CHESMAYNE
Circle
“Children’s Round”,
Hans Thoma
This universal symbol (evident shape of moon and
sun, less evidently the shape of the earth) implies totality, perfection,
the unity of the Self. The eastern
meditational designs called mandalas are usually circular designs within an inscribed square,
possessing a center, symmetry, cardinal points and the harmonious balance of all
elements. The heavens wheel
round the earth, human life wheels from birth to death. In Norse myth the world serpent, or
serpent of Midgard, encircles the world, biting his own tail. The circle is also the wheel - the wheels
are the third rank of angels
after the Seraphim and Cherubim. As an image of defence it
implies unbreachable walls - conversely it implies fixed thinking. How to square the circle ie, how to
harmonize worldly truths (square) with celestial philosophy (the circle). This search, like that for the Philosopher’s Stone, remains as mythic now as ever it was. The Power
of the World always works in circles and everything tries to be round: the sky
is round and the earth is round and so are the stars and planets. The wind whirls. Birds make their nests in circles.
The seasons form a great circle in their changing. Cross inscribed within a circle: the
relationship between man and the world of nature surrounding him. This symbol is painted on a number of
Indian (American) objects and on the bodies and heads of men who participate in
their tribal ceremonies. In the Hako
ceremony of the Pawnee, the priest draws a circle on the earth with his
toe. The explanation given is that the
circle represents a nest, and is drawn by the toe, because the Eagle
(symbol of the Great Spirit) builds its nest with its claws. Another ritual is the ‘Sacred Wheel’
(placed against each of the four sides of a man’s body and finally lowered over
the head so that he is ritually at the center, a vertical axis to the
horizontal). The circle, whether found
in nature, painted on a buffalo skin or enacted in a sun dance, is
but an unexamined luminous symbol whose meaning is intuitively sensed, not
consciously interpreted. Peace
pipe: symbol of solidarity, moves deliberately in a perfect circle from one
smoker to the next. Indians often camp
in circles. The tribal circle, each
segment composed of a clan, or band, makes a living picture of tribal
organization and responsibilities.
“The nature of God is
a circle of which the center is everywhere and the circumference is nowhere” -
Empedocles. A point within a circle was
the Egyptian, Chinese, and Mayan glyph for ‘light’.
Pi = 3.141592653589793238462643383279502884197169399375105, or 22/7 (the ratio of the diameter of a circle to its
circumference). Yasumasa Kanada has
taken Pi to 50+ billion places. The
Chudnovsky brothers claim to have gone much further. Some think that if a pattern
were discovered in Pi, it might provide an insight into the inner meaning of
the universe - squaring the circle, - perpetual motion. Pi has its own web site at www.joyofpi.com.
Often contrasted with the square. Symbol of unity, the absolute and perfection
that leads back into itself in an infinite line (serpent) and associated with
the wheel. Concentric circles symbolize
enlightenment in Zen Buddhism and three intersecting circles the Trinity in
Christianity. A circle inscribed in a
square (Cabalist symbol) indicates the spark of divine fire. Jung saw it as a symbol of the psyche.
Circumambulation. Disk:
when winged indicates the Sun (lofty spheres). Ring: symbol
of eternity and a sign of office (knights, Roman senators, marriage etc).
In some marriages (
From Goddess web page:
The circle represents the Godhead, all that was, is and
ever shall be; spirit, the I Am; love because it encompasses,
enfolds and contains; balance, because however you turn it, it maintains its
shape; and justice, because it is in a state of perfect balance. A circle contains three hundred sixty
degrees. 3 + 6 + 0 = 9. 9 is the highest and final digit in the
series of single digits; when multiplied by another number, the result always
reduces again to 9 (2 x 9 = 18/9, 3 x 9 = 27/9, 4 x 9 = 36/9 and so on). A circle has no beginning and no end; it is
infinite and endless. The Lord said, “I am the Alpha and the Omega” (Revelation
1:11), the beginning and the end.
