CHESMAYNE

 

town I loved so well                                                                    too ra loo la

 

 

Prologue:

An Oration from Mount Olympus

This moliminous meracious miltonic magnum opus which you are now about to read is an adventure into the world of chess and some of the greatest minds in its long convoluted history.   It is a magisterial account of chess covering its 5000+ years of progress in vivid word pictures with the liberal use of puns, double entendres, allegory, and innuendo.  I hope that you will find it pleasing, educational, informative, stimulating, easy to understand and relevant to your chess playing.  It has been designed to meet the needs of both amateur and mature chess players by turning the pawl of the ratchet to a new level and revolutionizes the game as a leisure pursuit. 

                                                     

 

   Double weighted wood chessmen has three-inch KIs and a one-inch base. 

 

Chess Dictionary

What is this text about?

This text contains an extensive dictionary of chess.   Chesmayne is not a variant of chess but a global form of the game in which traditional western chess, Shatranj, Japanese, Chinese, Burmese, Cambodian, Korean, Thai, Draughts and many other levels of chess can all be played quite easily for the first time in the same format with a new type of chess-set.   Sample games are provided for each game-tree so that you will be up and running as quickly as possible.  

padThousands of chess related words are listed in a convenient A to Z format.  The complete dictionary runs to thousands of A4 pages of text with hundreds of diagrams, tables, boards and pieces. All of the chess sets and boards from around the globe may be printed directly from this document to your own printer! 

Sixteen-inch all-wood chess set with handles. For the more the traditional minded player. It is of solid construction with high quality brass locks and comes with a lined interior. The KI is three inches in height and the chess pieces are neatly organized by elastic rows.  The board is veneered instead of screen-printed with 1¾” cells. 

            To come to grips with the deeper and richer aspects of chess you must begin with the most powerful tool that you have: an open, inquiring, and educated mind, free from prejudice and preconceptions and go beyond what the eye can glean at the chessboard.   A study of the deeper aspects of chess will alert you to the depth and subtlety of the writing and the sublimity of the message presented.  It is clear, informed and thoughtful.   Best of all, it lives up to its title.  Anyone who reads this text will have mastered all the skills s/he needs to continue without assistance to explore the endless nooks and crannies of chess.  An enormous range of topics are covered in a fire-hose flow of information and a truly rich experience shared.  Its pages are studded with gems of advice.  From an intellectual point of view chess has become enormously larger and more exciting.  New readers will discover that this volume is a goldmine of practical information that needs to be mined-out. 

pad

            Triple weighted plastic chessmen. A 3¾” KI with 1½” base. The set is moulded with elegantly sculptured tools in a warm aged ivory hue.  It comes in a beautiful draw-string pouch with a gold cord.

It is, in fact, a guide to reading and studying what is a hauntingly beautiful but stubbornly difficult body of literature. The reader is invited to thumb through its thousands of pages and savor some games (please see the sample games in the text), to experience first hand the richness and diversity of chess. But even these first steps into an ancient yet strange world are guided by informed commentary on the background and meaning of the game.  One of the principal objectives of this volume is to encourage new readers to take up playing chess for themselves and aside from the enjoyment derived from active participation by younger persons - chess can play an important role in their personal character development. 

There can be little hope of completeness in a work of this magnitude. This edition is a more logical arrangement with similar items being grouped together in the dictionary.  The main chapters and particular areas of interest are divided into sections and subsections for easy reading.   This new edition has also been expanded - the objective being to logically rearrange the text into a more user-friendly format.  Identified errors have been corrected.  

With lively writing, excellent research aimed at separating into manageable pieces of information the tangled mass we call chess, readable charts and graphics, the chess player can enter the unknown and enjoy the mysteries of this popular game and just about every other kind of fringe activity connected with it.

           

padDouble weight wood chess pieces in a leather box.  3¾” KI and 1½” base, with a handcrafted leather covered book shaped box to make a complete set suitable not only for play but also as a beautiful piece of home décor that will blend in with your video cabinet, library or, drawing room.  This book box is richly decorated in gold, and is fully lined with felt. The size of the box is 5¼” x 8” x 3½” - the chessboard which is not included is sold as a separate item.

Chess is universally acknowledged as the supreme communicator - organon/yantra - and an integral part of our global culture.  It is an interesting instance where language, myth, symbolism and modern science intersect.  All the major elements of chess are described. 

            During the course of human history, many variants of chess have been tried, tested and discarded.   Some were discarded immediately, some had an enthusiastic following and then died out, while others remained, or replaced the game as it formerly was known.  Today, the game of traditional western chess as we have come to understand it has remarkable differences from the original games of Chatrang, Chaturanga and Shatranj.  At the present time, in different parts of our globe, different versions of chess are practiced.  They are all believed to have originated from the same Indian/Arabic origin.  The most common game-trees are Shogi  which is played in Japan, and Xianggi which is played by a billion populace in China.  Other Asian countries have their own versions - Burma, Thailand, Cambodia and of course north and south Korea.  Chesmayne reduces all these various forms of the game into one single global form of chess.  

padSmall chess pieces with folding box.  These are hand carved traditional chess pieces in walnut and natural stains stored in a wooden box with a locking clasp.  His Majesty is three-inches in height.

The games mentioned above and the ‘western’ chess - played since about the 15th century - have many regional variants. Please see Varieties of Chess for further details?   Any person who plays on larger boards - 10 x 10, 12 x 12 etc - soon comes to the conclusion that the 8 x 8 board unnecessarily minaturizes the game and the nature of chess. The objective of Chesmayne is to place the game on such a footing that originality should exercise a greater influence, and book knowledge on the traditional game of chess a lesser influence, than it does at the present moment.  

          What you need to do is to try different sized boards - 9 x 9, 10 x 10 etc - and use some new pieces instead of the usual King, Queen, Rook, Bishop, Knight and Pawn. Exhaustive examples are shown to help you make a start.   Chesmayne  provides a new set of baubles - a new equipage.  The size of the board you will play on and the names and powers of the new pieces will be left to your own discretion and selected from a palette of pieces that have been provided - please see Notation for further details.  It is hoped that the reforms discussed in the text will entertain you as you progress through the different sections of this text.  It is our objective to work out a new game in which the ‘Initial Starting Position’ (ISP) of the pieces does not always remain in the same place.  We also need to be able to add new pieces as needed.  To accomplish this not inconsiderable objective we need a global set of triangular chess pieces - please see ‘Free Chess Set’ for further details.  Many have noticed that a premium on memory at the expense of original thought is required to play traditional chess which leads to the dismemberment or even disembowelment of the weaker player.  On reading this introduction you will soon twig that there is more to chess than you ever dreamed and come to see in our species development how the human imagination and our indomitable spirit made its mark in the 5,000+ year history of the game. 

                                                  

Star Trek - The Next Generation Collection.  Click on image for an enlarged view.  This is the ‘New Generation Collection’ with all on board the space station.  The chessboard is a 19¼” folding board with 32 playing pieces.  Exclusive collection.   The KI is 3 5/8” high on a 1¾” cell base.

          Variety is the spice of life. The proper solution to this problem would be to alter the power of the pieces in every game.  However, both players should still have an equal set of pieces facing each other across the board - unless a handicap is being used. The number of opening scenarios in Chesmayne is truly astronomical but an extra skill is introduced into the game of chess, namely, the ability to think on your feet.

This book is dedicated to all the liberal minded chess players around our globe who would like to take a fresh look at the game.  

                 

Right: Dingle - western Eire

In comprehensive detail, this handbook, written at a level few books attempt, outlines an arsenal of techniques and ideas that will make chess immensely more meaningful to the serious player who is ready to take the next step. 

E. & O. E.

Melodies: Ireland-01 - Ireland-02 - Ireland-03 - Ireland - the Republic of Ireland is an island off western Europe.  Read about Ireland, take a geography quiz or, do a map activity?

pad            Independence War chess-set. All figurines are hand-painted in cold cast resin.  The KIs height is 3¼” and the chessboard is a 15” x 15” celled matrix.  This chessboard is finished in a brilliant high gloss coating. The stained wood veneers and gloss lacquer finish go together to create a beautiful showpiece that will enhance many a new home! 

