The Sims
I really like this game, right from the beginning. The intro movie is very good, the graphics are excellent and
the movement of the sims is incredibly life-like. It is also highly addictive. This game really has a lot going for it.
In my opinion, it is targeted at fans of the "Sim City" series because there appears to be no end to the game,
but I think that it would appeal to more than just die-hard fans of Sim City.
Obviously, you must be able to create your own sims, but the idea of building a house for that sim, finding them a job,
making friends and bettering their surroundings, is in a way, what must people will ultimately want in life.
Then of course, friendship may turn to romance, if the time and the mood is right.
The mood of the sim is quite possibly the most important part of the game. How do you keep them happy?
Well it's quite simple, you must keep tabs of their "Motives" or needs:
Each need has a bar. Green = good, Red = bad.
When a Sim's bladder need is red, you send them to the loo, very simple.
So what's the best way to satisfy all of a Sim's needs?