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Introduction and Rules of the Game
Weaponry
Equipment
Vehicle DataFaxes
Garage Rare Trade Table and Price Lists
Modelling Ideas
Weapons and
Equipment Summary
| Weapon |
Range: Short - Long
|
To Hit: Short - Long |
Strength |
Damage |
Save |
Ammo |
Mount
|
Special |
| Chaingun |
0-12-24
|
+1 -1
|
3
|
1
|
-
|
4+
|
Front
|
Sustained Fire - 2 Dice, Reload |
| Demolition Charge |
-
|
- -
|
10
|
D20
|
-6
|
Single
|
Rear
|
3" radius Blast, Timer |
| Electro-Cannon |
0-12-24
|
- -1
|
Special
|
Rules
|
|
4+
|
Front
|
Electro-Shock, Recharge |
| Explosive Harpoons |
0-6-12
|
+1 -
|
5
|
D3
|
-2
|
Group
|
Front
|
Harpoon |
| Freezethrower |
0-5-10
|
- -
|
Special
|
Rules
|
|
5+
|
Front
|
Freeze! |
| Grapple |
0-8-16
|
+2 +1
|
-
|
-
|
-
|
none
|
Front
|
Grapple |
| Heavy Webber |
0-12-24
|
- -
|
Special
|
Rules
|
|
6+
|
Heavy
|
2" radius blast, Web |
| Hover Mine |
-
|
- -
|
4
|
D3
|
-1
|
Group
|
Rear
|
2" radius Blast, Anti-Grav, Mine |
| Killer Missile |
0-10-20
|
+1 -
|
8
|
D10
|
-6
|
Single
|
Front
|
Heat-Seeking Missile |
| Land Mine |
-
|
- -
|
4
|
D3
|
-1
|
Group
|
Rear
|
2" Radius Blast, Mine |
| Lasgun Battery |
0-12-24
|
- -
|
3
|
1
|
-1
|
2+
|
2XFront
|
Sustained fire - 1-3 Dice |
| Nail Gun |
0-6-12
|
-1 -2
|
-
|
-
|
-
|
4+
|
Front
|
Punctures Wheels |
| Pipebomb |
0-6-12
|
-1 -2
|
5
|
D3
|
-2
|
Group
|
Front
|
2" radius Blast, Remote Control. |
| Power Drain |
0-8-16
|
-1 -2
|
-
|
-
|
-
|
none
|
front
|
Drain Momentum |
| Rocket |
-
|
- -
|
4
|
D3
|
-1
|
Group
|
Front
|
Rocket |
| Side Grapple |
0-8-16
|
+2 +1
|
-
|
-
|
-
|
none
|
none
|
Grapple, Slicy-Dicy |
| |
|
|
|
|
|
|
|
|
| Autogun |
0-12-24
|
+1 -
|
3
|
1
|
-
|
4+
|
front
|
|
| Boltgun |
0-12-24
|
+1 -
|
4
|
1
|
-1
|
6+
|
front
|
|
| Lasgun |
0-12-24
|
+1 -
|
3
|
1
|
-1
|
2+
|
front
|
|
| Shotgun |
0-4-18
|
- -1
|
-
|
-
|
-
|
4+
|
front
|
As shot type |
|
Solid Shot
|
-
|
- -1
|
4
|
1
|
-
|
4+
|
-
|
|
|
Scatter Shot
|
-
|
- -1
|
3
|
1
|
-
|
4+
|
-
|
1" Blast |
| Flamer |
Template
|
Special
|
4
|
1
|
-2
|
4+
|
front
|
Ammo test each use. Target burns on 4+ |
| Grenade Launcher |
0-20-60
|
- -1
|
-
|
-
|
-
|
-
|
front
|
As grenade type |
|
Choke Grenades
|
-
|
- -
|
-
|
-
|
-
|
Auto
|
-
|
Choke effect, 1 1/2" blast |
|
Frag Grenades
|
-
|
- -
|
3
|
1
|
-1
|
Auto
|
-
|
2" blast |
|
Krak Grenades
|
-
|
-1 -1
|
6
|
D6
|
-3
|
Auto
|
-
|
Target only |
|
Photon Flash Flare
|
-
|
- -
|
-
|
-
|
-
|
Auto
|
-
|
Blinding Effect, 1 1/2" blast |
|
Plasma Grenade
|
-
|
- -
|
5
|
1
|
-2
|
Auto
|
-
|
1 1/2" blast, Special Rules |
|
Scare Grenades
|
-
|
- -
|
-
|
-
|
-
|
Auto
|
-
|
2" blast |
|
Smoke Bombs
|
-
|
- -
|
-
|
-
|
-
|
Auto
|
-
|
2" blast, smoke cloud. |
| Meltagun |
0-6-12
|
+1 -
|
8
|
D6
|
-4
|
4+
|
front
|
|
| Plasma Gun |
0-6-24
|
+1 -
|
7
|
1
|
-2
|
4+
|
front
|
Sustained Fire-1 Dice, may not fire for 1 turn. |
| Autocannon |
0-20-72
|
- -
|
8
|
D6
|
-3
|
4+
|
heavy
|
Sustained Fire -1 Dice |
| Heavy Stubber |
0-20-40
|
- -
|
4
|
1
|
-1
|
4+
|
heavy
|
Sustained Fire - 2 Dice |
| Heavy Bolter |
0-20-40
|
- -
|
5
|
D4
|
-2
|
6+
|
heavy
|
Sustained Fire - 2 Dice |
Heavy Plasma Gun
Low Energy
Maximum Power |
0-20-40
0-20-72
|
- -
- -
|
7
10
|
D4
D10
|
-2
-6
|
4+
|
heavy
|
1 1/2" blast
1 turn to recharge. cannot fire at all while recharging |
| Lascannon |
0-20-60
|
- -
|
9
|
2D6
|
-6
|
4+
|
heavy
|
|
| Missile Launcher |
0-20-72
|
- -
|
-
|
-
|
-
|
-
|
heavy
|
As missile type |
|
Frag Missiles
|
-
|
- -
|
4
|
1
|
-1
|
Auto
|
-
|
2" blast |
|
Krak Missiles
|
-
|
- -
|
8
|
D10
|
-6
|
Auto
|
-
|
Target only |
Formula
X is copyright© WarlordQueek 2000.
Any material in this site cannot be reproduced without permission
of the author.
Permission is given to print this material for the purposes
of playing the game only.
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