CHESMAYNE
Elchoclo
A Place Among The Stones
Draw ++DR
Below Left: KI
and KT against KI is a
++DR. You can see from the diagrams
below that it is not possible to get ++CM. If you have KI and two KTs against a KI you can
get checkmate but you cannot force checkmate, so it is also a draw. Below Right: the same thing happens with KI and BS against KI - if you get
this you can agree a
++DR. You can also agree a draw
with KI and KT against KI and KT, KI and KT against KI and BS, or KI and BS
against KI and BS. With KI and two BSs
against KI you can ‘force
++CM’ - but it is quite difficult to achieve. With KI, BS and KT against KI you can ‘force
++CM’ - but it is also quite hard to achieve.
A ++DR can be achieved in the following ways…….
01 Stalemate - ++ST.
02 Repetition of moves/triple
recurrence of position (++TR).
03 By the 50 move rule.
04 By mutual agreement.
05 Perpetual +CH (+PC). Pendulum Check (+PE).
06 :A and :B both run out of time on their clocks (++LT). By the falling of one player’s flag when the adversary has insufficient
material to bring about
checkmate.
In Chinese Chess stalemate is a
loss for the side that is
stalemated. In the game of Chesmayne ++ST can be a ++DR or a ++LS and is decided by the
players at the commencement of a game. The result of a game in which neither side wins. In competition chess, 0.5 points are awarded
to each player for a draw. The French sometimes use the word
‘remis’ or ‘nulle’ to indicate a draw.
Pendulum ++DR: moving a MP
back and forward while at the same time giving +CH to the opposing KI (this is different from a
+PC ending). Shogi and Go by their nature preclude drawn
endings. Both players shake hands like soldiers who have
come to the end of a lost cause. The
first time that a draw counted as 0.5 points was at the
Drawn Games: in competitive
play the effect of a draw is that each player scores half a win ie, half a point, 0.5. In chess there are four distinct ways in
which a game may be drawn…….
07 It used to be permissible to
offer a draw at any stage of a game.
The introduction of chess clocks,
however, made it necessary to forbid a player to distract the opponent while
the latter’s clock was ticking. The
precise moment for offering a draw is just after moving and just before
starting your opponent’s clock. Simply
making a move counts as a refusal. You
cannot be compelled to talk in chess except for a single phrase in archaic
French ‘J’adoube’. If both armies are reduced below the
strength needed for checkmate,
the players normally agree to a draw automatically. But it is not compulsory. So against an obstinate opponent you might
need to invoke the method listed below, the 50-move rule. In actual practice I have never seen this
lunacy occur in real life. French:
‘patta’ (++DR).
08 When a player is not in check
as the MPs/mps stand but has no move except one that would
place the KI in check, it is
stalemate. It is not checkmate, because it is not even
check. The game cannot go on, as the
stalemated player has no legal
move, and yet neither player has won.
So the game is called a draw. Stalemate adds a touch of quaintness to
chess. Stalemate in a game of chess is
either a draw or a loss and
is agreed as such before a game is played.
On Level-01 it is
always a draw. See Chinese chess.
09 Only the player whose turn it
is to move can claim a draw and must prove that the existing position has
occurred ‘twice
before’ at h/er turn to move, or else that by the next move, which must be
indicated but not played could produce a position that has occurred twice
before with your opponent to move. The
draw by ‘recurrence’ is often called a ‘draw by
repetition’. But
many players think it means ‘repetition
of moves’ and actually call it that. They think that moves that produce the first,
second and third occurrence of a position need not be the same. They are irrelevant. A particular case of the above is +PC.
10 When each player has made 50 successive moves
without a capture or PA move. Rare.
In a competitive game, a player writes down each move as it is played,
so a 50-move claim is easily settled.
In
Summary: a game of chess is drawn when…….
11 Stalemate occurs (++ST). This results when the player to move is not
in +CH and is unable to make a legal move (:le). The opposite of a :le is an illegal move (:im).
12 Both players agree to a
++DR.
13 Upon a claim by the player
having the move, when the same position, for the 3rd time is about to
appear or has just appeared, the same player having the move each time.
14 When 50 consecutive moves
have been made by each side, with neither a MP/mp being taken, nor a mp being moved.
15 When only KI versus KI remains.
16 When KI versus KI and only one KT or BS remains.
17 When KI and BS versus KI and
BS remains, with both BSs on diagonals
of the same colour.
18 Both players run out of time (this
can only occur if one player fails to realize that h/er opponent has run out of
time).
19A French: Nulle. 19B German: Remis. 19C Italian: Patta. 19D Spanish: Empatada.
French:
A draw - nulle, nullité
To draw (drew) - annuler (annulé)
Drawn position - position de nullité
The minute you settle for less than you deserve, you get even less than you settled for!
Chess-Poster link: Laws of Chess
9.3:
The game is drawn, upon a correct claim by the player having the move, if:
S/he writes on h/er scoresheet, and declares to the Arbiter h/er intention to make a move which shall result in the last 50 moves having
been made by each player without the movement of any PA and without the capture of any MP/mp.
or:
The last 50 consecutive moves have been made by each player without the movement of any PA and without the capture of any MP/mp.
Things to say when offered a
draw…….
“Why don’t you just resign now and avoid the rush?”
”With your position, a lady/gentleman would
know enough to resign”.
“Do you call THAT a move???”
“What!
You dare to make such a move against ME?”
“You know, Dominoes is such a wonderful
game. Maybe you’d like it better”.