CHESMAYNE
Child
Little explorers
Picture dictionary - link
Child’s Play: Artist: Jonnie “K.C.” Chardonn. Pieces: 550.
The part of your childhood continues to play in adult life. The child Hermes, messenger between the gods
represents the principle that will relate and unite the complexes within. The glowing child - and radiant children -
that feature frequently in myth, legend, fairy-story, and fiction. Potential new
growth emerging into the light of consciousness. At best the child within is full of creative imagination and spontaneity, and is the personification of the playful side of
life. Often where there is conflict
between two, the golden rule, as always, is to take both sides. The child is a symbol of
an enduring feature within the psyche, a force that is there to the end of life
whether recognized or not. Dwarfs,
elves or any little
people may represent the enduring
qualities of the child in subsequent periods of life. Peter Pan is a detailed representation of the ambivalence of the child, partly a
source of wonder and partly an infantile horror.
Water Babies (Charles Kingsley), the child is authentic but inadequate,
demanding. Many outstanding
personalities, in history as well as myth, but especially the Sages, often act direct from the simple child self, but appropriately. People who fulfill their destiny have rarely
excluded the child from their life.
“Enfant terrible”, the exclusively adult personality lives in increasing
dread of his/her sudden emergence.
Relating to this child and discovering its valuable qualities can amount
to a symbolic rebirth, which may salvage a life from ruin. Dionysus is also a personification of the
playful side of life. Children are the
greatest wealth, the most treasured asset of life, signs of God’s
favour and His gifts (Genesis). Drawing a home with little
hands and crayons is an inseparable part of our childhood. No science can make theories to explain why
children around the world draw homes, surrounded with lush green garden, a blossoming
lawn, a smiling sun and a river flowing alongside. It is perhaps because at every stage of our
life, we continue to dream about our home.
As we grow up, this idea of our dream home acquires a clear and a
distinct shape. The home that we drew with
our little hands becomes an important dream in our life eventually.
Children Of The World. Artist: Greg Olsen.
Pieces: 1000. Size:
16” x 34” Panoramic.
Melody: “The Man With The Child In His Eyes”
So you wanna learn how to play chess?
Per chi vuole iniziare a giocare
Jesus is the most frequently painted baby in art and most grotesquely traduced by 2,000 years of artistic
misdepiction. He has been depicted by
many painters: Pieter Bruegel the Elder (‘Adoration of the KIs’, painted in
1564), Lorenzo di Credi Boltraffio, Dieric Bouts, Jacob Jordaens, Jan Gossaert,
Piero della Francesca, Leonardo and Michelangelo’s (Doni Tondo). In these paintings he never seems to smile,
laugh, gurgle or regurgitate, fiddle in Mary’s arms in his swaddling cloth, cry
or sleep with His mouth open, or even seen enjoying Himself on earth. Trying to find a convincing depiction of the
newborn Child in
Melody: “Mary’s Boy Child” Harry Belafonte
Chess is more popular with
schoolboys and schoolgirls than ever before and the number of younger players
increase each year. The children’s
chess world thrives as an institute of creative
thinking for young minds. However, they are only
encouraged to play on Level-01 of this game. Only 1st
place means anything and many pay the price for such precocity in this totally
abstract, esoteric cerebral hobby. At
scholastic tournaments their naïveté and optimism are infectious. One of the many reasons parents put so much
into their children’s chess playing has to do with its myth as
an intellectual game. Some are in love
with the idea that they have spawned a genius, incubated for years in a
conservatory, stretching their brains like muscles, growing stronger and stronger and finally spiraling off
as an adult into their own chess universe. It is an unexplained and wondrous
phenomenon that in chess, as well as in music and mathematics, a gifted child
is capable of the creativity and genius of a mature adult. Art, music and chess are in the real world but are they real or creatures
of imagination?
The advantage of children in Russia is
simply their constant exposure to the game.
The secret to chess training at the elementary level is nothing more
than devotion to the game and hard work.
