40K - Squats
Chaos Squats have given themselves over to the power of Chaos,
seduced by dreams of power and riches long ago. When they were
found to have turn over to Chaos, they were cast out of their
homeworlds, and fled to the Maelstrom where they gather their
strength to bring the Squat nation to its knees. Their entire
worlds have been corrupted by chaos, and instead of barren rock
wilderneses they are covered in plains of bone, obsidioan or flesh.
The sky screams and burns, and strange warped creatures wander
the surface and feed on each other. The hellish worlds of the
chaos squats lie near the Maelstrom, a rift in the warp like the
Eye of Terror, close to the galactic core. It is on these cursed
worlds that the Chaos Squats have dwelt for centuries, burning
in hatred at normal squats and raiding their Holds. Chaos Squats
have the following special rules:
Chaos: The Chaos Squats may ally with Chaos forces, replacing
slots from their unit allowance with troops from the Chaos Codex.
In addition, the Leader of the army may have Chaos rewards and
gifts as normal.
Orks: Chaos Squats do not hate Orks, and often accompany
ork raids into loyal squat territory. Chaos Squats may ally with
orks in the normal way.
The Chaos Squats do not always defend like normal Squats(ie.
disregard the Home Guard rule).
Chaos Squats do not gain the following wargear, so it should
be stricken from their Armory: Inherited Artifact, Plasma Field
Generator, Phoenix Bolts, Guild Banner. Chaos Squats cannot take
any Squat special characters.
The Chaos Squats bear hatred for normal, good hearted, hard
working Squats, and vise versa.