"A Tortured Soul II REDUX "

 By Sean Ryan

 

Updated: 12/10/2006

Play the Redux Version(2005)              Rough work images here   

                               Some props used    concept art and storyboards here  

           interview


I have submitted Soul II to Youtube and Goggle Video. To both save space on this site and to distribute the video on the web.

Hope it is better received than on triggerstreet, where one reviewer called me a coward who could never have been in combat to have such a naive insight. Guess one can oppose wars these days unless they have fought in one?

This is an edited version of Soul II for play on the web. I reduced the running time by over 2 minutes to make the piece flow a little better.

I also reedited and added better transitions using Premiere 6.0

Browse some of the rough work images here. and some of the props used. Also some concept art and storyboards here.

The final piece was dubbed using 2 tracks ("Truce" and "On the Brink") of which I purchased a licence from WWW.FREEPLAYMUSIC.COM.

The final touch was the addition of some background sound effects to insure some of the scenes where a little more effective.

I started to draw backdrops and scenes for this way back in 1992 on a Commodore Amiga. I later continued the work in 1994. There where some time gaps in the work. But I can only say now in June 2004 that I am finally happy with the piece with the proper licensed soundtrack. So it is finally complete.

Play the Redux Version(2005) .

Soul II History

This animation began life as a brief clip animated on a Commodore Amiga (remember them) in Deluxe Paint 2. I began to storyboard a mini movie based on an American soldier suffering remorse for the acts he had committed in Vietnam.

During development I read everything I could on Vietnam to gather as many pictures and images of the Country and events as possible. This ranged from books, films to magazines.

During the creation I moved to an 486 windows computer and converted the Amiga (images only - not animations) to the p.c. format. I managed to get my hands on a very old copy of Deluxe Paint Animation for Dos and restarted the animation on the new format.

All the images had to be resized as the resolution on P.C. was less than Amiga (believe it or not).

The Finished animation comes in at just under 10.5 minutes. The music is a combination of soundtracks from Platoon and The killing Fields.

All 15,000 + frames (approx)  in this animation were drawn with a mouse. No capture of tracing options (although tempting at times) were used.

Because of the unsupported .anm format. The finished animation had to be dumped out to video tape and captured back onto computer to allow conversion to avi format (and addition of audio track).

It had to be over dubbed with a bad looping piece of music due to copyright restrictions. The music track on Sean's shack is how is was supposed to be viewed when I was creating it.

Browse some of the rough work images here. and some of the props used. Also some concept art and storyboards here.

You can view the complete Animation in the Original file Directory (no music). These are raw animation files.

View an interview on company web site .

Play the Redux Version(2005) .