Even a young chess player can usually gauge h/er talent
because the game has a severe analytic nature that makes self-deception difficult. This is evident from the fact that children
respond with remarkable frankness and accuracy when asked about their playing strength and potential in comparison to their peers.
Despite the steady
improvement of a talented child, there is always someone a little smarter,
waiting to win the gold at the end of the rainbow. A
young chess player must study and play at least an hour every day. It is the same as being a musician. No matter how large the gift, a player must
know h/er instrument - organon, in just the same way as a great pianist plays the ivory keyboard. The Polgar sisters devote 50+ hours a
week to Level-01.
Many children of junior
school age - the average age seems to go ever downwards every year - learn the
moves of traditional chess either at home or at school.
The majority of children, because of lack of instruction fail to master
even the rudiments of the game. It is
to these children that this text will be most helpful - hopefully - Chess Kids Home Page. Most of the children who
achieve success at chess up to the age of twelve fall into one of two
categories: either they go to a school in which chess is encouraged and played
regularly or, they have regular contact with a mature player - usually daddy
but sometimes mammy - who, without necessarily being a strong player
him/herself, has both sufficient time and knowledge of the game to take the
children on h/er knee and teach them on a regular basis, in the confines and
privacy of the home in a one-to-one relationship. One of the reasons why few children make the
grade is that while there are many books available for adults, there are very few written for children which go
beyond the basic level.
An aptitude for chess does
not necessarily translate into general intelligence. People with learning
disabilities play chess proficiently.
Any adult with a normal intelligence can become a GM
over time with regular study. Still, in
our culture, interest and proficiency in chess connote superior
intelligence. It is easy to explain the
elementary points - the moves of the MPs/mps, the new notation
etc, but it is a little more complex to explain the advanced features. The Chesmayne chess dictionary starts by bringing the reader from the novice
stage - traditional western chess, and advancing slowly into the various levels
of Chesmayne - including Chinese chess, Shogi, Shatranj, Burmese, Cambodian, Thai, Korean, Mongolian and some of the other new levels. After working through the text
and diagrams you should be able to play a sensible game. You will have some idea of how to proceed
in the middle
game - :MG - and to win endings - :EGs - in which you have a decisive material advantage.
“Experience is the child of thought, and thought
is the child of action. We cannot learn
men from books”.
Rather than develop sophistication, erudition, or cunning, one should
return to the “uncarved block” or “return to infancy” - Lao Tzu. As we grow and learn we become habituated and
complicated, losing our openness and flexibility. Uncarved blocks are capable of becoming
anything - once carved their options are foreclosed. Nothing is deeper or more effective than
simplicity. From: “Great Thinkers of the Eastern
World” by Ian P. McGreal.
Disney
Little Explorers - Picture Dictionary
From: Chess
Kids Home Page
1.
|
Learn about the chessboard, the names of the squares, the
names of the pieces and how they move, then have a go yourself and see how
you get on. |
|
2.
|
Check, Checkmate, Stalemate: what they mean and what
happens when they occur in the game.
Learn the three ways of getting out of check. |
|
3.
|
More checkmate positions: we learn the three most common
mating ideas: the Kiss of Death, the Firing Squad and the Guillotine. |
|
4.
|
The more complicated rules: how to castle, the en passant pawn capture, different
types of draw. The Touch and Move rule. |
|
5.
|
How much the pieces are worth, the importance of having a
stronger army than your opponent, how to win pieces and how not to lose
pieces. |
|
6.
|
How to look for checkmates in your games. How to get Fool’s Mate and Scholar’s
Mate. What happened when Paul and
Mischa played their first games. |
|
7.
|
Learning to look for your opponent’s threats before making
a move. How to stop Scholar’s
Mate. |
|
8.
|
What to do at the start of the game: an introduction to
basic opening principles. How to read
chess notation. |
|
9.
|
A recap of the last few lessons, and the nine letters
which, if you remember them every move, will help you play better chess. |
New Course!
