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A
page to be read with furrowed brow.
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The picture on the far left is the first scene I ever created using 3d Studio Max. The One on the right is the first I ever created using 3d Studio 4. Both were and exercise in organic shaping and realism for college. | |
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This was done using 3d Studio 4. It has a series of animations showing a rotation and the zoom lens in action. |
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This Conté pastel box was created using 3d Studio Max. It has a series of animations showing the lid opening and the pastels doing a cresendo effect. |
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Rodden's is my local bar. This scene was created using 3d Studio Max. It was an exercise to show a walk cycle and to combat "slipping" of feet while turning corners. |
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This was a jug I saw and decided to make. It was done in Lightwave. |
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This was modelled to show the animation of a pendulum. I was done in 3d Studio Max and showed the usage of the keyframe animator tools. |
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This was the first charater I ever built. It was done in 3d Studio 4. There was a walk cycle and swipes with the sword animated a while after it was modelled. |
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The object here was to show mass in animation. One of the balls in one of the cranes claws was rubber the other a cannonball. The crane came down lifted the ball and let it drop..and cycled back. |
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I've been involved with computer games for the past couple of years. These are examples of 2 low-poly models. You can see more of my game work at The Torc Interactive Website. |
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These are a series of stills from a short film myself and a couple of classmates put together for the end of the year. It was showing on http://www.webtv.ie but I'm not sure if it still is. |
site and graphics copyright Mark "FreaK_BrutheR" Cullen 1999 - eMail : cullenm@eircom.net |