved by moving units to the west of the hospital. In addition there is also a Advanced Guard Tower on the north side of the base. This can be shut down by capturing most of the power stations in the area.

Base 2 : Located on the top right of the map. The only entrance is on the south side of the base. Again it is closely guarded by Advanced Guard Towers and normal Guard Towers. Defence systems are also located on the north side of the base. Tiberium is located on the bottom, middle and right of the map. Do not harvest the northern part of the middle patch until the 1st base is captured or destroyed.
Mission 13: South Africa (middle arrow) The objective is to establish the Temple of NOD while annihilating all enemy forces. At the start of the mission deploy your MCV as far away from the river ( located south of the starting position ). Start building gun turrets and all other essential buildings to destroy the gunboat patrolling the river. Once destroyed, another MCV will arrive on the opposite side of the river. While deploying your MCV build engineers and escort and move them to the west. A helicopter will appear which can be captured. Don't forget to build defence systems for the 2nd construction site. Attacks will usually come from the south. However for the base at the top, the enemy will deploy infantry and attack the base. Air strikes will also be launched to this area. Tiberium is located on the top, middle and bottom left of the map.

There are four enemy bases:
1st: On the left edge of the map. Very large. Look out for Orcas. On the top of the entrance, there are two guard towers and 2 advanced guard towers. There is also an advanced guard tower on the east side to the base. On the south side, there are only 2 guard towers. This base should be attacked last.

2nd: contains a Advanced Guard Tower built on the north side of the hill and two guard towers on the south side as well as a power station and communications center. This base is located in the east (south of where the 2nd MCV first appeared).

3rd: refinery and guard tower. This is located on the bottom of the playing area.

4th: located on the bottom right of the map. There are two entrances, one on the west and north. The west side is guarded by two guard towers. The north side has guard towers as well as 2 advanced guard towers. On the north side of the base, there is a weapons factory and barracks while on the south there is a construction site and helipad. Beware of Orcas and a gunboat patrolling the bottom of the playing area.

It is advisable to capture the 2nd base then the 4th. In all situations build a defence system, preferably the Obelisk Of Light before capturing the building. In destroying any enemy defence system, build the mobile artillery to destroy the guard tower as well as tanks to destroy the Advanced Guard Towers. Build Assault cycles and rocket infantry to destroy Orcas.
Mission 13: South Africa (right arrow) The same objective, but again different terrain.
At the start, the units will encounter enemy grenade infantry and a tank moving from the west. Make sure the engineer is to the right and near the bank of the river. Once destroyed, move the engineer to the left and capture the helicopter that appears. A commando will arrive at the bottom of the screen. Build rocket infantry and transport them to where the commando first appeared. Destroy the church and recieve the money. Use this money to concentrate on building SAM sites for your initial base. Using the same units above, move them to the opposite bank of the river. Destroy the medium tank that appears. While destroying the tank, build some engineers and infantry and move them to the area where the tank got destroyed. Once the new units have arrived, move the rocket infantry right and destroy the Mammoth tank that appears. Do not follow its retreat to the right. When destroyed, use some infantry to distract the guard tower while the commando plants the detonator. Once the tower is destroyed, capture the first building that appears. Do not capture any more until the Obelisk of Light is constructed (but not placed). Once the Obelisk of Light is constructed, place it beside the building that you captured. Destroy the guard tower and the Advanced Guard Tower and capture all remaining buildings. An MCV will arrive at the scene once this is complete.
In the game, there are three enemy bases. They are:

Base 1 : Located on the bottom right corner of the map. This only consists of a Advanced guard tower and Construction Yard. This should be captured first. However this is heavily guarded with tanks and rocket launchers. In addition, there is also a gunboat patrolling the bottom of the map which should be eliminated once this base is captured. When moving to this base go east through the valley just south east of where the MCV arrived. Look out for the advanced guard tower that appears from the south ( do not attack it, just avoid the tower).

Base 2 : Located on the top of the map. This base can be accessed via the bridge just east of where the MCV arrived and also from the east side of the base. Many of the enemy's attacks are launched from the bridge. Mammoth tanks are usually expected. So it is best to attack from the east side of the base. Some opposition encountered are medium tanks and a Advanced guard tower on a hill overlooking the enemy base. In addition, the east side of the base also has a Advanced Guard Tower as well as several guard towers. The entrance at the bridge has several Advanced Guard and normal Guard Towers. The power stations are heavily guarded and are well away from the entrances so make sure there is enough hardware ( at least eight tanks). Once base 1 is captured, capture this base.

Base 3 : Located on the bottom left of the map. This base has two entrances. There is one on the north side and another on the east side. Both are guarded by Advanced and normal Guard Towers. Attack the base on both sides.
Tiberium patches are available in the east and west. Do not go south as the harvesters will be attacked by Base 3.

- David Ryan


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