This is a new course for young beginners which is still under
development. Further chapters will be published on this web site when
available. Quiz answers are not yet
available but at this level you shouldn’t need them!
PART 1
This
covers the board, the names of the squares and the moves of the pieces.
PART 2
This
covers check, checkmate and stalemate, and castling.
Please e-mail
me and let me know what you think of the course.
Openings
RUY LOPEZ
The most important opening after 1. e4 e5 - the choice of most grandmasters.
OTHER OPEN GAMES
Giuoco Piano, Two Knights Defence, Scotch Opening, King’s Gambit, Vienna Game
etc.
FRENCH DEFENCE
A very popular opening which scores well in Junior Chess.
SICILIAN DEFENCE
Favoured by Kasparov, Fischer and most other top Grandmasters.
OTHER SEMI-OPEN GAMES
Caro-Kann Defence, Pirc Defence, Modern Defence, Scandinavian Defence etc.
QUEEN'S GAMBIT
White’s usual choice after 1. d4 d5 - with a high plus score at all levels.
NIMZO-INDIAN
DEFENCE
Also includes Queen's Indian and Bogo-Indian Defences - solid and strong
choices for Black.
KING'S INDIAN DEFENCE
Includes Gruenfeld Defence, Modern Benoni and Benko Gambit - aggressive replies
to d4.
OTHER QUEEN'S PAWN OPENINGS
Includes Dutch Defence, Colle System, Torre and Trompowski Attacks, Catalan
Opening.
ENGLISH OPENING
A popular Grandmaster choice - also includes Reti, Bird’s, Nimzo-Larsen Attack
etc.
CHESSKIDS ACADEMY SYLLABUS
Children will be able to take a test to demonstrate their knowledge of each level. If you pass the test you will receive a certificate and badge and be able to move up to the next level.
01. How to set the board up the right way round (White in the right hand
corner)
2. How to set the pieces up correctly (Queen on her own colour)
03. The names
of the pieces: King (with cross on top), Queen, Rook, Bishop, Knight, Pawn.
04. How the pieces move and capture: (Rook backwards, forwards, sideways,
Bishop diagonally, Queen like Rook or Bishop, King one square only, Knight in L
shape, jumping, Pawn forward one or two squares, then one square, captures one
square diagonally forward.)
05.
Understanding that White moves first and the players then take it in turns to
move.
01. The meaning of CHECK (the King is under attack, must be met by capturing
checking piece, blocking the check or moving King to safe square).
02. The
meaning of CHECKMATE (the King is under attack, you cannot capture checking
piece, block the check or move King to a safe square) - if you CHECKMATE your
opponent you win the game.
03. The meaning of STALEMATE (the player to move has no legal moves but his King is NOT in check) - if you are in STALEMATE the game is a draw.
04. CASTLING
(King move 2 squares towards Rook, which jumps over King to next square. Cannot
castle if King or Rook has moved. Cannot castle IN, THROUGH or INTO check.)
05. PAWN PROMOTION - when Pawn reaches end of board it
turns into Queen, Rook, Bishop or Knight. Promoted piece appears on promotion
square (replacing Pawn) not on starting square. You can have more than one
Queen at once.
06. EN PASSANT - if you have a Pawn on your fifth rank and opponent moves a
Pawn two squares to end up alongside it you can, on your next move, capture it
as if it moved one square.
GRADE 3
01. The names of the squares (algebraic notation).
02. The value
of the pieces (Q=9, R=5, B=3, N=3, P=1).
03. Looking
for captures which win material: avoiding captures which lose material
04. Finding
ways to get out of check.
05. Looking
for simple checkmates (Two Rooks, Queen next to King, back rank mates).
06. Basic Opening Principles (Develop your pieces, control the center, get your
King safe).
07. The Two Rooks Checkmate.
GRADE 4
01. Looking for harder checkmates.
02. Simple
tactics: forks, pins, skewers, trapping pieces.
03.
Understanding the Four Knights Opening and the Scotch Game.
04. The King
and Queen Checkmate.
GRADE 5
01. Checkmates
in 2 moves.