 

 

 

 

 

  

Above left:  The capital of the emerald isle, Baile Atha Cliath [Dublin] is marked with a yellow cell.

 

Overview

The dictionary format of this text

I do hope you will find the text and dictionary engrossing in its range and coverage.   It is exhaustive in detail and combines old and new and is constantly being updated and modified. 

                     The above graphic was produced using the Zillions program

 Producing a hardcopy of this text

          Each section of the dictionary may be output to your printer so that you have a hardcopy of the full text.   The complete lexicon runs to thousands of A4 pages.   Many diagrams have also been included.   Just select print from the menu-bar at the top of your screen to send any page or section to your printer or, save to your hard disk to read at your leisure. 

          Each section is self-contained with hyperlinks to other keywords in the dictionary.  The way in which you work will depend a great deal on your previous experience.   If you are a newcomer you will use the text to construct a foundation.   If you are already apprenticed to traditional chess this volume should help you gain new insights.   It is my belief and hope that in either case this book will hopefully have something for everyone interested in chess. 

 A fascinating world

          There is a fascinating world that comparatively few people see firsthand.   It lies just below the surface of your mind.    It is this world of the mind that you are going to explore in this text.   How safe is the trip going to be you may ask?    Do you need to be a strong chess player before you can visit this fascinating world?   And, are you excluded if you cannot play chess at all?    Chesmayne is designed for those interested in going well below the surface of the ocean of the mind and is just a little more complex.   If you are not a competent chess player you should not venture beyond calm, shallow water, and above all, you should never go beyond your depth.  As you gradually gain skill and confidence you will be able to go safely into deeper water, but even then you should have a capable companion with you.    The equipment needed for Chesmayne is relatively simple and inexpensive - see print ‘Free Chess Set’ for details.  You will need this chessboard and a triangular set of pieces in order to play Chesmayne.  

 A new frame of reference

          In this dictionary my own distinctive style has been cultivated both in terms of language and content and recalibrated the English language with my own ferocious edge and insight into the game.   It is expressed with the keenest possible bite and redefines the game of chess in such a way that an utterly new vocabulary and frame of reference are required.   It shatters all the moulds and supplies new answers to old questions and completely and comprehensively rewrites the entire agenda in a way that posterity will be unable to ignore.  With this treatise the acceptance of Chesmayne will enexorably escalate.  You will finally come to see traditional chess - Level-01 of Chesmayne - as an obsolete relic of the feudal age.  Chesmayne is designed to stimulate your powers of thought but not to cram your mind.   It is an enemy to vagueness and specious argument.  As you will discover, the text is so wide ranging that it spills the bounds of chess itself.   The various sections and supplementary dictionary now contains in excess of 5,000+ pages of A4 text with 50,000+ chess related keywords, 2,000+ openings, defences and gambits which is constantly being modified and enlarged as new material is added.   Any new words which you feel should be included may be sent for inclusion - if possible, please send your text files in Microsoft word format, so that I can transfer them easily into the dictionary for the next updated edition.  Sample games in the Chesmayne format for Japanese, Chinese, Korean, Cambodian and Shatranj etc, would be very much appreciated from those players who are familiar with these games and play them on a regular basis.  

 Comprehensive illustrated guide

          As you progress through the text, I wish you the greatest of enjoyment and the greatest of success in a subject that is the natural right of each person.  The text is written in [hopefully], a logical lucid manner, cogently and forcefully argued.  It is a comprehensive illustrated guide to the game of chess for players of all skills and ages.  It explains the basic rules, openings (:&O), middle game (:MG) and endgame (:EG), as well as chess notation.   Also included in the dictionary is a glossary of terms in an A to Z format.   Many new terms have been employed in the text for the first time, and you will find them useful in helping you to understand more advanced concepts as you mature.   In this classic handbook you will learn how to play chess on many different levels.   Level-01 - traditional chess - has become the most celebrated form in the western hemisphere and is played in 149+ flag bearing countries - out of a total of 192 - by millions of people, and is one of the world’s most popular levels of play.  Chinese chess is played by 400+ million people - the most popular game-tree in the world at the present time.   See Level-02 and Level-03. 

Studying this text

          Chess is absorbing and challenging and can be played at many differing levels.  It is simple to learn.   In just a few days you will learn the rules of the game, simple openings (:&O), middle-game (:MG) developments and the excitement of end-game (:EG) strategies.  Chesmayne is a reconstitution and not just a destruction, but represents a kind of metaphoric wake-up call.   In everyday language this text will tell you all you need to know about all the different varieties of chess.   It is probably best to begin with a clean slate and to take each paragraph at face value and let the text speak for itself.  

In this text a simple method is described which has been developed over the last number of years.  In studying this handy book over a period of a few weeks you will progress from a beginner to a competent player.  An understanding of the general principles will be sufficient to attain average skill.  This new way of playing chess is easy to learn and to play well enough so that you may enjoy the game anew.  Chess is a study, an art and one of the noblest inventions of the human race.  It is also logical and quaint and has many picturesque terms which are redolent of ancient chivalry and romance. While researching the material for this book I had the impression that not only was I treading on taboo territory, but that the study of other game-trees of chess were anathema to chess players.   In fact few chess players are aware of any other game-tree.  The temptation to accept a particular level of play, especially one that appears to make some sort of sense within a particular paradigm, and reject others as too far out is discriminatory and not wise or useful.   This text is a desideratum for all chess players and delves deeply into practically all the difficulties that are likely to beset you in across the board play.  I have been asked frequently what text to recommend to a player who wishes to become proficient.  I can imagine no text more suited for such a recommendation as the one you are now reading - proving that the best things in life are really free after all!  I feel confident that a careful perusal of its contents will give ‘you’ a deeper insight into the underlying nature and core of chess, which is symbolism.  I can therefore heartily recommend Chesmayne to each and every occidental and oriental chess player.  

 Books on chess

          Sometimes a player is heard to say “I have never read a book on chess”.   I usually answer... “I can see”.   The literature on traditional chess is bursting at the seams, but the number of texts which claim to reveal the spirit of the game, or its philosophy, may well be told on the digits of one hand.    Chesmayne is the first book to reduce a miasma of ideas to a definite number of interrelated principles.   It could be the most important text published this century for anyone who wishes to push the game to the limit of its playing potential.   This work also explains the fundamental operation of a chess players thinking processes.  Please see computer and Hal-9000  for further details.

          Chesmayne is relevant to absolutely every player, as it offers new ways of using the chessboard and pieces.  Many ideas are explored while simultaneously maintaining a clear focus on the central theme.  It is destined to become a classic in this new and exciting field.  In addition to helping you to maximize your chess playing ability, this text also features a range of stimulating examples and an inspirational collection of diagrams which illustrate the techniques discussed.  It is designed as a quest to delight, entice, stimulate and challenge - and possibly drive you up the wall the deeper you go. You will discover some astonishing facts and insights concerning chess and its purpose, and will take your first steps on the path to chess mastery - GM.  Chesmayne will give you a profound intellectual freedom by demonstrating that you can play many differing levels of this ancient game quite easily.  It has given many a sense of excitement and discovery as they explore this new universe of ideas. 

 How to explore the text

          In other sections you will be introduced to the most up-to-date information about Chesmayne, its various levels of play and the function of the new boards and pieces.  You will see why many chess players experience problems in thinking, concentration, memory, organization of ideas, decision-making and planning and how to circumvent these problems.  Chess players, like alcoholics, suffer the heavy burden of keeping their problems secret.  Your initial approach should be to browse through the text fairly rapidly, scanning its various sections and observing those areas that will be of particular interest to ‘you’.  After this, your approach will differ according to your level of knowledge and experience. 

 Feedback from readers of this text

          Whatever your level of proficiency, I encourage you to play chess, either during or after reading.  Chesmayne will always be a work-in-progress and I would enormously appreciate your feedback in many ways ie, any additional information, new sections or, new words that you would like to see incorporated or added to the thousands in the dictionary.  Please feel free to contact me. 

 Elementary introduction

          I hope that by concentrating on this preface to Chesmayne, you will gain enough knowledge to be a confident player and will search more deeply into the game for yourself.  The best way to proceed is to print a hardcopy of the Chesmayne boards and pieces and to practice and play the new levels of play - give it a lash/go! - as some would say.  With Chesmayne you can move to a new level in strategy and tactics and imbue your chess playing ability with a much needed boost.  To participate in the drama you will need to be familiar with the basic rules of traditional occidental chess.  Take your time to read this book carefully as this will make playing chess easier and more enjoyable. 