The circle symbolizes eternity and immortality of the
soul. This is seen through the laws of
nature and cyclicity. Planets revolve around our sun in a
circular pattern; nature repeats itself in cycles; and if we travel
far enough out in space, we arrive at the same point from which we started ( so
scientists claim). The God energy is
elliptical or round. It goes on and on,
never ending. The ancients said, “God is
a spherical intelligence whose center
is everywhere and whose circumference is nowhere”.
This is from “Numerology and The Divine Triangle” by Faith Javane and
Dusty Bunker.
The Alpha and the Omega might also rightly be
considered the Monad, that out of which all things come forth, symbolized by a
circle. The circle that arises out of
the circle of the Monad creates the ‘Vesica Picsis
’,
from which arises the line; out of one arise two, connected to each other,
striving to be separate and independent and yet yearning to join back together
and become one once more. Holmes,
observe: 74 = 64+10; 74=7+4=11=1+1=2; 64+10=6+4+1+0=11=1+1=2. 2=2. The creative tension of the Dyad, the doorway to all other numbers and
things, arises out of ‘The Game’ (the 64) plus the Monad (Alpha & Omega;
10). Take away either element, and we
have only the 1 (64=6+4=10=1+0=1; 10=1+0=1).
Put the two together, and you get creation! Gerhard is absolutely right in his theory
that ‘The Game’ arose under the auspices of the Ultimate Fertility Goddess,
Inanna-Ishtar-Venus, and that it represents a “marriage” of elements of
Heaven and-Earth! Most people would say that a circle has no
corners - but it is more
accurate to say that it has an infinite number of corners!
Tolkien
The
shape of the Vesica Pisces is derived
from the intersection of two circles, the Pythagorean “measure of the fish”
that was a mystical symbol of the intersection of the world of the divine with
the world of matter and the beginning of creation. The Vesica Pisces is used in
a wide range of symbolism:
1. The joining of God and Goddess
2. A symbol for Jesus Christ
3. The vagina of the female goddess
4. The basic motif in the Flower of Life
5. An overlay of the Tree of Life
6. A geometrical description of square roots and harmonic proportions
The Vesica Pisces pendant is a
description of the Cherubim which were set upon the Ark of the Covenant. The Cherubim are holding the Vesica Pisces. On one side of the
pendant appears the Hebrew word “ |
|
Let’s take the first line of the book of Genesis:
“Bereshit bara elohim
et hashamaim veet haaretz vehaaretz haita tohu va vohu vechoshech al pney tehom” - which means…
“In the beginning God
created the heaven and the earth. And
the earth was without form, and void; and darkness was upon the face of the
deep”.
The
old testament states that in the beginning, God created the earth and the sky
and that the earth was “
The
simplest way to understand a vibration is to imagine constantly repeating
“movement” and “rest”. The human ear can hear 30 to 16000 vibrations
(“movement” and “rest”) per second. In
fact, everything is made of frequencies, even the “matter” we previously
mentioned.
The
first letters of “
Another
interesting thing that I’ve discovered is that the remaining letters that are
the gap between the “Tav” and the “Vav” create the number 12 which is the
number of notes in the musical scale, while the word “Tav” creates the 13th
number which is the great void between the different harmonies. Therefore, all that
exists including our self is made from frequency. That is the
reason that God speaks (creates a sound) during the creation process, “Vayomer” –
“God said”. That is the reason we call
the things that surround us “Dvarim”
meaning “things”, from the Hebrew word “deebur” meaning to speak, and the word
“dvarim” which means “things that were
spoken”.
The
next hint concerning “who or what I am?” comes from the story of Moses who walked in the desert where
he saw the burning bush. In those days
people believed that a person’s name reflected his nature - and Moses who
wanted to know the true nature of the One God, asked his name and God answered
“eheye asher
eheye” - the true translation of this sentence is “I am becoming what I am becoming”. Moses
totally understood God’s answer but because he knew that the children of
God’s answers have also been distorted over time and
their significance have been changed and forgotten. God simply said to Moses: my name is “I am becoming what
I am becoming” tell the children of
The
God or the force that created all does not have a name. He is a frequency that is constantly evolving
and changing therefore he is “becoming” and has no form or definition. The meanings of one of God’s Hebrew “names” –
“YEHOVA” can be translated as I AM BECOMING or I AM IN A “BECOMING” PROCESS - TAKING A FORM.
