Test Drive V-Rally has
virtually nothing to do with the recent crop of
Test Drive titles Infogrames has unleashed on
both Dreamcats and Playstation. But while the two
share the same tracks and car lineup, comparing
the Dreamcast V-Rally to the PSX version is like
putting a McLaren F1 next to a VW Beetle. Hey,
nothing against Beetles, but the F1 is just so
much smoother, faster -- and more exciting.
V-Rally is a mixture between a
rally simulation and an arcade racer. You get all the
goods you'd expect from a good rally sim, including point-to-point
races against the clock, car customization, real-time
damage and repairs, and a slew of real-life rally cars by
Nissan, Mitsubishi, Toyota, Renault, Skoda, Hyundai, Ford,
Fiat, Peugeot, Citroen and Audi. One of V-Rally's biggest
attractions is its incredible sense of speed. Heightened
by a super-smooth framerate and often insanely narrow
tracks, rushing down unpaved backroads in a 300 HP WRC
car should put a smile on any Dreamcast owner's face.
But speed is only
half the fun. Unlike Sega Rally's rather tame tracks, V-Rally's
almost limitless course selection (more than 80 tracks in
12 countries) is as wild as they get. The cars skid and
bump around the track so realistically. Apart from the
traditional bumper-cam, V-Rally also features an
excellent hood-view mode and a cockpit camera angle
complete with steering wheel, window reflections and gear
shift animation. Although many games have tried to
simulate what it's like to view the action from inside a
car, V-Rally finally gets it right. The trick is that the
camera perfectly fakes the driver's head and eye movement
when going into curves. Turn right, and the camera angle
will shift accordingly to let you see exactly what lies
ahead. You may not always want to play with a restricted
viewing field, but it's a great addition nonetheless.
V-Rally's also doesn't disappoint
in the features department. In addition to its large
number of licensed cars, up to four players can compete
in four different game modes. The breakdown is as follows:
Time Trial
Arcade Mode
V-Rally Trophy
Rally Championships
Add to that six different weather
conditions, 12 countries and a decent track editor and
you've got one of the best rally racing packages on any
system.
Visually, Test Drive V-Rally
literally leaves the competition in the dust. You will
drive through jungle landscapes, small villages, the
rainy British countryside, snow covered forests and more.
The car models are detailed down to the optional lights
for night races, and depending on the road surface,
accumulate dirt, dust and snow. Infogrames even managed
to convince the game's licensors to allow for body and
equipment damage. You can completely mess up your car's
hood, dent the sides, shatter your brake lights and even
crack the windows. Aside from some distant pop-up on some
tracks and a less than convincing car shadow, the visuals
are top-notch.
Sadly there are some defects such
as invisible walls around the tracks and some wonky car
behavior. While the physics engine manages to create a
realistic rally racing experience, the cars still feel
too light. Instead of causing a spin or slamming into an
obstacle, V-Rally cars tend to roll or flip a tad too
readily. To make things worse, the crashes are way too
quiet, making it seem like your car's roof is made from
rubber. Finally, V-Rally's biggest problem, clipping,
once again rears its ugly head. On the upside, Eden
Studios made some major improvements to the overall sound
design. Even if the SIN soundtrack isn't your cup of tea,
there is now denying that V-Rally sounds awesome. Eden
should be commended for realizing that there is more to
racing sound than just your car's engine.
In the end, V-Rally is the best
thing that could happen to the Test Drive series.