          Prior to the publication of this treatise Chesmayne has been played quietly by a comparative few, but a significant change can be expected soon, for it is at this time that the changing chess climate and a breeze stirring in the trees favors its emergence.   The principles laid down in the text will [hopefully], serve as a base upon which chess will progress in the years ahead.  As a pastime, Chesmayne will bring lasting pleasure because of its unending variety.  Many parents have found that the practice of chess moulds character and teaches equanimity in the face of good or ill fortune.

 Earth’s most widely played board game

          Chess appeals to diverse minds, for it is a blend of opposites and combines the zest of struggle with rest from all cares. It is like a well-covered table, with something to suit every palate.  Ten centuries ago chess was already established as the world’s most widely played board game.  Today, it still retains this position as we reap the fruitages of the bounteous table set before us for our consideration, which will take the game into its fifth millennium. To improve: play through the games illustrated in the text and then re-read the text carefully again.  Try some of the new levels shown.  Every time you do this you will absorb points that were previously obscure or did not grip your attention the first time around. The best way to improve is not by playing opponents, but by playing over annotated games and many examples have been included in the text and dictionary.  

 How to get better and better

          If you are eager to improve your play rapidly, then keep a record of all your games, not just the competitive games for which a record is compulsory.  It is wise to write them down in a score-book, as loose-sheets are often mislaid.   Things will become clearer when you look at ‘your’ moves the second time around.   By using this method you will become your own teacher.   Nearly all players have a desire to improve but by following the advice recommended here you will become a stronger player in a fraction of the time that is normally incurred by the average chess player.

Every day, in every way, I am getting better and better”

Emile Coue - to be said 15 to 20 times, morning and evening. 

          When you have absorbed the rudiments of chess you may acquire a desire for further study.  The main function of this text is to get you interested in chess.  Start playing with another beginner as soon as you have learned about some of the basic levels of play that are available to you.  Do not be discouraged if you are slow in remembering the rules on the new levels of play.   With a little practice you will become accustomed to the moves of the new pieces and how they capture your opponent’s.  Chess is competitive and a desire to defeat your opponent is one of its pleasing features. This is one of the reasons why you should play with another beginner whom you have a chance of defeating.  If you feel shy about playing stronger players you can learn much from just watching them play the new levels.  If you are asked to play a game of chess, do not refuse to play but point out that you are just a beginner.  Most players will be happy to help you by pointing out any indiscretions or by offering to play you in a handicap game of chess.  Please see ‘Handicap’ in the dictionary for an explanation of this term. If you are a schoolgirl or boy then join or start a chess club.

 Objective of this introduction

This text is an excellent book for fathers, mothers, sons and daughters, chess-players and the general reader. Since the 15th century chess players have been searching for the successor to traditional chess.  In this compelling book the leading contender is described, which brings vividly to life an exceptionally candid book to remind us that chess is beautiful and also to confirm the hidden or buried suspicion that it has also been a passionate and disquieting game played by many runyonesque characters from our past.

          For some it is not an art form, but just a way to earn a crust - for chess is considered an esoteric hobby where even top GMs are unable to support themselves. Many cannot afford a decent shirt to wear with cuffs, sleeves and collars torn and frayed while some have to wear threadbare jackets with buttons missing. For others it is considered a litmus test of a human beings worth. In our western culture there is virtually no respect or payoff for chess players.   Some have given up families and well-paid careers to spend their afternoons and evenings puch-ing pieces of wood.

          Emotionally, it can be a battle of life and death where you enter into your opponent’s head and battle against h/er ideas.  It should be noticed that chess is not a game for a gambler because it is rational and conservative. Because of its metaphorical and symbolic resonance and its logical and mathematical purity, it represents different things to different people.   There has been much spirited debate over whether chess is a sport, an art or a science.  See Denksport in the dictionary - and it has often been described lyrically in terms of fantasy, intuition and romanticism - a metaphor for life or, an occasion for social criticism.  Many players consider chess a part of their education, a training ground for the principles of truth and honour and the development of personality.

 To become a mature player

          The text is intended as an introduction to chess for those who have no prior knowledge of the game. The rules and elementary tactics are discussed and you will progress to the deeper concepts of strategy and planning in later sections.  I have tried not to overburden the reader with too many or too complex ideas introduced too quickly, but rather to lead you from the shallow waters of the simplest levels gradually towards the complexity of positions crowded with pieces.  Chess has shown itself to be just too difficult to be played perfectly, yet not so hard that we cannot all hope to attain a very high standard indeed!  Whether your goal is to join the ranks of the mature players, or to solve chess problems, I hope that the text will satisfy your needs and encourage further explorations.

 Act one - a drama

          Chess is a game that combines artistry and real skill and can be compared to watching a drama through a microscope.  No luck is involved in playing and while it is a contest that can be easily learned, the profundities involved will last a lifetime.   It is at once simple and complex.   There is nothing as satisfying as playing a good game of chess, whether that opponent be a computer program of the game or a fellow human being. If you are a KI, a princess, a retired cavalry officer or a modern-day crypto-analyst you will be among your peers; if you are a PA - you can hardly fail to learn and enjoy Chesmayne for it presents a modern and original approach to an old game.  

 Types of player

          Some players are good at openings - :&Os - and others in the middle game - :MG.  Some may try hard to detect fine details in a position while others find themselves using overall strategy and tactics to win - ++WN.  The differences in playing strength are what make chess so interesting.   The reason for mentioning this individuality so early is to emphasize what a chessboard cannot do - it is only as good as the player who makes the moves.  Nobody would expect someone who has just learned the game to get the most out of a contest, and a player with a particular aptitude will rapidly overtake another who is merely competent.  

 Other aspects of chess

We need to alter the game in such a way that other aspects of chess can become accessible to the practitioner. 

          Traditional chess evolved to fit the conditions of life many centuries ago, but the traditional mode may not be as all-important a criterion for our contemporary western society as it once was.  The traditional mode of chess in which there are fixed rules cannot encompass many aspects of the game which many people would like to experience and understand.  Our culture has too severely emphasized the development of a single level of chess - Level-01 of Chesmayne.   New techniques seem to offer us some new approaches to old ideas.   Several recent developments have made it easier to study these modes of operation ie, the evolution of electronics and the computer. In chess small effects lead to larger changes on the board and this situation can be likened to organized complexity.

 A new way of looking at chess

          You who now read these words are doing so with your own unique personality and uniquely developed set of learning skills. You will therefore progress at a pace and rhythm particularly suited to you.  In the light of this, it is important that you measure yourself primarily against yourself. 

          Whoever, wherever, you are, you are using - to read these words - the most beautiful, intricate, complex, mysterious and powerful object in the known universe: your mind.  As a species we are said by some to be about fifty millenniums old, and now stand on the brink of a revolution that will change the course of chess history.  For the first time in its 4000+ year history we can develop new ways of thinking about the game that are far more flexible and powerful than the traditional modes of thought currently in use throughout the chess world today.  Chess is a mental training school, a mind mirror, a device for accessing intelligence, a forest, a multi-dimensional mnemonic, an externalization of your mind’s internal thought patterns.  In other words - a pleasant way to enjoy using your brain.  

          For far too long traditional chess has being conducting a masquerade, and the facemask needs to be pulled aside.  Chesmayne is designed to be played at many different levels, in response to the two royal characteristics, intelligence and beauty and of course, each individuals view of the game.  Who amongst us has not perused a book at some time or other and become inspired by a fresh idea.   It is my hope that after reading this introduction you will agree that this new way of looking at chess does make sense.  

          In the world of chess, the line of demarcation between the men and the boys or, the women and the girls so to speak, is an elusive one that transcends all boundaries.  Various provocative questions and suggestions are left open. Despite these quibbles, which actually add to the fascination of chess, I highly recommend the text to any person interested in surveying the present state of our game.  With traditional chess the more you play, the more clone-like you become.  With Chesmayne the opposite is true - the more you play the more unique your vast, and growing, network of associations become.  In any brain storming or problem-solving situation, the greater the diversity of ideas the better.  The forest of available chess-trees (game-trees) may now be seen in a new light.