The
jewelry that we create symbolizes the geometric patterns that are created by the
various wave lengths of the one frequency.
This frequency also wears your image - you are God in a specific level
of development. Throughout history
there were individuals who came to the realization that they are God. Some were crucified, tortured and persecuted. Those who come from the
darkness hide the truth or hid nature from man for their own power, because
when man finds the One within himself there is no longer a need for external
teachers or guidance.
The
cosmic joke is that many
religious people have no belief at all in the existence of God because they
believe in the external (superficial) and thereby take all responsibility for
their own lives off themselves.
All
is one leads to unconditional love because YOU ARE GOD AND THEREFORE ALL THE
ANSWERS AND THE UNDERSTANDING ARE TO BE FOUND WITHIN YOURSELF. That is the reason for the concept of “unconditional love” - when we hate
someone we hate ourselves because all - everything and everyone is the one
God.
People
who do spiritual activities and connect themselves consciously to the one
frequency will often experience other individuals’ thoughts and emotions or
perhaps if they are enlightened, they will experience the entire universe when their
individual artificial consciousness merges with the One.
The
old testament forbids the practice of external “channeling” and foretelling the future (which are very common
among the “new age people”). The reason
for this is that the person who looks for external answers “betrays” the true
God within. That is one of the reasons the external world is called in ancient
Aramaic in Judaism “ALMA DE SHIKRA” - THE WORLD OF LIES and “Maya” which means “illusion” in the Hindu
tradition.
The
concept of the frequency that governs all, exists in all cultures starting with
the “
In
1949, ancient writings were found in
The Circular Chess Society is
a small but growing organizations of players of Circular Chess. This game was invented in 1983 by
Dave Reynolds, and in 1996, he founded together with other circular chess
enthusiasts this organization. The
roots, the main organizers, and many of the members of this organization can be
found in
·
Circular Chess Society information page
·
Circular Chess Society membership form
The Circular Chess Society sends a newsletter to its members, called Chess Nuts. Membership of the CCS costs 5 pounds per year, worldwide.
For all information on the
CCS, write to:
The Circular Chess
Society
11 North Parade
or email to: ChessnuttR@aol.com.
The
Written by:
Hans Bodlaender, based on information by Robin Stevens.
The game Pi is a
chess variant for multiple players. By
putting multiple curved or straight game boards together, a large playing area
is made on which a number of players fight each other. By buying additional sets, one can (in
principle) make an arbitrary large playing area, and play with an arbitrary
large number of pieces, although the number of different piece colours (twelve
or more) seems a large enough upper bound.
On this website (of ‘Kids Love Chess’, the distributor of this game),
you can view the products sold, e.g., a basic set containing four curved boards
and eight sets of game pieces (in various colours), extension sets with two
straight boards and four sets of game pieces.
The boards each have 64 squares.
The basic set is offered (March 1999) for US$ 36.95.
§
http://www.kidslovechess.com/. Pi.
§
http://www.annulus.com/. Annulus. Website in preparation.
This ‘link
page’ is meant to provide a link to another website. Note that I have no connection
to, or bear responsibility for the linked sites.
Why did we name this game Pi
(better written down by the corresponding symbol of the Greek alphabet
(HB)? The 16th letter of the Greek
alphabet, Pi is an internationally recognized symbol evoking images of circles
and spheres. Pi takes the traditional game of chess and turns it into a fast-paced circular free-for-all involving as many
players as you can fit in the room!
Alliances, handicaps, team play, unlimited number of players, and an infinitely variable
playing field combine to transform chess into an entirely new, fast-paced, exciting game.
