Software
Title: Multimedia Flashcards Learn
German |
Publisher : |
Heinman |
Age Group : |
10-12 |
Curriculum Area : |
Language Development |
Year of Publication : |
1996 |
Mac, PC or other : |
Apple and Windows CDROM |
In combining pictures text and sound, this product endeavours to make an
interactive flash card system,which may be useful in basic language teaching. The program
begins by inviting the user to choose one of three sections: Learn, Games and Record. In
the Learn section, the vocabulary is introduced through large colourful and attractive
pictures accompanied by spoken word and written text. The games section contains Find the
Card, Match the Pairs and Beat the Clock, all of which can be played at three different
levels, constituting nine games. The record section affords the user the opportunity to
practise pronouncing vocabulary. This product may be of benefit to younger pupils with
teacher intervention to help focus the user.
Overview of
Teaching with this Title |
What curriculum areas does this software title support, please List the
curriculum strands and objectives addressed?
The software supports listening, speaking and reading skills. It
introduces a variety of vocabularies such as: colours, plurals, professions, actions,
prepositions, and places.There are no modifications supported.Very little of the material
is presented in an innovative or imaginative way. It is felt that other types of class
work would achieve the desired outcome as easily and in some instances more effectively.
Unfortunately the flashcards cannot be printed.
The title was used by small groups of two or three pupils.
The strength of this title is that it is easily navigable and the games present short
manageable challenges. Unfortunately the vocabulary content is limited and unstructured.
Interactivity is unimaginative and restricted. The flashcards can't be printed out nor can
a list of vocabulary.
The content is accurate, reliable and up-to-date. There appears to be
no cultural, gender or racial bias. All the characters are animals e.g. wasp, tiger. They
are child-friendly and non-threatening. Both male and female voices are used.
Non-traditional images (such as a female doctor and a female dentist) as well as
traditional images (such as a male farmer and a female teacher) are included. The 10-12
age group involved in evaluation for the SIP21A project found the product somewhat
babyish. They were especially disappointed with the simplified "cinema"
animations. There are multiple levels of difficulty and challenge. Yellow represents the
easy option. Vocabulary is based on one section or theme and if the wrong card is clicked,
the game is made easier by removing it from the choice. The red level involves a mixture
of sections and the blue level revolves around prepositions and actions incorporating more
difficult vocabulary again. For every correct answer three points are gained on all the
levels however in the red and blue levels an incorrect answer results in the deduction of
one point. There is also a game that invites the user to beat the clock.
The user can choose the level of difficulty as outlined above however they have no choice
over the rate of delivery.
The information is poorly structured to support learning. Language is divided into the
following areas: Vocabulary A, Vocabulary B, Colours, Plurals, Professions, Vocabulary C,
Actions, Positions (meaning Prepositions) and Places. With regard to vocabulary A, B and
C, a random selection of approximately sixty nouns are included altogether however they
follow no particular theme or sequence and are not necessarily the first most needed words
in a foreign language. In the "plurals" section, the twenty nouns are presented
in plural form. The singular form is not given as well for association or comparison
purposes. No list of vocabulary covered in the program is available for the teacher or
user. The beautiful flashcards cannot be printed.
The software concentrates on visual and aural association of vocabulary. The pupils can
also record their own words and sentences.
The onscreen help is not always available and not particularly helpful.
The volume can be adjusted. The product doesn't support the use of the keyboard instead of
the mouse.
The interface is uncluttered but the functions of the icons are not all immediately
obvious.
You cannot bookmark where an individual has been nor record an individual user's place.
The spoken feedback is pleasant and encouraging. Scores are also used to motivate the
users. Award certificates can be printed out.
Records can be kept and set up before hand. A print out of the records shows the user's
name,.date last used, and award achieved if any. On screen records display the user's
name, the score, the date last used and the number of sessions.
An auto play facility is built into the product so the program will
start as soon as you insert the disc and the product launches quickly. The program
responds adequately to input from a child/adult.
To my knowledge there is no network version available and the sample evaluated was run on
one PC only.
There is no supporting documentation with the product except the CDROM
cover which gives a brief description of the product, details the minimum system
requirements and installation instructions and contains the software licence agreement and
Eurotalk catalogue.The loading and operating instructions are clear.
More information is required to explain what the software does and how it behaves before
running the software. The curriculum content should be outlined, and a list of activities
or games given to describe the product more comprehensively.There are no ancillary teacher
notes and pupil activities.