Learn Bridge Very Slowly
Apprenez Le Bridge Pas a Pas
Jacques Lumbroso
 
6) SCORING, PART 3

This is how the score is affected by a double or a redouble:
a)when the contract is made, with or without overtricks
1)in case of a double
-the trick points are multiplied by 2
For example 1NT X scores 80 trick points, instead of 40
For example 2H X scores 120 trick points, instead of 60
If the trick points scored are inferior to 100, the usual part-score bonus of 50 is added. But if the trick points scored are 100 or more, then the game bonus of 300 is added. So in fact 2H doubled and made gets a game bonus, as if 4H had been bid, because the trick points scored amount to 120. 3H doubled and made gets the game bonus of 300, as the trick points scored amount to 180, but on the other hand it does not get the small-slam extra-bonus of 500(because 6H was not bid).
-a
premium bonus of 50 points is added
Examples: .the score for 1H X and made is:
(2X30)trick points + 50(part-score) + 50(premium) = 160
       .the score for 2S X and made is:
(2X60)trick points + 300(game) + 50(premium) = 470
-each overtrick, if any, scores 100 points, regardless of which suit was trump, or if there was no trump. These overtrick points are just added to the others. Example: 2H X +2 scores (2X60)trick points + 300(game) + 50(premium) + 200(for 2 overtricks) = 670
(See the following tables)

2)in case of a redouble
-the trick points are multiplied by 4
For example 1C XX scores 80 trick points, instead of 20
                     2H XX scores 240 trick points, instead of 60
As explained above, a game bonus is added if the trick points amount to at least 100, but slam bonuses are only added if the contract was at the 6 or 7 level(and made).
-a premium bonus of 100 is added
Example: if the contract is 4S XX and ten tricks are made, the score is:
(4X120)trick points + 300(game) + 100(premium) = 880
-each overtrick, if any, scores 200 points, regardless of which suit was trump, or if there was no trump. These overtrick points are just added to the others. Example: 1D XX +3 scores (4X20)trick points + 50(part-score) +100(premium) +  600(for 3 overtricks) = 830
(See the following tables)


b)when the contract goes down
1)in case of a double
down 1, written -1 on the score sheet, the opposition scores 100
down 2, written -2 on the score sheet, the opposition scores 300
down 3, written -3 on the score sheet, the opposition scores 500
down 4, written -4 on the score sheet, the opposition scores 800
and the opposition scores a further 300 points for each additional trick down.(See one of the following tables)
2)in case of a redouble
In every case the opposition scores twice as much as in the case of a double.(See one of the following tables)

What follows is the full breakdown of scores for all possible contracts, whether they are just made, or made with overtricks, and also whether they are played in the normal way(not doubled, written “Not X”), or doubled(“X”), or redoubled(“XX”):
CONTRACT
1C

or

1D
1H

or

1S



1NT
RESULT NOT X X XX
Made 70 140 230
+1 90 240 430
+2 110 340 630
+3 130 440 830
+4 150 540 1030
+5 170 640 1230
+6 190 740 1430
Made 80 160 520
+1 110 260 720
+2 140 360 920
+3 170 460 1120
+4 200 560 1320
+5 230 660 1520
+6 260 760 1720
Made 90 180 560
+1 120 280 760
+2 150 380 960
+3 180 480 1160
+4 210 580 1360
+5 240 680 1560
+6 270 780 1760
CONTRACT
2C

or

2D
2H

or

2S


2NT
3C  

or

3D
3H

or

3S
3NT
RESULT NOT X X XX
Made 90 180 560
+1 110 280 760
+2 130 380 960
+3 150 480 1160
+4 170 580 1360
+5 190 680 1560
Made 110 470 640
+1 140 570 840
+2 170 670 1040
+3 200 770 1240
+4 230 870 1440
+5 260 970 1640
Made 120 490 680
+1 150 590 880
+2 180 690 1080
+3 210 790 1280
+4 240 890 1480
+5 270 990 1680
Made 110 470 640
+1 130 570 840
+2 150 670 1040
+3 170 770 1240
+4 190 870 1440
Made 140 530 760
+1 170 630 960
+2 200 730 1160
+3 230 830 1360
+4 260 930 1560
Made 400 550 800
+1 430 650 1000
+2 460 750 1200
+3 490 850 1400
+4 520 950 1600
CONTRACT
4C
or
4D
4H
or
4S
4NT
5C
or
5D
5H
or
5S
5NT
6C or
6D
6H or
6S
6NT
7C or 7D
7H or 7S
7NT
RESULT NOT X X XX
Made 130 510 720
+1 150 610 920
+2 170 710 1120
+3 190 810 1320
Made 420 590 880
+1 450 690 1080
+2 480 790 1280
+3 510 890 1480
Made 430 610 920
+1 460 710 1120
+2 490 810 1320
+3 520 910 1520
Made 400 550 800
+1 420 650 1000
+2 440 750 1200
Made 450 650 1000
+1 480 750 1200
+2 510 850 1400
Made 460 670 1040
+1 490 770 1240
+2 520 870 1440
Made 920 1090 1380
+1 940 1190 1580
Made 980 1210 1620
+1 1010 1310 1820
Made 990 1230 1660
+1 1020 1330 1860
Made 1440 1630 1960
Made 1510 1770 2240
Made 1520 1790 2280
On the other hand, what follows is the full breakdown of scores when contracts go down, whether they are played in the normal way(not doubled, written “Not X”), or doubled(“X”), or redoubled(“XX”):

FOR ANY CONTRACT NOT X X XX
Down 1 50 100 200
Down 2 100 300 600
Down 3 150 500 1000
Down 4 200 800 1600
Down 5 250 1100 2200
Down 6 300 1400 2800
Down 7 350 1700 3400
Down 8 400 2000 4000
Down 9 450 2300 4600
Down 10 500 2600 5200
Down 11 550 2900 5800
Down 12 600 3200 6400
Down 13 650 3500 7000
Are you baffled? Are you in fact completely lost? Don’t worry, not too many bridge players know the scoring well, and sometimes they don’t bother writing any score on the score sheet. They just write the contract and the result, and which pairs played it. Luckily at the end of the tournament there is always a person in the room able to write in all the scores, tabulate them and come up with a ranking of the pairs, called the “tournament director”:
What it means is that you can enjoy playing bridge without knowing too much about the scoring. But it is helpful to know that:
.if you bid at least 3NT, 4H, 4S, 5C or 5D, called game contracts, and make at least the number of tricks mentioned, you get a good score
.if you bid 6 of anything and make at least twelve tricks, you get a very good score
.if you bid 7 of anything and make thirteen tricks, you get a fantastic score
.if you bid too high, in other words if you don’t make the number of tricks mentioned, you score nothing and the others score
.a “double” will increase the score, gained or lost
.a “redouble” will greatly increase the score, gained or lost

So far we have seen the main rules of the game. There are actually a lot more rules, generally dealing with situations where the main rules have been broken. For example what would happen if a player bids when it is not his turn to do so? Or what if a player plays two cards from his hand by mistake? All these rules will be seen later. You don’t really need to know them at this stage to enjoy the game.
Now stop reading and have another few games with your friends.