The playing area of this game comes in curved and straight sections
(straight sections are sold separately) so that more players can be
accommodated by simply adding more sections.
There is no limit to the number
of people who can play Pi at the same time. Rent a stadium and invite a few thousand
friends!
Feel free to experiment with board layouts and playing options. Some possible options are laid out in
‘Optional Rules of Play’; use your creativity and imagination to come up with your own shapes!
Pi lets you play chess recklessly and with flair. Keep the action moving by planning your
moves while waiting for your turn to play.
Be courageous, take risks! After all, with two sets per player, the loss
of a piece becomes less of a tragedy.
Above all, HAVE FUN!
Board Segments - Curved
boards marked with 64 spaces alternately coloured light and dark.
Board Transitions - Crossing from one board
segment to another according to specific rules. See Optional Rules of Play.
Expansion Board - Rectangular boards usually
used in conjunction with the curved segments to accommodate more players. Sold separately.
File - Column of 8 spaces running in an arc
around the curved board segments. For
instance, a pawn makes it’s move up a file.
Format - Structure of the playing field,
which may be open or closed. See
Optional Rules of Play.
Pieces/Chessmen - Each player controls 16
pieces of various capabilities which make up each of their sets.
Player - Person controlling one or more sets
of pieces.
Playing Field - Entire area of potential
play. May consist of any number of
curved and/or rectangular board segments.
Ranks - Rows of spaces across a board
segment, perpendicular to the files.
Spaces - Small curvilinear rectangles on
each board segment. Although they vary
in size, each one is equivalent to the squares on a conventional
chessboard.
Set - Group of sixteen pieces controlled by
one player. A player may control one or
more sets.
Team - Two or more people playing together
in an alliance.
Contents: The Pi game box
contains 4 curved game boards, 8 sets of chess pieces, a Quick Instructions sheet
and the instruction manual (similar to this page) - everything you need to
accommodate up to 8 players. If any
piece of the game is damaged or missing, just write or call us and we’ll send
you a replacement piece free of charge.
Number of
Players: 2-8
2 players: Two
people can play on two board segments (2 sets each) or on four board segments
(4 sets each).
3, 5, 6, 7
players: Use the full playing field, with each player controlling sets
according to his/her ability. See
Alliances and Handicapping below. With
6 players, the best way to play is with a Pi expansion kit (2 straight boards
and 4 sets of pieces, sold separately).
4 players:
This is the basic setup. Using the full
field, each player controls two sets positioned back-to-back at the start.
8 players:
Each player controls 1 sets. Teams may
be formed, each team having two players.
Number of Sets: Single Set
Format: In the single set format, allied sets are placed back-to-back. Each player must defeat the opponent on his
board segment before moving on to another segment. Double Set Format: Each player controls 2
sets of pieces. They should be
different shades of the same colour (i.e. light blue and dark blue). The sets are placed back-to-back at a
junction between two segments. The dark set is on the clockwise side of the
junction, (refer to that figure 2!).
To start: players draw for the first move. In single set format, only light players
draw. In double set format, all players
draw, the winner moving with his/her light set. His opponent moves his dark
set, and play proceeds.
Each player gets one move for each King he has. When a King is checkmated, the mated player
loses one move per round. In single set
format, that person is out of the game.
Refer to Section E.
Winner: The only person with any Kings remaining. In teams, each player can have his King
remaining, and the team wins regardless of whether one partner’s King has
fallen.
Check and Checkmate: You can, believe it or not, be checked by several
players at once. If necessary, you can
form an instant alliance with another player, who would then remove the
check. Otherwise, you’re by yourself! A checkmated king is removed from the board
by its owner as a move on his following turn.
There is a point scale under development that is not official. Currently, a player gets 6 points for a
checkmate achieved solely by himself. 3
point’s each to 2 players working together.
2 points to each of 3 players who execute the mate jointly. Resigning is permitted: One can concede
defeat of a set and remove the King from the board on his turn (again, as a
move, then that move is lost forever).
Draw & Stalemate: Only
possible with two players left by either agreement or repetition of
position.
