So What is this Orienteering thing anyway?

1. General

1.1 What is Orienteering?

The simplest definition is that it is finding your way from one point to another, using only a map, a compass and your brains. Orienteering is usually done in the woods, with the participants on foot. At a typical organized Orienteering event, several courses of varying difficulty are laid out in the woods by the event orgainsers. Each course consists of a series of checkpoints (or "controls") marked by a brightly colored, distinctive Orienteering flag. Participants are given a map with the locations of the checkpoints circled. The starting place, the sequence in which you visit the controls, and the finish location are also shown. Then, using the map and a compass, it's up to the participant to find his or her way from one control point to another in the order specified. At each control, there is a paper punch which makes a distinctive pattern. The Orienteer uses that to punch a card, which proves that they've actually been to that control point.

Orienteering can either be a race, or a casual recreational activity, depending totally on your own attitude towards the event - and at typical events, you will find people of all inclinations and athletic abilities.

Orienteering is considered a competitive sport by some; the winners being the ones who've been to all the control points in the least amount of time, usually running the whole way. Competitions are held at all levels including the World Championships.

But, it's also considered a recreational activity by casual walkers. People come out alone, with friends, or with family, admiring the view and taking time to appreciate nature. It can be considered a walk with some mental challenge added.

There are usually several courses at each event, and they vary in difficulty. What differentiates them is the length of the course, and the placement of controls. So the course for experienced Orienteers might be 8-12km (4-6 miles) long, and finding the control markers would require advanced navigational techniques and an experienced pair of eyes reading the map. On the other hand, the course for beginners would only be about 2-3km (1-2 miles) long, and the controls would all be displayed prominently near paths. The other courses fall somewhere between.

There are variations of orienteering that are also popular, such as Ski-Orienteering (which takes place on cross country skis), relay competitions, and Night-O. You will sometimes find, especially at low-key club meets some of the less common variants, such as 'score orienteering' or map-memory.

2. Trying Orienteering

2.1 How can I try Orienteering?

The simplest way to start Orienteering is to just go to an event. Look through the fixtures list for a convenient one.

Alternatively, you could contact a member of your local club who will be able to help get you started.

2.2 How do I get to an event?

Unfortunately, Orienteering events rarely take place near a bus route so it can be very difficult to get to them without a car. If you do not have a car and cannot talk a friend into bringing you then your best bet is to call somebody in a local club. They may be able to organise a lift for you.

If you are mobile, then you will need directions for the event. There may be directions to the event in the fixtures list. Alternatively, you may be able to use what details are provided there to find the event on a road map.

Other sources of information are the newspapers and the telephone hotline.

Once you get close to the event, keep your eyes open for "Orienteering Signs". There are two types of these signs. The old sign is a square divided diagonally into red and white . The new style is dayglo yellow with "Orienteering" written on it. Follow the arrows on the signs and they will lead you to the event.

2.3 What do I do when I get there?

The goings on at an orienteering event can seem a bit bureaucratic and offputting when you're not used to them. However it's all reasonably simple.

Once you have arrived and parked, look out for "Registration". This can be in a car or a tent. There will be a "REGISTRATION" sign or a list of courses and prices in front of it.

Choose a course from the list and ask to enter it. You can enter individually or in a group. You will normally receive 3 pieces of paper:

Fill your name and course onto both parts of the control. Write your car registration on the stub (this is for safety). If you are in a club or know your class then you can fill these in too. There may be a copy of the map with corrections marked on it. These are typically new paths, new fences, felled forest, out of bounds areas that you should not enter. Copy these onto your map.

There will be another car for "Start Times". Queue up here and get a start time (you will need your control card). In Leinster, it is traditional to get a start time first and then to get ready. elsewhere, it's more normal to get a start time when you are nearly ready to start.

Once you are ready (changed into old clothes, filled in control card, got start time, copied down map corrections etc.) head to the start. This is usually signposted from near registartion and may be a few minutes walk away. If in doubt, ask!

When your start time is called, go up to the start official and hand him your control card. He will keep the stub and hand back the rest. Once you have handed the stub to the start official, you must give the rest of the control card to an official at the finish before you go home. You must do this even if you do not finish your course. Otherwise someone could spend hours looking for you. If you are not sure what time it is or when you should start then you can go straight to him when you arrive and he will sort you out.
 
Once you have been started, you should go to the master maps and copy down your course. It will look something like the course on the left.  Make sure you copy down your course carefully from the correct master map. If you mark a control in the wrong place, it will be very difficult to find it. If you take down the wrong course then it may not be suitable for you.

The course is made up of a triangle, several numbered circles and a double circle, all joined by lines. The triangle is the start, the circles are the controls and the double circle is the finish. The numbers and lines show the order in which you should find the controls.

Don't worry that the map seems very complex.  There is usually a legend on the map to explain the colours and symbols.  You will get the hang of it after a while.  Just remember that white and green means forest, yellow is open land, black lines are usually tracks and roads.
 

2.4 What do I do on the course?

2.5 What equipment will I need?

All that you need to start orienteering is:

2.6 What course should I run?

If there is a special beginners/wayfarers course then you should do this. At colour coded events, you should try the Yellow or Orange course. At championship events, where most competitors enter beforehand, there will usually be one or two "entry on the day" courses. Pick one of there.

You may think that these courses seem very short (1 - 2 miles) but you should note that if you make a mistake you could end up going much further than that. If you find that the course you picked was too short then you can usually do a second at no extra cost.

2.7 Where do I find my local club?

There is a list of clubs with contact details in the Clubs page. You can get directions for events from these people. They may even be able to help you to get a lift if you have no transport.

The easiest place to meet up with club members is at an event. It's even easier if they are running the event. In this case just ask the person selling maps or giving you your start time. There is usually a person in charge of new members. They will give you all the information you need.

If you do join a club then it's a good idea to get to know other members of the club. Many clubs hold regular social evenings or training sessions. This is a very good way of meeting people in the club. By far the best way of meeting other club members is to help at club run events.

3. More Information

3.1 Periodicals

3.2 Newspapers

The Evening Herald on Saturdays usually has a list of the weekends events. It also contains notices form some of the Dublin clubs. The Irish Independant and Examiner usually have events listed on Saturdays. The Irish Independant often has some results on Mondays.

3.3 Telephone Hotline

The Irish Orienteering Association maintain a telephone hotline with event information on registered events. The number is 01-4569099

3.4 WWW sites

Some clubs have their own web pages. There are links to them in the clubs page. There are also may other pages around the world.

3.5 Onet

There is a Network Newsgroup dedicated to orienteering internationally. You can get more information on it in the Orienteering Links Page.

4. Credits

This page is based on an Orienteering FAQ (Frequently Asked Questions) that was begun by Paul Tomblin for rec.sport.orienteering. It has been updated and adapted to be more specific to Ireland by Martin Flynn
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Last updated: 7 February 2000