Based on Disney
and Pixar's no-hearted cash-in cartoons-n-cereal spin-off
of the wonderful Toy Story series (I have to say
Toy Story 2 is one of the best sequels), Buzz
Lightyear of Star Command follows the show a bit too
closely. Unfortunately, if you've ever seen the animated
series, that means a farty graphic style, unfinished
animation, and an absolutely humourless approach to what
should have been dazzling entertainment. Of course, you
can't go fully wrong when you've got Arc Lasers, Iceguns,
explosive rockets, Nerf-ish Plasma Ball Guns, Jet Packs,
Hoverboards, and all the rest of Star Command's
stupifying arsenal of toys to play with.
The end result is
gameplay that's awkwardly inaccurate for the most
part, but since Buzz's weapons burst out in a
multi-colored array of cluttered bedlam spread
all across the screen, it doesn't matter much
where Buzz shoots so long as he can see the
target. With the bad 3D camera, that's more often
a problem than it should be, but so it goes.
Ignore that Buzz's game is
supposed to be a Toy Story game, and you may quite
enjoy a night's rental. Particularly when Buzz is hauling
his heat-shielded booty across lava plains at the speed
of a scream aboard a rocket-powered Hoverboard, Buzz
Lightyear is sloppy, goofy fun, like the pained joy
you get laughing at somebody who bit their tongue.
Sometimes it's ridiculously lame gameplay one scene has
you chasing after an evil bandit, and if you take
shortcuts in the stage you can actually pass him up and
find yourself waiting for him to pass so you can re-begin
the chase but when you're moving like quicksilver across
a blurring field of colors, it hardly matters whether or
not you have fun doing it. You're brain will be so
confused by the rush that you'll just figure it's having
a good time. And if you're too smart for your mind to be
deceived by such simple pleasures, you can always pull
off a flip or twist trick to remind your brain that it's
not beyond infantile diversions.
Where Buzz lets
down is in the big picture. Despite the good
presentation, this is another Playstation game
wrapped up in Dreamcast textures, and you can see
it in the blocky architecture and crappy
landscape. Even the promise of toon shading is a
cardboard front the very first sequence of
gameplay shows this to be a sham, as the camera
swings around a pixilated figure who just happens
to be outlined in dark black lines. Technically,
it all seems like a fun idea left unfinished.
Buzz himself is articulated about as well as his
big-screen counterpart. However, his alien
opponents have three cycles of animation apiece.
And maybe that points to the
problem here. If this game were based on Toy Story, it
might have a chance of having some vibrancy. But it's not.
It's really based on a crummy Saturday cartoon series
with ripped-off hack shells of the Toy Story characters
marionetted through familiar scenes. Intercut throughout
the action are clips of the herky-jerky cartoon series.
None of the clips make sense. Few even have relevance.
All are mirthless lulls in the action. They certainly don't
combine to tell a story. And without the heart or soul of
Toy Story, what you're left with is an empty space
suit set adrift in the universe.