          Experiments with visual stimuli suggest that recognition of pictures is essentially perfect and almost limitless. The reason why, to quote an old adage, pictures are ‘worth a thousand words’, is that they make use of a massive range of cortical skills: colour, line, form, texture, dimension, visual rhythm, and especially imagination which is a word taken from the Latin ‘imaginari’, literally meaning ‘to picture mentally’.

          Images or diagrams are often more evocative than words, more precise and potent, thereby enhancing creative thinking and memory.  This is reflected in the increasing development of multi-media computers that allow one to link and manipulate words and images together - this text being an example.  The purpose of a chessboard is to unleash the enormous power of your visual cortex.   To enhance your memory’s storing and recalling capabilities through the use of image for emphasis and association and also to increase aesthetic pleasure or just the simple enjoyment of the manoeuvres themselves.  A chessboard develops the power of visualization and perception and harnesses the full range of cortical skills - word, image, number, logic, rhythm, colour and spatial awareness - in a single, uniquely powerful way.   In so doing, it gives you the freedom to roam the infinite expanse of your mind.

When playing chess you are constantly on the verge of new discoveries and new realizations.  This encourages a continuous and potentially endless flow of thought.  The average chess player has a staggeringly complex cortex, with a wide range of advanced mental skills, an infinite associative capacity, a virtually limitless storage capacity, and a similarly limitless ability to generate new ideas and associations and an inbuilt curiosity that will drive you to explore all aspects of the game.

 Exciting era

          We live in an exciting era for chess. Our view of the game and its fascination has been changed and enhanced in recent years with the introduction of computers and new theoretical insights. It has taken players many hundreds of years to come up with the theory of positional chess.  It is conceived by some as an art form, and its struggling artists live amidst an illusory swirl of impending success that never quite arrives.  Some of these simply cannot bear to give up a madness of a life devoted to solving complicated puzzles or feel confused about whether they are artists or reprobates.  Many have lost wives and careers playing night after night within the walls and bars of the traditional chess penal colony.  Gaining advantages so small that they are almost impossible to perceive or making moves mechanically during a game because they were suggested in a book.  While they commune over the field of battle, eyes flash from piece to piece, faces taut and serious, expressionless and cold, with girlish and boyish joy and spontaneity notably absent as they peer into the dense architecture and crafty manipulations, concocting deep traps to defeat each other - eyes bulging with genius, perhaps madness, while at the same time behaving with regal courtesy as they push wood and participate in an ancient rite wearing the official and superficial smiles more commonly associated with presidential candidates enduring a fundraising luncheon. Such intensities play havoc with their perspective - immortality itself seems like the prize in which they will assume their place in the pantheon of champions.  

          I hope that the treatment here, necessarily limited in scope, will whet your appetite for what lies ahead.  I have provided some aids to make the text easy to read and to study from. All sections are numbered for easy reference.   Sample games are shown with schema to help you play the new levels.  Chesmayne is too wide ranging to be placed in so few pages, therefore I have tried to include a broad array of material, since no part of chess is inherently more important than another.  Some of the text demands technical familiarity with traditional chess as well as some sophistication concerning its practice.

 Overview of this text

          Chesmayne is extremely varied, and the novice is bound to find some parts that interest h/er more than others. Do try to get a birds eye view from the text, and only then begin playing the various levels shown. Take an overview of the text (snapshot), looking at the table of contents, major headings, and any other important elements which catch your eye. This process will give you the central theme and main branches. 

          The whole process can be likened to building up a jigsaw puzzle.  You begin by looking at the complete picture on the box, then putting in the corners and outside edges, and gradually filling in the middle until you have a complete replica.  The chessboard is a mirror of creativity.  Like memory, creative thinking is based on imagination and association.   Explore all the creative possibilities of chess. Clear your mind of previous assumptions about the game which will provide space for new creative thought.  Chess is ideally suited to creative thinking because it utilizes all the skills commonly associated with creativity, especially imagination, flexibility and association of ideas.  Flexibility has been identified as a vital element in creative thinking.  You are invited to make notes and include your own comments and thoughts arising from what you have read.  Learn how to see and realize that everything connects to everything else.

          The entire text has been updated and incorporates new ideas and the best suggestions from many readers. The new Chesmayne pieces are explained so that you can become familiar with them on your own board.  Whether you are a beginner who wants to learn the basics of chess, or an advanced observer seeking new playing techniques or advice, then this may be the book you have been waiting for!

 Guided tour

Barefoot Yacht Charter - Your Bareboat or Crewed Sailboat Charter for the Grenadines

          The chess world is full of meticulous scholars whose desiccated texts are faultless or otherwise as dry as a bone.  In the many years that I have been playing traditional chess I have read quite a few, only to push them aside in despair.    It is my hope that this text will enliven its readers.   Chess is fun, though it has been something of a Cinderella subject in schools, relegated to the after hours of the school curriculum or to club activities.  Above all it is a subject with its own fascination, particularly for the young and anyone with an enquiring mind. I find it remarkable how interested and well informed young children can be.   If you know little about chess you can learn as you play. The guided tour contains a potpourri of lucid, succinct paragraphs and short biographical sketches written for the layperson, reference charts, sample games, chessboards, many chess sets - which may be printed on your own printer - and a dictionary which has been included to cover any points not mentioned in the main text.

 A unified theory of chess

          I first became interested in chess when I was young, in the early 1960s, around the time of the Cuban Missile Crisis.   My acquaintance with the game goes back more than thirty years now, to my school days, when I discovered the magical way in which the pieces relate to each other.   Sometimes I wonder what strange fate brought me back to the game of traditional chess.  As I probed its mysteries, every clue told me a different story and each had the same ending, which led to the conclusion that we are overdue for an overhaul of chess and a reinvention of the game.

          While researching the material for this text I felt that I would come to this particular moment in the scheme of things in my search for a unified theory of the game. With the aid of books borrowed from various rooms of knowledge - libraries - I delved into the theory of the game. The result of this research is a comprehensive book on chess with thousands of pages of timely and authoritative text and practical how-to advice - an indispensable resource for the chess enthusiast on any level. It offers a balanced coverage of basic chess topics and present day research and provides a detailed introduction to chess stressing basic concepts with the minimal use of mathematics, algebra, calculus and computer programming skills.  I believe I have hit the-right-level of both factoids and explanations.  

          The fires of my early interest were rekindled by a combination of factors which inspired me to look at the game of chess in a new way.  The process that crystallized my thoughts convinced me that I really was ready to write the text you are now reading.  I tested my ideas with the help of friends and soon uncovered minor deficiencies in the presentation.  These were rectified and have resulted in better organization of the material.  With the rough edges smoothed, any incoherencies that remained were sieved through the mesh with the help of intellectual friends, before being given final approval and committed to print.

          Many chess players are crushed through lack of chess knowledge and consequently lose many games. I empathize with these people as I know how they struggle, game after game, analyzing a position in a hopeless effort to discover its deficiency which presumably keeps them from winning, only to end up capitulating to their opponent.  The inevitability of their defeat is obvious, maybe unwittingly looking at their own position and not their opponents or some other factor which brings about their demise. 

Volumes have been written and volumes more have been spoken about chess and in the final analysis we actually know so little about our subject.  It cannot be weighed or confined in a container.  To explain it precisely and succinctly is almost like trying to define the Holy Grail in one single statement.   Fortunately, in the end, you will come to a clear understanding of what the core of chess is.  See Symbolism.

 New generation of chess players

          The nature of chess is such that some feel immediately drawn to it - a giant leap forward - a quantum leap of the imagination. Chess, art and science reflect each other at their deepest levels.  Its role is one of purposeful dormancy, patience and quiet development.  Chess has never been a more popular pastime than it is today and the average player is armed with much more sophisticated tools than were available to our forebears.  The availability of a more powerful set of chess pieces and new types of board will give rise to a new generation of chess players.  For those beginning chess here is the comprehensive text covering everything from the difficult task of selecting pieces for play to the equally daunting choices that arise when a new level of play is chosen. The fledgling chess player is taken by the hand, offered tips and advice on how to play and win. Chinese, Japanese, Thai, Burmese and Cambodian chess are also shown for the first time in a playable western format.  