02. Simple
tactics: discovered attacks, discovered checks, double checks.
03.
Understanding the Giuoco Piano and the Two Knights Defense.
04. The King
and Rook Checkmate.
GRADE 6
01. Sacrifices
for checkmate.
02. Simple
tactics: decoy/destroy.
03.
Understanding the Ruy Lopez and the Petroff Defense.
04. King and
Pawn v King.
GRADE 7
01. More
difficult sacrifices.
02. Simple
tactics: opening and closing lines.
03.
Understanding the King's Gambit, the Danish Gambit, the Vienna Game and the
Philidor Defense.
04. Simple
King and Pawn endings.
Chess and Latin American children
Among board games, chess has the status of being a royal
game. It is immensely popular
across the world, and large amounts of money are offered in competition
prizes. Chess is also accorded a great deal of esteem since it epitomizes
human intelligence. Whereas many
other board games (such as checkers) can be programmed to play by rote or
probability tables, chess also involves intuition, insight and human
psychology. In fact, chess has
been used as a testing ground for the scientific discipline of artificial
intelligence (AI).
Chess is a
game that can be played by any two persons according to the standard
rules. As such, chess exhibits
network externality, in the sense that the utility rises when there are more
people who play the game. Grass root participation is therefore important
to the future of the game. According to the 1998 Pan Latin American Kids study, 19% of Latin American kids
between the ages of 7 and 11 have a chess set at home. The following
table provides the breakdown by geodemographic characteristics:
Geodemographic Characteristic / Class |
% Own Chess at Home |
Geographic Region |
|
Sex |
|
Socio-Economic Level |
|
Highest Education Level of Head of
Household |
|
TOTAL |
19% |
Source: Pan Latin American Kids Study 1998,
Audits & Surveys Worldwide
The incidence
of chess ownership is higher in Argentina, Chile, Colombia, Mexico and the
Balance of South America (Bolivia, Ecuador, Peru and Uruguay) and lower in
Brazil, Venezuela, Central America and Caribbean, (Note: This survey does
not cover Cuba, where we would expect high interest in chess because the
legendary José Raul Capablanca was the world champion from 1921 to
1927). Chess ownership is highly
correlated with affluence and educational level, as befits a pastime that has a
reputation for being an intellectual pursuit for people who have surplus
leisure time. It is also a male
pursuit, as were virtually all of the top players in the history of chess.
Games like
chess are essentially procedures that are played under an arbitrary, but
clearly defined and commonly accepted, set of rules. In some cases, a game such as checkers can be
completely abstract in nature devoid of any other context. In other cases such as chess or cards, the
set of rules may be coloured by socio-cultural metaphors. As such, they may be unwittingly promulgating
specific cultural values. In the
case of chess, the names of the pieces and their strengths and admissible moves
reflect a certain hierarchical vision.
Thus, we have a world consisting of the king, the queen, the bishops,
the knights, the rooks and, at the very bottom, the “peons”.
Yet, the chess
world is not strictly a patriarchical kingship system enforced by physical
force and religious terror. Here
are some interesting deviations:
The strongest piece on the
board is the queen, not the king. The game would have been matriarchical
in nature, except for the fact that the game ends with the fall of the king.
The king is very much a
coward who helps his own cause best by cowering behind a protective phalanx of
bodyguards. This is perhaps a
reflection of reality.
The two bishops begin the
game by the sides of the king and the queen. However, each bishop can move diagonally
along squares of one colour only, as if it is colour-blind (or
monochromatic).
After the queen, the most
powerful piece is the rook (or “castle”).
Thus, the kingdom’s second most powerful people are the lords sent out
to govern the provinces in the name of the king, not the religious advisors
(“bishops”) nor the king’s personal attendants (“knights”). Again, this
is perhaps a reflection of reality.
A “peon” can be ‘promoted’
in rank if it reaches the other end of the board, although it becomes an
‘Other’ (but never a king) rather than a “peon” given greater powers.
Return to…….
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