Resistance Weapons

HK SOCom  [ pic ]
HK MP5K  [ pic ]
Barrett M-82 .50  [ pic ]
Bazooka  [ pic ]
Plasma Gun  [ pic ]
Low-yield Tactical Nuke  [ pic ]
Fragmentation Grenade  [ pic ]
C4 Explosives  [ pic ]
Scope  [ pic ]

| Collaborator's Weapons

[ pic ]  Light Laser Pistol
[ pic ]  Personal Shield
[ pic ]  Cloaking Field

more to come

Awakened Abilities
Telekinesis
Push 
Primary FirePush self away from direction faced
Secondary FirePush target away from direction faced
Lift 
Primary FirePush self away from direction 90 degrees down from direction faced
Secondary FireLift target up at velocity relative to strength
Fly 
Bound to keyAs P/F above, but can fire weapons simultaneously
 
Telepathy
Sense 
Primary FireRadar (shows own team and enemy)
Peer 
Bound to key; toggleSee target's health
Assault 
Primary FireFire rate on all guns halved (non-cumulative)
Secondary Fire; chargedDamage target, ignores armour
 
Miscellaneous
Shield 
Bound to key; toggleProtects player from damage. Effectiveness depends on activity
Energy Attack 
Primary FireFires bolt of energy in one direction, ignores armour
Secondary Fire; chargedFires wave of energy in all directions, damages enemies only, does not ignore armour