 Amateur has never been so well equipped

          The average amateur has never been so well equipped as s/he is today. Are you tired of floundering aimlessly around with the same six types of chess piece - KI, QU, RO, BS, KT and PA, every time you play?  Up until now, the only board was an 8 x 8, but with Chesmayne many amateurs start their chess playing careers with chessboards larger in size - 10 x 10 and upwards.  

          After selecting a board, the next step is to choose a suitable set of combatants. The new chess pieces will be a welcome addition to the equipment cases of traditional chess players. In studying chess we learn not only about our history but, about science, culture, society and art.

 Versatile

          Chesmayne with its improved and more versatile range of combatants was designed to meet the needs of amateur chess players while satisfying the rigorous requirements of chess professionals.  I make no apology for emphasizing the vital importance of practice, thus enabling you to use your pieces correctly, and systematically.  However, the goal of this introduction is to give you a general overview of Chesmayne, rather than an in-depth treatment.  

 Basic reference guide

          In its attempt to represent accurately the state of our knowledge in relation to history, lore and personalities, I have given all the various voices a say, making this tightly packed volume as clear and uniform as possible.  It is intended to serve as a basic reference guide for those who are serious about chess and wish to pursue it further. The text also contains highlights in the development of chess history and the personalities and superstars involved in its evolution.

History notes from the 6th to the 21st century

   Note 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th 17th 18th 19th

                  1901-1930   1931-1960   1961-1989   1990-2000+

Global form of chess

          The idea behind this text is to give you some simple guidelines when selecting a board, and a suitable set of pieces to compete with.  It then surveys the levels of play that open to you, and supplies sufficient information so that you can make a start.  I am convinced that Chesmayne’s versatility will help you develop a new approach to chess.  It allows you to do things that are not feasible with traditional occidental chess, ie, you can select the types of piece and style of board to suit the level of play at which you are most comfortable, thus escaping from the frugal set of six pieces you use presently to play the game.    Example……. 

                                         

Level-02 notice that eight Vanguards - GUs - are used instead of the usual eight PAs

          Chesmayne is a global form of chess in which all the pieces from the occident and orient rub shoulders with each other.  I have organized the information enabling you to learn quickly in a manner best suited to your style and experience.  You will begin the game immediately and learn about its advanced aspects.  In a game of traditional chess you have a palette of six pieces for play - KI, QU, RO, BS, KT and PA.

 Major pieces

          With Chesmayne you have these and many more new MPs to choose from. The two letters MP - monogram - are used in the text to indicate a Major Piece.  The MPs below are just a selection of some of the MPs available.  Each of these new MPs are explained in later sections of the text.   Please refer to the section on the ‘Major Pieces’ for further details.

NOTE: the Chesmayne chess MPs/mps are triangular shaped. 

01 Larger triangles are used for the Major Pieces - MPs. 

02 Smaller triangles are used for the Minor Pieces - mps. 

Each triangle has a monogram printed on it ie,

03 PA1, PA2, PA3, PA4, PA5, PA6, PA7 and PA8

04 RO1, RO2, BS1, BS2, KT1, KT2, QU1 and KI

Name and Monogram-Index

01 King = KI

02 Queen = QU

03 Rook = RO

04 Bishop = BS

05 Knight occidental = KT

06 Regent = RE

07 Prince/Princess = PR/PS

08 Knight Magnifico = KM

09 Duke = DK

10 Standard-Bearer = SB

11 Bannerette = BA

12 Palatine = PL

13 Praetorian Guard = PG

14 Adviser = AD

15 Minister = MR

16 Cannon = CN

17 Vaunt-Courier = VC

18 Chinese Knight = KN

19 General = GE

20 Lord - Lady = LO   LA

Minor pieces

          The letters mp are used in the text to indicate a minor piece.  The mps are similar to the PA in action and some of these are listed below…….    

Minor Piece and Monogram

01 Pawn PA - Level-01

02 Vanguard - GU - Level-02

03 Trojan TR

04 Vandal VA

05 Samuri JP

06 Troll TL

07 Bowman BW

08 Viking VK

09 Titan TT

10 Foot Soldier FS - Level-04 - Chinese

11 Berolina - BE - Level-05

12 Baidaq - BQ - Shatranj

A new notation - cells

          A new system of notation is used which enables you to make a record of a game for future reference.  The squares are referred to as cells.  The board is split into blocks of cells originating at the center of the playing area - see diagram below.

01    The four central cells are A01, A02, A03 and A04.  B$A. 

02    The middle-center cells are B01 to B12.  B$B. 

03    The next block comprises cells C01 to C20.  B$C. 

04    The outer block of cells on an 8 x 8 board are D01 to D28.   B$D. 

An 8 x 8 board has a cellular structure of 64 cells.  

Note: Algebraic Notation or XY axis (the $ symbol is used to indicate a cell). The move d4 is simply indicated by $D04.

Below:  Chesmayne Notation 8 x 8 board - Blocks of cells - A, B, C and D.

Different sized boards

A Chesmayne board may be 8 x 8, 10 x 9, 16 x 16 or any other combination of vertical and horizontal cells. A board may be referred to as a stage, array, matrix or, grid.   Print chess boards and pieces. 

Name of Board and Size

01 Traditional 8 x 8 = 064 Western chess

02 Princess 9 x 9 = 081 Japanese chess

03 QU 10 x 10 = 100

04 Prince 11 x 11 = 121

05 KI 12 x 12 = 144

06 General 13 x 13 = 169

07 Empress 14 x 14 = 196

08 Subspace 15 x 15 = 225

09 Emperor 16 x 16 = 256

10 The Void 17 x 17 = 289

11 Final Frontier 18 x 18 = 324

12 Hyperspace 19 x 19 = 361

13 Galactic 20 x 20 = 400

14 Cosmic 22 x 22 = 484

15 Universal 24 x 24 = 576

 

Blocked cells

Blocked cells

02

03

04

05

            The shape of a Chesmayne board may be altered by blocking cells.  This allows for variety in the shape of the board.  Cells are usually blocked on the edge of the board.  However, cells can be blocked in the middle of the board also.  Chesmayne uses various types of cells - referred to as :XC cells - to make up a board suitable for play……. 

XC   XL   XD   XR   XW   XB   XP

 

01 XL = Light cells - there are 32 XL cells on an 8 x 8 board. 

02 XD = Dark cells - there are 32 XD cells on an 8 x 8 board. 

03 XR = Red cells.   Red cells indicate that a cell is totally blocked.   MPs and mps are prevented from passing through. 

04 XW = White cells.   White cells are used to indicate that only mps may pass through. 

05 XB = Blue cells.   Blue cells in the diagrams are used to indicate that MPs and mps can pass through.   MPs/mps cannot be placed [input] on a blue cell. 

06 XA = Amber cells.   Amber or Yellow.   Two MPs or mps may occupy the same cell. 

07 XG = Green cells.   A MP/mp on such a cell cannot be attacked - a safe cell. 

08 XO = Orange cells - MP/mp may teleport to a different cell.   

09 XP = Purple cells.   Purple cells are used to indicate the cell on which a mp is promoted.   On Level-01 this would be R$01 for :B and R$08 for :A.  The sharp symbol (#) is used to indicate promotion ie, #QU2.   See Burmese chess and Thai for other examples of XP cells. 

10 :XC = Any cell.    Dark, Light or Blocked etc. 

Colour

          The Chesmayne MPs/mps are referred to as :A (Alpha) and :B (Beta) without reference to any particular colour……. 

01 :A = Light.  White - always the 1st side to make the first move in a game. 

02 :B = Dark.  Black - always the 2nd side to make a move during a game. 

          The cells of the board have been of two contrasting colours since the 11th century ie, the chequered pattern. In Chesmayne they are referred to as the light (XL) and dark (XD) cells without reference to any particular colour.  The traditional Japanese chessboard - Shogi, 9 x 9 board - does not use two contrasting colours on the board ie, the board is left unchequered. 

