CHESMAYNE
01 A plan or procedure for achieving a desired end - of or pertaining to
arrangement or order especially military tactics - characterized by skillful tactics
or adroit manoeuvring or procedure - the manoeuvres themselves - mode of
procedure for gaining advantage or success. Once you have a feel
for the value of the MPs/mps and how they move, it is important to understand the basic elements of
tactical play. A move which is expected
to yield a benefit in the short-term.
02 The
03 Always be on the alert for
ways to obtain the advantage over your adversary. Tactical combinations are
a series of moves that force your enemy to make certain responses. The objective may be material gain, promoting a
mp, a better position or perhaps checkmate. They also involve the use of sacrifices, forks, pins, skewers and
discovered attacks and usually center around hot-spots on the board such as a mp
that is about to be promoted or even on the KI himself. Before committing yourself
to a tactical combination make sure that you have analyzed it
properly before proceeding as they can backfire. Make sure that you will not lose more material
than you expect to gain.
04 In any opening,
there is always some basic aim. It may
be controlling the center, it may be placing MPs/mps in active attacking cells or in important
defensive posts - it may be opening a file - it may be applying pressure on some area of the board. It is important to have your strategic aims
clearly in mind in this phase, for on the one hand these aims can guide you
when your opponent departs from theory, and on the other, it will suggest to
you the strategic plan for the beginning of the middle
game.
05 In any quiet position where
there are no tactical problems, it is appropriate to see out an active strategy
rather than to play aimlessly. Moves
made with a purpose are more effective than moves made without a purpose. Applying pressure to certain points in your
opponent’s position, preventing KI and RO1 or RO2 from castling and over-protecting your own center are a few examples of types of
strategic thinking. After a series of
such purposeful moves, your opponent’s position sometimes falls apart because
of the accumulated force that you will have built-up.
In analyzing, a certain number of general principles may be cited…….
06 Investigate every +CH and
capture. Even when a +CH or capture
looks obviously wrong, it might lead to some unexpected and worthwhile
result.
07 Investigate all possibilities
- unlikely as well as all the likely moves.
One of the frequent amateur failings is not to look into the suspicious
but apparently wrong move - sometimes such a move is the very one that causes
the most trouble for your opponent.
08 Carry out your analysis to
the end. A sequence of moves that may
look bad at one point often turns out favourably if carried out a little
further.
09 Do not underrate your opponent. Do not assume that s/he is going to make the
answer that is most favorable to you.
10 Assume, on the contrary, that
your opponent is going to make every effort to find the very best line for
him/herself. Investigate with special
attention moves that force your opponent to answer in a certain way only, such
as strong threats, double threats, attacks on QU1, KI etc.
11 Pay close attention to the
order of the moves that constitute the realization of your strategic or
tactical ideas. Not only can a wrong
order of moves give your opponent the opportunity to get out of a difficulty,
but even if this is not the case, the wrong order may not be the most effective
one. It may cost your adversary time
and energy, forcing your opponent to calculate many more.
12 The mp breakthrough. Even more common than the breakthrough on
the flank is the mp breakthrough which opens up the game in the center of the
board ie, B$A
and B$B.
13 The mp breakthrough with the sacrifice of
a mp or mps.
14 The MP
sacrifice. Sometimes the character of
the position is such that the game cannot be opened up by a mp breakthrough -
only a sacrifice of the exchange, a MP suffices. Such a
breakthrough must naturally be accompanied by threats that are both direct and
very strong.
Tactics: “This
benefit of seeing... …can come only if
you pause a while, extricate yourself from the maddening mob of blundering
quick moves, and look thoughtfully at a quiet move... …the chess player must be willing to pause,
to look again, to meditate”. Links
below…….
2.
Fork city.
3.
Discover.
4.
Skewer.
7.
Slicing.
8.
Brute force.
10.
Checkmate.
13.
Imagine that.
14.
Like taking candy from a baby.
15.
Double, double, toil and trouble.
16.
Queen me.
17.
Finesse.
19.
Gotta move.