CHESMAYNE
Double Check +DO
A +DO is when two MPs/mps attack the KI at the same time. The KI checked by two different
MPs/mps. +DO is nothing other than a +DC where the
discovering MP gives +CH at
the same time. It is more effective
than other +CHs. You cannot defend
yourself against +DO by either interposing a MP/mp or capturing one of the
checking MPs/mps with a MP other than the KI.
The KI in +CH is obliged unconditionally to withdraw from the cell on which he stands. Also, +DO is given by MPs that have
different ways of moving. This rule knows only two exceptions,
which arise out of the regulations covering taking ‘en passant’ and PA promotion. +DO is even more frequently put to use for
the purpose of bringing about a direct checkmate. A move that is a discovered +CH, and in
which the MP that moves also gives +
+CH by
two MPs at the same time. The opposing
KI must be moved from the cell on which he resides. +DO is brought about by the masking MP also
giving +
01A
PA5-E02/E04 PA5-C04/A02
01B
PA4-E07/E06 PA4-C13/B03
02A
PA4-D02/D04 PA4-C03/A01
02B
PA5-D07/D05 PA5-C14/A04
03A
KT1-B01/C03 KT1-D02/B01
03B
KT1-G08/F06 KT1-D16/B07
04A
BS1-C01/G05 BS1-D03/C09
04B
BS1-F08/E07 BS1-D17/C13
05A
PA5-E04/E05 PA5-A02/A03
05B
KT1-F06/E04 KT1-B07/A02
06A
BS1-G05*E07-BS1
BS1-C09*C13-BS1
06B
QU1-D08*E07-BS1 QU1-D19/C13-BS1
07A
KT1-C03*E04-KT1 KT1-B01*A02-KT1
07B
PA5-D05*E04-KT1 PA5-A04/A02-KT1
08A
QU1-D01/E02 QU1-D04/C04
08B
KT2-B08/D07 KT2-D21/C14
09A %Q
%Q
09B
PA3-F07/F06 PA3-C12/B07
10A
PA5-E05*F06-PA3 PA5-A03*B07-PA3
10B
KT2-D07*F06-PA5 KT2-C14*B07-PA5
11A
PA7-G02/G03 PA7-C06/C07
11B %K
%K
12A
BS2-F01/G02 BS2-D06/C06
12B
PA4-E06/E05 PA4-B08/A03
13A
BS2-G02*E04-PA5 BS2-C06*A02-PA5
13B
KT2-F06*E04-BS2 KT2-B07*A02-BS2
14A
QU1-E02*E04-KT2 QU1-C04*A02-KT2
14B
RO1-F08*F02-PA6 RO1-D17/C05-PA6
15A
KT2-G01/F03 KT2-D07/B04
15B
QU1-E07/F07 QU1-C13/C12
16A
KT2-F03/G05 KT2-B04/C09
16B
BS2-C08/F05 BS2-D20/B06
17A
QU1-F04*B07-PA7 QU1-A02/C16-PA7
17B
RO1-F02*C02-PA3+CH RO1-C05*C02-PA3+CH
18A
KI-C01/B01 KI-D03/D02
18B
RO1-C02/C01+DO RO1-C02/D03+DO
19A
KI-B01*C01-RO1 KI-D02*D03-RO1
19B
QU1-F07/C04+CH QU1-C12/B12+CH
20A
KI-C01/D02 KI-D03/C03
20B
QU1-C04/D03+CH QU1-D12/B02+CH
21A
KI-D02/E01 KI-C03/D05
21B
QU1-D03/E03+CH QU1-D02/B03+CH
22A
KI-E01/F01 KI-D05/D06
22B
RO2-A08/F08 RO2-D22/D17
23A
RO1-D01/E01 RO1-D04/D05
23B
BS2-F05/H03++DO BS2-B06/D10++DO
++LS for :A ++WN for :B
Set-up the board and play through the moves as shown above. Notice in the above example that :B
gives +DO on move 18B. Notice in the above example that :B gives ++DO on move 23B. B-RO2 and B-BS2 both +CH the KI at the same time (++DO = Double Checkmate).