         

          Colour has been introduced into the game of Chesmayne instead of the usual black and white as shown in traditional chess books.  Although the board and pieces may be of different colours the opposing sides are referred to as Alpha and Beta (:A and :B). Colour stimulates creativity and is a powerful tool, thus enabling the chess player to escape the monochrome monotony of traditional chess.   It adds life to the board and makes the game more attractive to play. Choosing specific colours for coding purposes allows faster access to the information, thereby improving your memory and increasing your skill.  Colour codes and symbols are at the heart of Chesmayne.  Colourful notes are more memorable than monotone ones. 

          Black’ and ‘white’ refer to night and day, dark and light, passive and active, negative and positive, conscious and unconscious, Yin and Yang. The blackness of night is dangerous, therefore, black sometimes symbolizes evil.  At the other end of the scale, white symbolizes light, love, chastity, holiness, the white light to which the soul is taught to aspire in the Bardo Thodol - the Tibetan Book of the Dead.   White is also the colour of the wedding-gown and, likewise white burial-shrouds symbolize passage from one world to another.  In China the ‘white tiger’ represents the Yin or negative ‘dragon current’.  The white flag denotes truce, the white feather, cowardice.   Neither black or white are colours, but absence of colour.  To experience new insight ie, the white light of ecstasy.  

          Of the colours of the spectrum in between these extremes, those reflecting light (orange, yellow and red) are active and positive. Those absorbing it (violet and blue) are passive and negative - while green, the colour of growing things, synthesizes the interaction of the others.   Blue is the colour of the Great Deep and QU of Heaven.  It is also the colour of the sky gods (Jupiter) and the Chinese Azure Dragon.  It implies truth, wisdom, loyalty, piety, peace, coolness and aristocracy - as in blue blood. 

          Gold is the divine splendor of the sun, immortality.  In alchemy, to turn lead into gold is to transmute the consciousness. A gold medal at the Olympic Games is the prize of the most excellent competitors.  Green is springtime - the Green Knight is decapitated but always reborn.   Green is the colour of Ireland and the name given to political activists, ‘the Greens’, who favor ecological awareness.  Yet to be ‘green’ is also to be inexperienced. 

          Grey is neutral, or an unseen power behind the throne - eminence grise.  Orange is the leaping flame, the rising sun, luxury or, in China and Japan, love and happiness and the colour of Buddhist monks.  Red is fire and all the war-gods, colour of Mars, the masculine principle, ‘red with rage’.  Saints’ days are written in red, thus ‘red-letter days’.   It is the colour of martyrdom.  Silver is the feminine principle, the bride of gold.  The value-relationship between silver and gold, approximately 13:1, as months in the solar year.  Violet, as in the amethyst, sorrow, nostalgia, mourning and grief.   It is the colour of Mary Magdalene.  Purple, a mixture of red and blue, but also like grapes crushed to make wine - the difficult transmutation of inner spiritual values into outer concrete events, with the suffering involved. Purple also symbolizes ‘imperial purple’ power, pomp and pride.  

 

          Whatever you spontaneously associate with a particular colour will usually be an indication of its symbolic significance.  The revived interest in symbolism centers round the fact that it continues to have a direct impact on the individual via the unconscious.  People associate colours with feeling, thinking, intuition and sensation. Different colours may be used for contrasting aspects of the psyche and life. Colour can be arranged in order of intensity and is especially suited to the expression of feelings, values and the quality of life. 

 Objective of the game - Checkmate    ++CM

          The word ‘Chesmayne’ is taken from the French and means ‘Chess Company’. It is a contest of skill for two people and is played on a board marked with a lattice of cells of contrasting colour, which varies according to the size of the board chosen for play.  Players in turn place a MP/mp on one of the vacant or occupied cells with the object of capturing hostile pieces.   The game (normally) ends when one KI has been checkmated, ++CM.  An 8 x 8, 10 x 10 or, 12 x 12 board is chosen for play, depending on the maturity of the players. Each player controls an army of pieces placed on this board. 

 The Chesmayne MPs/mps

          A Chesmayne set consists of a palette of major (MPs) and minor pieces (mps).  At the start of a game the players decide by mutual agreement which side to play.  Players enter combat on a board suitable to their level of play and place the appropriate number of MPs/mps allowed.  In the rest of the text they are indicated by the monograms MP or mp. Each of the different Chesmayne MPs/mps have their own individual mode of movement.  

Capture

          A MP or mp is captured with the opposing piece moving into the occupied cell and removing the enemy. Capturing is optional - in other words, you can take the offending MP/mp or leave it where it is. Chesmayne MPs/mps move forward or backward within the limits of their capacity.  It will be noticed that some of the new mps can retreat (see ‘Guard’).  Traditional chess pieces retain their original movement, with the exception of QU, RO and BS now allowed to sweep the length and breadth of the larger sized boards - 10 x 10, 12 x 12 etc. 

 Traditional chess - Chesmayne

          Traditional chess has a formal layout of the MPs/mps on the chessboard which is ‘fixed’.   A player talks about a set of opening moves - the shape the pieces take and their relationship to each other.  A Chesmayne player is interested in the variety of the ‘Initial Starting Positions’ - ISP, available at each level and the way they contrast with the ‘fixed ISP’ of traditional chess.   Traditional chess and Chesmayne players talk about the MPs/mps in quite different ways, and use differing terms. The traditional player uses terms going back many hundreds of years and the other modern terms suitable to the new levels of play. Each one may insist that h/er way of looking at the game is the most satisfactory way of doing so, though in fact they are talking about the same thing.

Please see Notation for a complete list of terms used.  There are many terms used by both types of player ie, checkmate, en passant and promotion being examples. The term Block-A is used to talk about the notation used in the game of Chesmayne.

 The amateur chess player

          In so far as there is such a thing as a typical amateur chess player, h/er evolution might run somewhat as follows.  The initial spark of interest may be struck in one of a thousand ways - a book or a magazine article, a radio talk, a snippet of news from one of the great chess tournaments or, a personal contact. The first milestone is reached when you realize that an armchair is the best place to study chess.  So, you determine to buy for yourself a chessboard in order to play a game for yourself.  From this moment you settle in your chair by the comfort of your fireside (donning slippers) and ponder the game. 

 

          A strange period is ahead for a chess player who considers playing Chesmayne, during which many aspects of the traditional game, considered fundamental, will require a shift in your thinking. Those who have not acknowledged other game-trees of chess will be surprised and embarrassed. Within a short period of time your present understanding of chess will melt away and make way for the new Chesmayne concepts.  

 A winning line

          Usually the larger MPs polish-off the weaker elements and then make forays on the KI himself. One of those who survives to the end will eventually give the checkmating move.  The key to survival is by adapting to the local environment during a contest and this leads to conquering your opponent where stringent laws have to be obeyed.  The hope being that one of your MPs/mps will survive and march forward towards h/er destiny, checkmate of the opposing KI.   Chesmayne might be compared to a vast permutation that is almost certain to throw up a winning line if you play correctly. Once the checkmating MP/mp emerges all others become in effect, redundant to the purpose - although they all have this ability in their emergent state. Some players do not play to win but rather seek to maximize the possibilities of winning without taking an unacceptable risk. How difficult is a game of chess? A mature player will sometimes devote twenty minutes to a single move and during this spell will examine the consequences of several different lines of play.  To be successful you must play in an efficient, error-free manner. 

Success

 

          Various badges, cups, trophies and medallions are awarded to winners. However, some spend a few moments with a Montercristo cigar and a glass of superb vintage port (Sandeman will usually suffice) or a Harvey’s Bristol Cream (in the blue bottle which I personally prefer).  Those with an aristocratic tilt and a rich man’s fancies celebrate with Havana in hand.  A good corona (Cuba’s Cohiba) is most sublime while some are soothed by a subtle Romeo y Julieta.  The aroma of a great cigar on man is more attractive than any cologne but female enjoyment should not be restricted to the initial rolling of the leaves on lithe thighs or the appreciation of the intoxicating odour. Upon winning you may want to become a modern day Bacchus and have a wine cellar which would include champagnes from Krug, Dom Perignon and Bollinger. 

 

                                                           

       If you consistently win you may develop a taste for luscious and opulent wines or claret (Latour a Pomerol being a fine example) or, become a connoisseur, in which case your wine list would include Chateau Climens, Latour, magnums of Chateau Petrus, Lafite, Margaux and Cheval Blanc with its perfumed seductive cabernet franc dominated fruit well to the fore or, finally a top drawer Saint Emilion from Bordeaux’s right bank.  