Captures and Castling rules
are similar to regular chess.
Moves per
round: 3 possible ways (maybe more):
All can be
used throughout the game, and it is not necessary to stick to a single one.
Checkmate options: When
mated, a player with only one set leaves the game, and:
If a player owns more than one set, he can remove the defeated king and:
These rules should be determined prior to beginning the game, and should not change in mid-game.
En Garde procedure: When a player is checkmated, the checkmating player
must say “en garde!” before moving to other segments. This gives warning to other players to
prepare additional defences to the new enemy.
Board segment transitions: A piece can transcend the entire board in one
move if unblocked. Be aware of
long-distance attacks from behind if you use this, especially if an opponent
checks your King from behind! A piece
can also be limited to one segment, and cannot cross another border until the
next move.
Alliances: Permanent alliances are like team play: they do not attack
each other (including no checks) for the entire game. Temporary alliances can be formed between two
players eying the same objective (like checkmating a weak opponent). These can
be dissolved at any time using the “en garde!” procedure. If the allied Kings are on adjacent spaces,
the withdrawing player must move the King away first (the Stab in the Back; use
with caution!). A player can lend pieces
to an opposing player for a specified amount of time (number of moves) or
purpose (mating an opposing King). This
can be dissolved at any time, and attack the former ally using the “en garde”
procedure. One can be an ally to two
players! Very complicated, and I omit
this.
Handicapping: Some experienced players may use one set, others use two
sets. Otherwise, experienced and inexperienced players can team up.
This set of rules was sent to
me by Bryan Lambert. Pi is a
commercially available chess variant for multiple players. A website with ordering information (and more
information on this colourfull chess variant) can be visited via the following
link:
Written by
Bryan Lambert, with final paragraph and html-editing added by Hans
Bodlaender.
That which is below is from that
which is above, working the miracles of one
Emerald
tablet of Hermes
The
Mobius ring is the actualization
of number of major spiritual ideas that are well established in sacred
geometry. To make a Mobius strip, take a paper page and
cut it into a strip (24cm height, 4cm width for the sake of convenience). Now give one of the two ends half a twist and
then reattach the two ends. This way you
will create a Mobius strip. The Mobius ring has only one side. To see it clearly, take a pen and draw a line
on the paper ring so that the end of the line reaches the beginning of that
same line. You will end up drawing the
line on the whole surface of the ring.
There is no difference between
the inside and the outside of the Mobius
ring. This is an example of the
creator which created everything from himself. Man perceives reality in a
dualistic manner for good and evil. The
dualistic perception of reality does not recognize the one force behind
existence.
Take
scissors and cut the Mobius strip
in the middle - instead of two rings you will end up with one larger Mobius
ring! This shows the idea of duality - when you perceive the One
through the duality perception you get the illusion.
Now,
cut the strip about 1/3 from the width.
You will end up with two rings, a big one and a small one, one inside
the other. To understand the meaning of
this, let’s look at the Hebrew names of God.
The
Jewish tradition prohibits the pronunciation of the name of God. However the names of the Creator (as they
appear in the Hebrew old testament) are not names at all but only symbols which
lead to truths. The first Hebrew name
for God is “EL” which means “into” - a definition of direction
without a particular goal (since the creator is everything and everywhere).
The
numerological value of the first letter in the word “EL” is 1 and the second letter has the numerological value of 3
which means the one who is three or the holy
trinity. When you cut the Mobius
strip into 1/3 you get the bigger ring - the macro and the Creator and the
smaller ring - the creatures, the living beings.
Taking
the Hebrew word ELOHIM apart you
get three words: “EL” (God in a
male aspect), “ELA” (God in a
female aspect) and “ELIM”
meaning gods. Once again we have the holy trinity - male, female and plural.
Even
the Hebrew name “Yehova” contains
the words “haya” (was in
Hebrew), “hove” (is now) and “yeeheeye” (will be) giving us the
cycle of time…
When we realize who we truly
are, the cosmic joke will reveal it self!