Comparison
Tables
I tried to run each test a couple of times and take the average. Each
aircraft was loaded with the standard fighter loadout (no bombs). Each aircraft
was also weighted with a fuel load to give a similar duration of flight
in each test.
Remember that these figures are only a guideline as to how the aircraft
perform in relation to each other. The figures are there to help you decide
at a glance if the Spad is really faster than the Camel and at what altitude..
this helps if you are chasing one, no?
Below is a list of each test and an explanation on the methods used.
Maximum Level Speed
Each aircraft was loaded with 10 minutes worth of fuel and air starts
were used in each test at a variety of altitudes. The aircraft were allowed
to accelerate on auto level and continue level flight for 2 minutes at which
time the speed was recorded.
Climb Rate
Each aircraft was loaded with 10 minutes worth of fuel and an air start
at 500 feet was used. The aircraft were allowed to accelerate on auto level
to 100mph then auto climb, on the default setting, was applied, The aircraft
were allowed to continue climbing for 10 minutes. Times were recorded as
they passed through each 1,000 foot barrier. The tests were canceled at
10 minutes.
Most aircraft could not make it to 10,000 feet in the 10 minutes... some
never made it through 8,000 feet
30 Minute Climb
Each aircraft was loaded with 30 minutes worth of fuel and an air start
at 500 feet was used. The aircraft were allowed to accelerate on auto level
to 100mph then auto climb, on the default setting, was applied. The aircraft
were allowed to continue climbing for 30 minutes. The altitudes reached
after 15, 20, 25, and 30 minutes were recorded.
Altitude units are given in feet for all aircraft.
Maximum Dive Speed
Each aircraft was loaded with 10 minutes worth of fuel and an air start
at 10000 feet was used. The aircraft were allowed to dive on auto speed
to ground. The figures below are the speeds at which each aircraft can dive
to the ground without any structural failure occurring.
The Halberstadt CLII experiences an auto speed trim "cut out"
at 145mph. The aircraft will not dive at a steeper angle on auto speed trim.
Roll Rate
Each aircraft was loaded with 10 minutes worth of fuel and air starts
at various altitude were used. The aircraft were allowed to reach 100mph
and were then rolled left and right.
Each test was run twice or three times and an average was taken. A 360
roll in these aircraft is dangerous at low altitude. The gunsight was kept
on the horizon as much as possible in these tests... but it was difficult.
Most aircraft start out rolling slow at low altitudes, roll better around
5,000 feet and then roll rate drops off again. The Spad VII has a well above
performance average at 5,000 feet. The Albatros D.Va is erratic when compared
to the others. The Spad XIII starts out below average, gets worse, and then
picks up above 5,000 feet. The only tri-plane in the set (Fokker Dr.1) has
the best roll rate by far, beating it's closet rival, the Sopwith F.1 Camel,
by more than two seconds across all altitudes.
Turn Rate
Each aircraft was loaded with 10 minutes worth of fuel and air starts
at various altitude were used. The aircraft were allowed to reach 100mph,
and were then turned left. The sustained turn rate was recorded.
Each test was run twice. The aircraft were turned for at least two 360
degree turns until the speed stabilised. An average of the next two or three
turns was taken. The speed at which the aircraft stabilised was a few miles
per hour above stall speed in a turn. That speed:
A) is "right at the edge" with the stall "flutter"
sounding.
B) varied with altitude and will vary with fuel loads "in the field".
Acceleration
Each aircraft was loaded with 10 minutes worth of fuel and an air start
at various altitudes was used. The aircraft slowed to stall speed then auto
level trim was applied. The time to 100mph was recorded as well as the time
to maximum level speed
While the maximum level speed of each aircraft is different these figures
will help you judge if you can catch an enemy aircraft before it gets a
good head of steam up... even if it's maximum level speed is higher that
the aircraft you are in.
Zoom Climb
Each aircraft was loaded with 10 minutes worth of fuel and an air start
at various altitudes was used. The aircraft were allowed to accelerate to
100mph and were then smoothly pulled up into the vertical until they stalled
out and toppled over. The altitude at the top of this zoom climb was recorded.
Lethality
How to test the lethality offline? The red-shaded headquarters building
beside the Zeppelin hangar at F20 in the "daawf1.trn" terrain
was chosen as a target. Each aircraft was started on the ground and then
taxied to a stop in front of the building. Those inside were given 60 seconds
to evacuate. The gunsight was placed between the first floor windows and
the trigger(s) held down until the building exploded (or not).
The first figure is the ammunition load of each weapon "system",
given in number of rounds. The second figure is the duration of a sustained
burst, until empty, in each weapon "system". The third figure
(Time To...) is the time it took to destroy the building with a sustained
burst.
Figures are given for single and paired weapons in both standard fighter
and "balloon busting" incendiary loads. These figures are then
applied to the aircraft in question.
Tail gunner/observer weapons were not tested as they cannot fire while
on the ground and are marked with the "CNFOG" note.
Bombs were not tested.
Note: The Allied and Axis aircraft have equal lethality in these tests.
The Spandau pairs are equal to the Vickers pairs. The Spandau singles are
equal to the Vickers singles...
Note2: The single .303 Lewis Gun on the SE5a just failed the test by
half a second. Firing both the Lewis and Vickers together gave the SE5a
a score of 19 seconds on the "Armament Standard Load" test.
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