  

 

The fair sex inspire respect with a jeroboam of Moet & Chandon or Piper-Heidsieck champagne - a grande marque renowned as the champagne enjoyed by the world of showbusiness which was drunk by the famous goddess of Hollywood, Marilyn Monroe, and an assertive robusto jammed between bee-stung lips.  A claret filled evening (or wine, cheese with crackers) may also be had while playing a game of chess but the ever present danger of becoming a lush must be borne in mind.  

 

Moral: puff-puff is better than rough stuff. 

 

 

This leads us to the understanding that the clash of one MP/mp with another, the physical units of expression, is actually a clash of minds.  Analysis is pointless unless you discover things about the game not known before.   The purpose of analysis is to help you to discover things for yourself! To do this you look at many games and arrange the information in such a way that patterns can be seen.  

 

 Impossible odds

 

          The captures and threats that befall your MPs/mps are classified as disasters and tragedies, but for the players nothing is lost or ended.  The MPs/mps animating the board are only vehicles that withdraw from the game when captured to play at a future date and in this sense are expendable and renewable in a future battle. At source they are immortal and indestructable, beyond all harm or disaster, and when captured simply merge back into the place of origin.   When this idea is taken on-board a contest can be faced in the certain knowledge that all will be well in the final analysis. Granted that a MP/mp survives a long time during a game, you have little control over disasters.  You will have no real idea as to how long a MP/mp will remain on the board. The next move may be your last, or the game could go awry, bringing drastic changes to your position.

 

          In many instances a player can prevail against impossible odds.  Examples of triumph over adversity exist in the chess annals to suggest that players can omit certain factors from their assessments.  Examples are courage and determination.   These intangibles can upset a game and have done so, time and again.  The factors mentioned embrace resoluteness and fighting spirit and are often regarded as fortunate personal traits that emerge at the right time in certain individuals. 

 

 When faced with defeat

 

                                                         

          According to Greek legend, the news of the victory at Marathon was relayed to Athens by a messenger.  A young Greek ran the 26 miles from Marathon to Athens and upon arriving said “Rejoice, we conquer” and then dropped down dead.  This was the first marathon and hence the origin of the word to describe the 26 mile footrace run every four years at the Olympic games.  Bronze and marble memorials at Delphi and Marathon have immortalized this Athenian victory.  The Tomb of Marathon still stands on the battle site today. The blood bespattered pages of history, silent battlegrounds and lonely tombs are full of great wo/men, heroes/heroines and losers, all victims in the struggle for power.  

 

          Losing often takes the form of denial. A player will rarely attribute a loss to a brilliant combination played by h/er opponent, instead choosing to believe him/herself to have made a simple oversight, unable to face the appalling nakedness of the moment.  To be a good chess player your body and soul must resist any notion of defeat and be able to focus all your knowledge and will into a force that is almost palpable.  Logical assessments must obviously be taken into account, but a courageous and determined player might well hurl him/herself at the foe, prevailing against the odds.  You could hardly prevail if you were thinking “this is madness, I have no chance”.  The belief that victory is possible must exist! The intangibles of courage, resoluteness and fighting spirit are the elements needed for success. You enter the game of chess holding no guarantees of security. Should a player’s values be based solely on material, then a material disaster will krush and defeat.  Countless numbers of players have their spirits broken by adversities, sweeping away all they value, thus causing the game to lose its flavour and become embittered in the process. 

 

 Other values

 

          On the other hand, if some values are based in areas outside the material, and the importance of the material is minimized by awareness of other values, something will survive the disaster unbroken, to prepare for a comeback.  Triumphs and disasters on the chessboard are part of the game. Quiet elation may follow victory, just as sadness may follow defeat.  A player who has been through all the horrors of a losing game may be comforted by the following simple words from the 1941 film ‘God Is My Co-Pilot’……

 

padBe Not Afraid.  Artist: Greg Olsen.  Pieces: 500.  Size: 18” x 24”. 

They who had scorned the thought of any strength except their own,

       Learn at length how fear can sabotage the bravest heart.

        When human weakness answers to the prod of losing calls,

         Help us O God - then silence - let the silent voice be heard,

          Bringing its spoken message like the spoken word.

           Believe - believe in me, cast out your fear.

            I am not up there beyond the sky, but here, right in your heart,

             I am the strength you seek. 

Acrobats

          :A and :B are like two acrobats balancing on a tightrope.   :A strums the rope with a toe, idly passing time, in the hope of catching :B off-guard. If you pull the rope too hard, you may lose your own balance and tumble to your death on terra firma.   While this high-wire act is being played in the air, the players are the only people who understand the feints, taps and wiggles and more often than not, the game ends with both in a balanced position. The deepest calculations, which involve the retention and mental manipulation of numerous possible positions, are roughly equivalent to completing a Times crossword in your head. Players do this in the hope of eventually weakening a cell, doubling a mp, giving a BS a little more room, seizing an open file, improving the position of a developed MP or gaining a tempo. These advantages are barely discernible.  Each player tries to figure more deeply but, more often than not their calculations match perfectly and a well-disguised offensive thrust is anticipated and answered with a compensating defensive move. Countless tricks abound, transformations that you would not think possible ie, KTs more powerful than QUs, and ROs or KTs being able to fend off two BSs etc. 

 New levels

          We need to examine chess from new perspectives and escape from the time-warp or, black-hole into which we find ourselves. It is asking much of minds conditioned over many centuries to think from a new viewpoint.  The concept of new levels of play needs to be established in the minds of those seeking a change in the existing :GT (game-tree) of traditional chess.

 Traditional chess

You may have discovered that traditional chess consists of……. 

01 A fixed set of rules

02 A fixed number of cells - 64

03 A fixed number of MPs/mps - 32 pieces of six differing types: KI  QU  RO  BS  KT and PA

In the following text, a new concept of chess is proposed. 

 A global form of chess

A global form of chess would be most welcome and I am confident that Chesmayne is a suitable candidate. Chesmayne offers advances over the current state of the art - a step away from the parochial view to a more global form of the game. 

 Print your own board and pieces

You will need a Chesmayne board and pieces suitable for the level on which you want to play:  see ‘Print Board & Pieces’.  

 Only one level

 

          Chess is more popular with schoolboys and schoolgirls than ever before and the number of younger players increase each year.  The children’s chess world thrives as an institute of creative thinking for young minds.  However, they are only encouraged to play on Level-01 of this game.  Only 1st place means anything and many pay the price for such precocity in this totally abstract, esoteric cerebral hobby. At scholastic tournaments their naïveté and optimism are infectious.   One of the many reasons parents put so much into their children’s chess playing has to do with its myth as an intellectual game. Some are in love with the idea that they have spawned a genius, incubated for years in a conservatory, stretching their brains like muscles, growing stronger and stronger and finally spiraling off as an adult into their own chess universe.  It is an unexplained and wondrous phenomenon that in chess, as well as in music and mathematics, a gifted child is capable of the creativity and genius of a mature adult.   Art, music and chess are in the real world but are they real or creatures of imagination?

          The advantage of children in Russia is simply their constant exposure to the game. The secret to chess training at the elementary level is nothing more than devotion to the game and hard work.  Even a young chess player can usually gauge h/er talent because the game has a severe analytic nature that makes self-deception difficult. This is evident from the fact that children respond with remarkable frankness and accuracy when asked about their playing strength and potential in comparison to their peers.

          Despite the steady improvement of a talented child, there is always someone a little smarter, waiting to win the gold at the end of the rainbow.  A young chess player must study and play at least an hour every day.  It is the same as being a musician.  No matter how large the gift, a player must know h/er instrument - organon, in just the same way as a great pianist plays the ivory keyboard.  The Polgar sisters devote 50+ hours a week to Level-01. 

          Many children of junior school age - the average age seems to go ever downwards every year - learn the moves of traditional chess either at home or at school. The majority of children, because of lack of instruction fail to master even the rudiments of the game.  It is to these children that this text will be most helpful - hopefully - Chess Kids Home Page.  Most of the children who achieve success at chess up to the age of twelve fall into one of two categories: either they go to a school in which chess is encouraged and played regularly or, they have regular contact with a mature player - usually daddy but sometimes mammy - who, without necessarily being a strong player him/herself, has both sufficient time and knowledge of the game to take the children on h/er knee and teach them on a regular basis, in the confines and privacy of the home in a one-to-one relationship. One of the reasons why few children make the grade is that while there are many books available for adults, there are very few written for children which go beyond the basic level.  

