Reality
vs Mythology of Luck/Chance
Curiously the
influence of chance/luck/serendipity is typically ignored/downplayed/
reported as anecdotal asides by academics. The implicit, if not explicit,
argument seems to be that life is like a game in which every player takes
on the same challenge - serving/ returning a tennis ball, hitting/ fielding
a baseball, getting a hand of cards dealt off the deck, etc - under more
or less the same conditions over and over again, with the result that
over time the 'breaks' more or less even out. As a result while chance
is always a component of exceptional achievement, it does not account
for the differences among the players over time. Those who achieve the
greatest results do so not because of luck - which is more or less equally
distributed - but because they were better prepared (more skilled, intelligent,
creative) to take advantage of the 'breaks' when they got them. For an
early version of this argument see Cannon, 1940, re “the role of
chance in discovery”; for a more recent version see Will, 1991,
re “great athletes taking advantage of luck”.
Dean Keith Simonton’s recent book, Creativity in Science: Chance,
Logic, Genius, and Zeitgeist (2004), has probably the most thorough
and systematic account of this argument. He considers evidence regarding
four major arguments that have been made in the research literature re
how it is that scientific creativity comes about, in particular with regard
to the sort of creativity that matters, eg Newton, Einstein, Darwin, etc.
His conclusion is that “in the end, it should become clear that
the scientific creativity that produced Principia must be a joint
product of logic, chance, genius, and zeitgeist – with chance as
the primus inter pares”. (p13)
While it may sound like his argument – just like the Arrival
analysis presented on this website – credits chance as being the
major player re who eventually ends up in the right place at the right
time with the right combo of key characteristics to take on and solve
key problems of a generation, Simonton is arguing nothing of the sort.
He is in fact making the traditional lucky break argument re the role
of chance in eminent achievements, only this time very systematically
and with reference to scientific creativity.
If you look, for eg, at pp144 to 159 where he considers the role of Chance
Processes in Scientific Discovery, the difference between Simonton’s
argument and the Arrival analysis becomes clear. Here he overviews
research re the role of chance, or random variations, on the level of
creative problem solving re insight problems, creative production, computer
problem solving, and group creativity – all of these involving the
sort of creativity which would be central to scientific problem solving.
In contrast to Arrival, Simonton is not looking at chance factors
which decide who gets the opportunities essential to develop themselves
further along the road to being eventually in a position to take on and
solve key scientific problems. He is looking in fact only at the end game
itself, the actual role that chance variations in stimuli, ideas from
colleagues, Archimedes taking a bath at the right time, etc, etc, happen
to play in the great scientist coming up with the creative solution. In
his words, re the role of chance events influencing the incubation process
(sort of unconscious brainstorming in the scientist’s mind) which
precedes that final ‘Eureka!!’ solution: (there are) “several
attributes of highly creative scientists that would certainly affect the
magnitude of this haphazard influence, For instance, the greater a scientist’s
associative richness, the more associations that are elicited by any given
stimulus, and hence the more impressive is the quantity and diversity
of associations that might impinge on the intellect during the incubation
period… in the final analysis the mind of a highly creative scientist
will be a virtual cauldron of chance, a boiling infusion in which Poincaré’s
‘hooked atoms of Epicurus’ bounce and collide. From that bubbling
broth emerge scientific discoveries of the first order.” (pp158-9)
Unlike Arrival the focus here is not on the role of chance influences
in the development of the scientist. It is simply on the role of chance
influences on the thinking process once the scientist in the midst of
the end game itself. There is no consideration of how it was that Archimedes
(Newton, Einstein, etc) happened to end up in that bath tub in the first
place. At the heart of it Simonton’s argument is essentially the
same as the traditional argument re the role of chance in great achievements
(eg Cannon, 1940), ie those who achieve the greatest results do so not
because of luck - which is more or less equally distributed - but because
they were better prepared (had the “mind of a highly creative scientist”)
to take advantage of the 'breaks' when they got them.
The problem with this argument re the role of luck/chance is simple. While
it may apply to the sort of end game problem solving Simonton is focusing
on, it has nothing to do with what really matters re attaining ‘greatness’,
ie, the 20+ years of gaining access to the necessary developmental opportunities
in the first place – the opportunities which allowed, eg, Archimedes
to become “the greatest scientist and mathematician of his time”
(p146).
When it comes to what really matters re attaining ‘greatness’,
ie developmental opportunities, life is not like a game. The players don't
all compete under more or less the same conditions over and over again.
Right from the outset the cards are never dealt from the same deck and
the players don't compete on the same playing field. The competition's
ever rigged via the usual demographics of class, nationality, gender,
race, urban/ rural, etc. Beyond this there is the luck of the draw re
the likes of age cohort (Elder, 1974, eg, if Michael Jordan, Magic Johnson,
Dr J, the Big O, etc etc, etc had been born in the 1920s, Larry Bird would
be the greatest basketball player who ever lived); parents (eg who would
ever have heard of Charlie Parker, Andy Warhol, or J Edgar Hoover, if
it weren’t for momma?); sibling position (Stewart, 1992, eg, is
there any chance Lincoln or FDR would have ever become President if they
hadn't been only sons?); relatives (eg would we ever have heard of Newton
or Einstein if it weren’t for their uncles?).
And beyond these once off deals, there’s the continual roll of the
dice re the likes of parents’ jobs, homes, communities, schools,
friends, teachers, coaches, accidents, illness, and deaths.
In life the outcome of each hand, or inning, or game, doesn't simply change
the relative positions of the players prior to the next hand or inning
or game. It often changes the very nature of the game itself. As a result
a particular 'break' in the game of life, rather than averaging out across
the players over time, can have massive consequences for the player involved
- negative or positive - consequences whose effects extent far beyond
the current hand, inning or game, consequences which can influence the
person's development for years to come. Would we ever have heard of Van
Gogh, Dali, or Elvis, not to mention JFK or Lenin, were it not for the
death of a brother? Of Ali if a 12 year old Cassius Clay hadn't happened
to have his bicycle stolen? Of Norma Jeane if the Army’s 'shutterbugs'
hadn't happened to march into her factory one day in the fall of ‘44
for a patriotic shoot ?
Luck/chance/serendipity definitely play a part in achieving ‘greatness’,
but we’re not talking bad hops or lucky breaks.
We’re talking lottery
jackpots and Titantic tickets.
References cited above are
available in Arrival. see Sources.
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