          An aptitude for chess does not necessarily translate into general intelligence. People with learning disabilities play chess proficiently. Any adult with a normal intelligence can become a GM over time with regular study. Still, in our culture, interest and proficiency in chess connote superior intelligence.  In writing this text I have attempted to meet the difficulties that will arise in a treatise of this kind.  It is easy to explain the elementary points - the moves of the MPs/mps, the new notation etc, but it is a little more complex to explain the advanced features.  I have started by bringing the reader from the novice stage - traditional western chess, and advancing slowly into the various levels of Chesmayne - including Chinese chess, Shogi, Shatranj, Burmese, Cambodian, Thai, Korean, Mongolian and some of the other new levels. After working through the text and diagrams you should be able to play a sensible game.  You will have some idea of how to proceed in the middle game - :MG - and to win endings - :EGs - in which you have a decisive material advantage. 

 Brain power

          Chesmayne is about the imaginative use of brainpower.  You will no longer be beholden to anybody or, be dependent on draughts or traditional occidental chess for mental stimulation.   Each individual will add h/er own personal touch to the game, bringing h/er creative edge to the battle. I am pleased to present Chesmayne and am confident you are going to be surprised.   Chesmayne is ideal entertainment for the mature player who is looking for greater challenges and a more adult experience. 

 Concise unified system

          Basically a contest of strategy, tactics and thinking ability, chess poses a fascinating challenge to the intellect and can be equally enjoyed as a light-hearted activity. It is one of the greatest games invented by wo/man - a contest of fathomless beauty and lasting intrigue that has amused millions.  Up-until now it has not been possible to combine all the elements of chess into one concise unified system. You will find Chesmayne entertaining and more than a little provocative for it can be enjoyed and appreciated by chess aficionado and amateur alike.  Every now and then a game appears which is a delight to play and study and Chesmayne is one of these.   It is a living testament to the premise that the essence of chess - symbolism - can only be transformed, never destroyed.  Therefore, Chesmayne will add to the gaiety of nations and chess players can once again stand with back and chin high, showing pride in self - looking upon other players faces with kindness of spirit - eyes meeting eyes with equal gaze, and play the game once again, as it was meant to be played - comme il faut. 

You will then surely agree with the view that chess is not just a game or intellectual sport, but in its supreme manifestations reaches into the realms of art and spirituality which is so lacking in the world of today.  In a volume of this size some typographical errors are inevitable, and I would be pleased to hear of any such errors discovered by the reader.  Any person interested in the subject of chess will find most, if not all of the material in the text, absorbing and valuable.  As editor of this volume, my hope is that each keyword will educate, enlighten, and appeal in particular to those retaining a sense of open-mindedness.  I welcome your views - especially the views of those playing for the first time.   I am sure you will be delighted with this offering, and be eager to explore further.  

 

       This book is written in such a way as to be useful either for a beginner learning at home or for the purpose of teaching a group of players in a chess club. It is aimed particularly at the mature chess player.  The text is divided into different sections, each of which provide material for a reading session. The format is designed to convey the specific skill required to play Chesmayne.  Also included are sections with sample games to play through, so that you can try some of the new levels for yourself. Chesmayne is first and foremost a game to be played for mental stimulation.  The dictionary includes items of general interest - chess history, trivia etc, which you may peruse at your leisure. It is through the sifting and sorting that you will find what speaks to you.  “Grasp the subject, the words will follow” - Rem tene; verba sequentur.  If approached with a sense of humour, honesty and lightness you will find much enjoyment.  In the final analysis this book is made up of a bunch of other wo/men’s flowers - I have just provided the string that ties them together.

 

Dictionary

 

          The aim of the Chesmayne dictionary is to provide the general reader with as much information about words and facts as can be comprehended within a single manageable volume.   It presents the finest chess terms that have kissed the printed page over the last few centuries.  In the game of Chesmayne there has been a significant shift in the nomenclature used by most players and the dictionary takes account of this shift. The dictionary is a user-friendly expanding encyclopedia brimming with chess data.  

 

          The world has contracted from a great area in which human populations have taken weeks or even months to make contact with each other, into what has been described as the super information highway of today. The definitions in the dictionary offer balanced scholarship and lucidity. It provides you with the information you need concerning the spelling, meaning, and etymology of the words selected. There are 50+ broad classes of entry in the dictionary, all contained for ease of reference in a single categorized index.  The dictionary has been included as a back-up to the main text.  You will find the information presented as straight data in most cases.  

 

          Clearly, the first task is to describe the vocabulary of chess players.  A good dictionary is a guide to usage just as a good map tells you the nature of the terrain over which you may want to travel.   It is not the function of a dictionary-maker to tell you how to speak, any more than it is the function of the map-maker to move rivers. The dictionary tells you what is commonly accepted usage of a word. The first meaning represents the most common usage of each word, except in a few instances where the meaning of the word would be better understood in historical or other order. A picture tells a thousand words and for this reason many diagrams have been included.  Some of the diagrams may be printed on your own printer - chessboards and pieces. 

 

          Coinage of new words such as chessic and Chesmayne and specialized senses of existing words have also been included. The function of the dictionary has been to define them clearly.   Every effort has been made to avoid a provincial attitude.  Words which show signs of becoming standard have been given special attention.  The dictionary contains all words which have been in normal literary use by chess players in the last 500+ years but also includes some obsolete and archaic words.  I would be glad to hear of any new words which you would like to see added.  

 

          Major writers, inventors and other leading people in the recorded history of chess have been included.  A special class of entry calls for no special comment - foreign words and phrases have been included if they are generally used in an English context and current standard abbreviations are also listed for your convenience, especially those new ones which are so prominent in contemporary Chesmayne, such as +CH, +PC, +DO, +DC, ++CM etc.  Each word entry is given in its modern standard spelling, usage, and consistency. It is my hope to have produced a work worthy of our readers - a work that will be of good service to its users. 

 

          In Shakespeare’s time English was spoken by only five million souls, who were mainly confined to the Hyperborean isles.  Its expansion began with the landing of the Pilgrim Fathers on Plymouth Rock in 1620. This expansion occurred after the invention of printing, when craftsmanship and artistic skill had already reached a high level of expertise, so that literature of all kinds might be disseminated speedily and cheaply. Today the English language is widely diffused in the British Isles, North America, Australasia, the Indian subcontinent and archipelagos and islands of south-east Asia. Even in Ireland, especially Baile Atha Cliath - Dublin, the inhabitants decline to use any other form of speech than a particularly clear and attractive variety of English despite the governments encouragement of a resuscitation of Irish (Gaelic) as the national language, on the basis of the dialect of Munster.  Only in West Kerry, Mayo, Galway and Cork do the habitants continue to speak Gaelic in spontaneous conversation with their neighbours. Other than this they live at peace with the world and war pleasantly among themselves.  

 

          As a global language English now stands first, its only rivals being Spanish, French and Portuguese. The Chinese and Russian languages are hampered by antiquated scripts. China by its ancient pictographic characters - although Romanization is making progress, and Russia by its Cyrillic alphabet.  The four world languages are blessed with one and the same Roman script.   Their prefixes and suffixes whether Greek or Latin or native, are being fully employed to produce greater succinctness and precision.  The gate has remained open to foreign elements, adopted or adapted as required. The English language has 10,000+ freshly minted new words or phrases added each year.  A dictionary serves as a quarry where we draw verbal materials to make new words or modify those already in use.  In the course of this process, lucunae are filled in - simple words are replaced by complex ones. Explanations in the dictionary, where they are given are sidelined into numbered footnotes which draw the reader further into the morass of academic scaramouching. As Chesmayne proliferates fresh word-blocks will be mined from this quarry.  It is fanciful therefore to see in this growing Chesmayne nomenclature of today an adumbration of the chess players language of tomorrow.  

 

Colourful Worry Beads Make Nice Souvenirs

 

 

 

 http://www.symmetryperfect.com/shots/chess.pdf